haiku/src/servers/app/DefaultDecorator.h
Axel Dörfler 614de12d9c * the decorator knows best which region to update when changing the title, so
it must now fill the updateRegion parameter of SetTitle().
* WinBorder::SetName() is now greatly simplified and achieves better results
  due to that.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14923 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:16:01 +00:00

88 lines
2.0 KiB
C++

/*
* Copyright 2001-2005, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <bpmagic@columbus.rr.com>
* Stephan Aßmus <superstippi@gmx.de>
*/
#ifndef DEFAULT_DECORATOR_H
#define DEFAULT_DECORATOR_H
#include "Decorator.h"
#include <Region.h>
class Desktop;
class DefaultDecorator: public Decorator {
public:
DefaultDecorator(DesktopSettings& settings, BRect frame,
int32 look, int32 feel, int32 flags);
virtual ~DefaultDecorator();
virtual void SetTitle(const char* string, BRegion* updateRegion = NULL);
virtual void MoveBy(float x, float y);
virtual void MoveBy(BPoint pt);
virtual void ResizeBy(float x, float y);
virtual void ResizeBy(BPoint pt);
virtual void Draw(BRect r);
virtual void Draw();
virtual void GetSizeLimits(float* minWidth, float* minHeight,
float* maxWidth, float* maxHeight) const;
virtual void GetFootprint(BRegion *region);
virtual click_type Clicked(BPoint pt, int32 buttons,
int32 modifiers);
protected:
virtual void _DoLayout();
virtual void _DrawFrame(BRect r);
virtual void _DrawTab(BRect r);
virtual void _DrawClose(BRect r);
virtual void _DrawTitle(BRect r);
virtual void _DrawZoom(BRect r);
virtual void _SetFocus();
virtual void _SetColors();
private:
void _DrawBlendedRect(BRect r, bool down);
void _GetButtonSizeAndOffset(const BRect& tabRect,
float* offset, float*size) const;
void _LayoutTabItems(const BRect& tabRect);
RGBColor fButtonHighColor;
RGBColor fButtonLowColor;
RGBColor fTextColor;
RGBColor fTabColor;
RGBColor* fFrameColors;
// Individual rects for handling window frame
// rendering the proper way
BRect fRightBorder;
BRect fLeftBorder;
BRect fTopBorder;
BRect fBottomBorder;
int32 fBorderWidth;
uint32 fTabOffset;
float fTextOffset;
float fMinTabWidth;
float fMaxTabWidth;
BString fTruncatedTitle;
int32 fTruncatedTitleLength;
};
#endif /* DEFAULT_DECORATOR_H */