haiku/headers/private/debugger/model/TeamMemory.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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/*
* Copyright 2015, Rene Gollent, rene@gollent.com.
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef TEAM_MEMORY_H
#define TEAM_MEMORY_H
#include <Referenceable.h>
#include "TargetAddressRange.h"
class BString;
class TeamMemory : public BReferenceable {
public:
virtual ~TeamMemory();
virtual status_t GetMemoryProperties(target_addr_t baseAddress,
uint32& protection, uint32& locking) = 0;
virtual ssize_t ReadMemory(target_addr_t address, void* buffer,
size_t size) = 0;
virtual status_t ReadMemoryString(target_addr_t address,
size_t maxLength, BString& _string);
virtual ssize_t WriteMemory(target_addr_t address,
void* buffer, size_t size) = 0;
};
#endif // TEAM_MEMORY_H