8672fc2739
* Nothing in the tree and few things outside it used BIG_{SPACING|INSETS}; it seems a value of 15px (at default font size) is not that useful. There are, however, a lot of things around the tree that use multiples of 20px. So, make BIG be that, with the intent to replace those with BIG directly. * Introduce CORNER_{SPACING|INSETS}. There are a lot of applications (e.g. Tracker, Terminal, Debugger etc.) which use scroll bar width/height to metrically align controls with the window frame or with some other control which contains scroll bars. Rather than have to invoke BScrollBar or BControlLook directly to get the value, we should just derive the size of scrollbars from a spacing constant instead and get rid of the custom function. (For now it is just replaced.) This reuses the old values for BIG, as it is equal to 14px at default. * Introduce BORDER_{SPACING|INSETS}. This is equal to the typical border size of 1px at default font size (or lower) and uses floor() instead of ciel() to compute what the size should be (i.e. it will remain 1px at 150%/18pt and only go up at 200%/24pt.) This will allow a lot of the hardcoded border sizes around the tree and elsewhere to use ComposeSpacing() instead. Change-Id: Iaea3fa30364859888e816a9d61ac156268d70758 Reviewed-on: https://review.haiku-os.org/c/haiku/+/5702 Reviewed-by: waddlesplash <waddlesplash@gmail.com> Reviewed-by: nephele <nep@packageloss.eu> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
492 lines
12 KiB
C++
492 lines
12 KiB
C++
/*
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* Copyright 2001-2015, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _INTERFACE_DEFS_H
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#define _INTERFACE_DEFS_H
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#include <GraphicsDefs.h>
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#include <OS.h>
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#include <String.h>
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class BBitmap;
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class BMessage;
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class BPoint;
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class BRect;
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// some handy UTF-8 characters
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#define B_UTF8_BULLET "\xE2\x80\xA2"
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#define B_UTF8_ELLIPSIS "\xE2\x80\xA6"
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#define B_UTF8_OPEN_QUOTE "\xE2\x80\x9C"
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#define B_UTF8_CLOSE_QUOTE "\xE2\x80\x9D"
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#define B_UTF8_COPYRIGHT "\xC2\xA9"
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#define B_UTF8_REGISTERED "\xC2\xAE"
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#define B_UTF8_TRADEMARK "\xE2\x84\xA2"
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#define B_UTF8_SMILING_FACE "\xE2\x98\xBB"
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#define B_UTF8_HIROSHI "\xE5\xBC\x98"
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#define B_MAX_MOUSE_BUTTONS 16
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// Key definitions
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struct key_info {
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uint32 modifiers;
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uint8 key_states[16];
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};
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enum {
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B_BACKSPACE = 0x08,
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B_RETURN = 0x0a,
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B_ENTER = 0x0a,
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B_SPACE = 0x20,
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B_TAB = 0x09,
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B_ESCAPE = 0x1b,
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B_SUBSTITUTE = 0x1a,
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B_LEFT_ARROW = 0x1c,
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B_RIGHT_ARROW = 0x1d,
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B_UP_ARROW = 0x1e,
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B_DOWN_ARROW = 0x1f,
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B_INSERT = 0x05,
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B_DELETE = 0x7f,
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B_HOME = 0x01,
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B_END = 0x04,
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B_PAGE_UP = 0x0b,
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B_PAGE_DOWN = 0x0c,
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B_FUNCTION_KEY = 0x10,
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// for Japanese and Korean keyboards
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B_KATAKANA_HIRAGANA = 0xf2,
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B_HANKAKU_ZENKAKU = 0xf3,
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B_HANGUL = 0xf0,
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B_HANGUL_HANJA = 0xf1
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};
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enum {
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B_F1_KEY = 0x02,
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B_F2_KEY = 0x03,
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B_F3_KEY = 0x04,
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B_F4_KEY = 0x05,
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B_F5_KEY = 0x06,
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B_F6_KEY = 0x07,
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B_F7_KEY = 0x08,
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B_F8_KEY = 0x09,
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B_F9_KEY = 0x0a,
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B_F10_KEY = 0x0b,
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B_F11_KEY = 0x0c,
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B_F12_KEY = 0x0d,
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B_PRINT_KEY = 0x0e,
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B_SCROLL_KEY = 0x0f,
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B_PAUSE_KEY = 0x10
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};
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struct key_map {
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uint32 version;
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uint32 caps_key;
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uint32 scroll_key;
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uint32 num_key;
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uint32 left_shift_key;
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uint32 right_shift_key;
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uint32 left_command_key;
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uint32 right_command_key;
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uint32 left_control_key;
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uint32 right_control_key;
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uint32 left_option_key;
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uint32 right_option_key;
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uint32 menu_key;
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uint32 lock_settings;
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int32 control_map[128];
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int32 option_caps_shift_map[128];
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int32 option_caps_map[128];
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int32 option_shift_map[128];
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int32 option_map[128];
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int32 caps_shift_map[128];
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int32 caps_map[128];
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int32 shift_map[128];
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int32 normal_map[128];
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int32 acute_dead_key[32];
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int32 grave_dead_key[32];
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int32 circumflex_dead_key[32];
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int32 dieresis_dead_key[32];
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int32 tilde_dead_key[32];
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uint32 acute_tables;
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uint32 grave_tables;
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uint32 circumflex_tables;
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uint32 dieresis_tables;
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uint32 tilde_tables;
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};
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enum {
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B_CONTROL_TABLE = 0x00000001,
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B_OPTION_CAPS_SHIFT_TABLE = 0x00000002,
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B_OPTION_CAPS_TABLE = 0x00000004,
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B_OPTION_SHIFT_TABLE = 0x00000008,
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B_OPTION_TABLE = 0x00000010,
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B_CAPS_SHIFT_TABLE = 0x00000020,
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B_CAPS_TABLE = 0x00000040,
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B_SHIFT_TABLE = 0x00000080,
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B_NORMAL_TABLE = 0x00000100
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};
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// modifiers
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enum {
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B_SHIFT_KEY = 0x00000001,
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B_COMMAND_KEY = 0x00000002,
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B_CONTROL_KEY = 0x00000004,
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B_CAPS_LOCK = 0x00000008,
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B_SCROLL_LOCK = 0x00000010,
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B_NUM_LOCK = 0x00000020,
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B_OPTION_KEY = 0x00000040,
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B_MENU_KEY = 0x00000080,
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B_LEFT_SHIFT_KEY = 0x00000100,
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B_RIGHT_SHIFT_KEY = 0x00000200,
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B_LEFT_COMMAND_KEY = 0x00000400,
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B_RIGHT_COMMAND_KEY = 0x00000800,
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B_LEFT_CONTROL_KEY = 0x00001000,
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B_RIGHT_CONTROL_KEY = 0x00002000,
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B_LEFT_OPTION_KEY = 0x00004000,
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B_RIGHT_OPTION_KEY = 0x00008000
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};
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// Mouse definitions
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struct mouse_map {
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uint32 button[B_MAX_MOUSE_BUTTONS];
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};
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enum mode_mouse {
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B_NORMAL_MOUSE = 0,
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B_CLICK_TO_FOCUS_MOUSE = -1,
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B_FOCUS_FOLLOWS_MOUSE = 1
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};
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enum mode_focus_follows_mouse {
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B_NORMAL_FOCUS_FOLLOWS_MOUSE = 0,
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B_WARP_FOCUS_FOLLOWS_MOUSE = 1,
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B_INSTANT_WARP_FOCUS_FOLLOWS_MOUSE = 2
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};
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// View orientation/alignment/style
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enum border_style {
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B_PLAIN_BORDER,
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B_FANCY_BORDER,
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B_NO_BORDER
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};
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enum orientation {
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B_HORIZONTAL,
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B_VERTICAL
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};
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enum button_width {
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B_WIDTH_AS_USUAL,
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B_WIDTH_FROM_WIDEST,
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B_WIDTH_FROM_LABEL
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};
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struct scroll_bar_info {
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bool proportional;
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bool double_arrows;
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int32 knob;
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int32 min_knob_size;
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};
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enum alignment {
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B_ALIGN_LEFT,
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B_ALIGN_RIGHT,
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B_ALIGN_CENTER,
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B_ALIGN_HORIZONTAL_CENTER = B_ALIGN_CENTER,
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B_ALIGN_HORIZONTAL_UNSET = -1L,
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B_ALIGN_USE_FULL_WIDTH = -2L
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};
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enum vertical_alignment {
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B_ALIGN_TOP = 0x10L,
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B_ALIGN_MIDDLE = 0x20,
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B_ALIGN_BOTTOM = 0x30,
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B_ALIGN_VERTICAL_CENTER = B_ALIGN_MIDDLE,
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B_ALIGN_VERTICAL_UNSET = -1L,
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B_ALIGN_NO_VERTICAL = B_ALIGN_VERTICAL_UNSET,
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B_ALIGN_USE_FULL_HEIGHT = -2L
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};
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// Layout spacing and insets, see BControlLook::ComposeSpacing()
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enum {
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B_USE_DEFAULT_SPACING = -1002,
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B_USE_ITEM_SPACING = -1003,
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B_USE_ITEM_INSETS = B_USE_ITEM_SPACING,
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B_USE_HALF_ITEM_SPACING = -1004,
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B_USE_HALF_ITEM_INSETS = B_USE_HALF_ITEM_SPACING,
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B_USE_WINDOW_SPACING = -1005,
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B_USE_WINDOW_INSETS = B_USE_WINDOW_SPACING,
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B_USE_SMALL_SPACING = -1006,
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B_USE_SMALL_INSETS = B_USE_SMALL_SPACING,
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B_USE_CORNER_SPACING = -1007,
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B_USE_CORNER_INSETS = B_USE_CORNER_SPACING,
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B_USE_BIG_SPACING = -1008,
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B_USE_BIG_INSETS = B_USE_BIG_SPACING,
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B_USE_BORDER_SPACING = -1009,
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B_USE_BORDER_INSETS = B_USE_BORDER_SPACING,
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};
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// Line join and cap modes
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enum join_mode {
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B_ROUND_JOIN = 0,
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B_MITER_JOIN,
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B_BEVEL_JOIN,
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B_BUTT_JOIN,
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B_SQUARE_JOIN
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};
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enum cap_mode {
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B_ROUND_CAP = B_ROUND_JOIN,
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B_BUTT_CAP = B_BUTT_JOIN,
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B_SQUARE_CAP = B_SQUARE_JOIN
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};
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const float B_DEFAULT_MITER_LIMIT = 10.0F;
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// Polygon filling rules
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enum {
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B_EVEN_ODD = 0,
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B_NONZERO
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};
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// Bitmap and overlay constants
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enum bitmap_tiling {
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B_TILE_BITMAP_X = 0x00000001,
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B_TILE_BITMAP_Y = 0x00000002,
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B_TILE_BITMAP = 0x00000003
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};
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enum overlay_options {
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B_OVERLAY_FILTER_HORIZONTAL = 0x00010000,
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B_OVERLAY_FILTER_VERTICAL = 0x00020000,
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B_OVERLAY_MIRROR = 0x00040000,
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B_OVERLAY_TRANSFER_CHANNEL = 0x00080000
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};
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enum bitmap_drawing_options {
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B_FILTER_BITMAP_BILINEAR = 0x00000100,
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B_WAIT_FOR_RETRACE = 0x00000800
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};
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// Default UI Colors
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enum color_which {
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B_NO_COLOR = 0,
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B_PANEL_BACKGROUND_COLOR = 1,
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B_PANEL_TEXT_COLOR = 10,
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B_DOCUMENT_BACKGROUND_COLOR = 11,
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B_DOCUMENT_TEXT_COLOR = 12,
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B_CONTROL_BACKGROUND_COLOR = 13,
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B_CONTROL_TEXT_COLOR = 14,
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B_CONTROL_BORDER_COLOR = 15,
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B_CONTROL_HIGHLIGHT_COLOR = 16,
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B_CONTROL_MARK_COLOR = 27,
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B_NAVIGATION_BASE_COLOR = 4,
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B_NAVIGATION_PULSE_COLOR = 17,
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B_SHINE_COLOR = 18,
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B_SHADOW_COLOR = 19,
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B_LINK_TEXT_COLOR = 33,
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B_LINK_HOVER_COLOR = 34,
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B_LINK_VISITED_COLOR = 35,
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B_LINK_ACTIVE_COLOR = 36,
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B_MENU_BACKGROUND_COLOR = 2,
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B_MENU_SELECTED_BACKGROUND_COLOR = 6,
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B_MENU_ITEM_TEXT_COLOR = 7,
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B_MENU_SELECTED_ITEM_TEXT_COLOR = 8,
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B_MENU_SELECTED_BORDER_COLOR = 9,
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B_LIST_BACKGROUND_COLOR = 28,
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B_LIST_SELECTED_BACKGROUND_COLOR = 29,
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B_LIST_ITEM_TEXT_COLOR = 30,
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B_LIST_SELECTED_ITEM_TEXT_COLOR = 31,
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B_SCROLL_BAR_THUMB_COLOR = 32,
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B_TOOL_TIP_BACKGROUND_COLOR = 20,
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B_TOOL_TIP_TEXT_COLOR = 21,
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B_STATUS_BAR_COLOR = 37,
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B_SUCCESS_COLOR = 100,
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B_FAILURE_COLOR = 101,
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B_WINDOW_TAB_COLOR = 3,
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B_WINDOW_TEXT_COLOR = 22,
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B_WINDOW_INACTIVE_TAB_COLOR = 23,
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B_WINDOW_INACTIVE_TEXT_COLOR = 24,
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B_WINDOW_BORDER_COLOR = 25,
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B_WINDOW_INACTIVE_BORDER_COLOR = 26,
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// Old name synonyms.
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B_KEYBOARD_NAVIGATION_COLOR = B_NAVIGATION_BASE_COLOR,
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B_MENU_SELECTION_BACKGROUND_COLOR = B_MENU_SELECTED_BACKGROUND_COLOR,
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// The following constants are deprecated, do not use in new code.
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B_DESKTOP_COLOR = 5
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// see BScreen class for B_DESKTOP_COLOR replacement
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};
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// Color tinting
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const float B_LIGHTEN_MAX_TINT = 0.0f; // 216 --> 255.0 (255)
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const float B_LIGHTEN_2_TINT = 0.385f; // 216 --> 240.0 (240)
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const float B_LIGHTEN_1_TINT = 0.590f; // 216 --> 232.0 (232)
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const float B_NO_TINT = 1.0f; // 216 --> 216.0 (216)
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const float B_DARKEN_1_TINT = 1.147f; // 216 --> 184.2 (184)
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const float B_DARKEN_2_TINT = 1.295f; // 216 --> 152.3 (152)
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const float B_DARKEN_3_TINT = 1.407f; // 216 --> 128.1 (128)
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const float B_DARKEN_4_TINT = 1.555f; // 216 --> 96.1 (96)
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const float B_DARKEN_MAX_TINT = 2.0f; // 216 --> 0.0 (0)
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// effects on standard gray level
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const float B_DISABLED_LABEL_TINT = B_DARKEN_3_TINT;
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const float B_HIGHLIGHT_BACKGROUND_TINT = B_DARKEN_2_TINT;
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const float B_DISABLED_MARK_TINT = B_LIGHTEN_2_TINT;
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// Icon related constants
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// Values for [Set]IconBitmap() of various view classes. Not all types are
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// applicable for all views.
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enum {
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B_INACTIVE_ICON_BITMAP = 0x00,
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B_ACTIVE_ICON_BITMAP = 0x01,
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B_PARTIALLY_ACTIVATE_ICON_BITMAP = 0x02,
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// flag, can be combined with any of the above
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B_DISABLED_ICON_BITMAP = 0x80,
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// disabled version of the specified bitmap
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};
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// flags for SetIconBitmap() of various view classes
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enum {
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B_KEEP_ICON_BITMAP = 0x0001,
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// transfer bitmap ownership to the view
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};
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// flags for SetIcon() of various view classes
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enum {
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B_TRIM_ICON_BITMAP = 0x0100,
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// crop the bitmap to the not fully transparent area; may change the
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// icon size
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B_TRIM_ICON_BITMAP_KEEP_ASPECT = 0x0200,
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// like B_TRIM_BITMAP, but keeps the aspect ratio
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B_CREATE_ACTIVE_ICON_BITMAP = 0x0400,
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B_CREATE_PARTIALLY_ACTIVE_ICON_BITMAP = 0x0800,
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B_CREATE_DISABLED_ICON_BITMAPS = 0x1000,
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};
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status_t get_deskbar_frame(BRect* frame);
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const color_map* system_colors();
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status_t set_screen_space(int32 index, uint32 resolution,
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bool save = true);
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status_t get_scroll_bar_info(scroll_bar_info* info);
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status_t set_scroll_bar_info(scroll_bar_info* info);
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status_t get_mouse_type(int32* type); // deprecated
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status_t get_mouse_type(const char* mouse_name, int32* type);
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status_t set_mouse_type(const char* mouse_name, int32 type);
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status_t get_mouse_map(mouse_map* map);
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status_t set_mouse_map(mouse_map* map);
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status_t get_click_speed(bigtime_t* speed);
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status_t set_click_speed(bigtime_t speed);
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status_t get_mouse_speed(int32* speed); // deprecated
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status_t get_mouse_speed(const char* mouse_name, int32* speed);
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status_t set_mouse_speed(const char* mouse_name, int32 speed);
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status_t get_mouse_acceleration(int32* speed); // deprecated
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status_t get_mouse_acceleration(const char* mouse_name, int32* speed);
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status_t set_mouse_acceleration(const char* mouse_name, int32 speed);
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status_t get_key_repeat_rate(int32* rate);
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status_t set_key_repeat_rate(int32 rate);
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status_t get_key_repeat_delay(bigtime_t* delay);
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status_t set_key_repeat_delay(bigtime_t delay);
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uint32 modifiers();
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status_t get_key_info(key_info* info);
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void get_key_map(key_map** _map, char** _keyBuffer);
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status_t get_keyboard_id(uint16* _id);
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status_t get_modifier_key(uint32 modifier, uint32 *key);
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void set_modifier_key(uint32 modifier, uint32 key);
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void set_keyboard_locks(uint32 modifiers);
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rgb_color keyboard_navigation_color();
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int32 count_workspaces();
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void set_workspace_count(int32 count);
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int32 current_workspace();
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void activate_workspace(int32 workspace);
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bigtime_t idle_time();
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void run_select_printer_panel();
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void run_add_printer_panel();
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void run_be_about();
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void set_focus_follows_mouse(bool follow);
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bool focus_follows_mouse();
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void set_mouse_mode(mode_mouse mode);
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mode_mouse mouse_mode();
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void set_focus_follows_mouse_mode(mode_focus_follows_mouse mode);
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mode_focus_follows_mouse focus_follows_mouse_mode();
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status_t get_mouse(BPoint* screenWhere, uint32* buttons);
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status_t get_mouse_bitmap(BBitmap** bitmap, BPoint* hotspot);
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void set_accept_first_click(bool acceptFirstClick);
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bool accept_first_click();
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rgb_color ui_color(color_which which);
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const char* ui_color_name(color_which which);
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color_which which_ui_color(const char* name);
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void set_ui_color(const color_which& which, const rgb_color& color);
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void set_ui_colors(const BMessage* colors);
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rgb_color tint_color(rgb_color color, float tint);
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extern "C" status_t _init_interface_kit_();
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// for convenience, should be removed including the friend declarations
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// in Menu.h, ...
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#endif // _INTERFACE_DEFS_H
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