haiku/build/jam/board/beagle/BoardSetup
Adrien Destugues f66aa8595c Enable C++11 for all ARM targets, not just beagle.
* Also clean up the flags definitions in the beagle target to avoid
repeating the flags 3 times.
2014-08-18 09:00:50 +02:00

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# BeagleBoard board-specific definitions
HAIKU_BOARD_DESCRIPTION = "BeagleBoard" ;
#
# Various hardcoded addresses
#
# load address for haiku_loader
HAIKU_BOARD_LOADER_BASE = 0x80800000 ;
# entry points (raw binary, and netbsd loader emulation)
HAIKU_BOARD_LOADER_ENTRY_RAW = $(HAIKU_BOARD_LOADER_BASE) ;
HAIKU_BOARD_LOADER_ENTRY_NBSD = `printf \"obase=16;ibase=16;8 + %x\\n\" $(HAIKU_BOARD_LOADER_BASE)|bc` ;
HAIKU_BOARD_LOADER_ENTRY = $(HAIKU_BOARD_LOADER_ENTRY_NBSD) ;
HAIKU_BOARD_LOADER_FAKE_OS = netbsd ;
# load address for haiku_loader uimage
# (must be different than real load address)
HAIKU_BOARD_LOADER_UIBASE = 0x82800000 ;
HAIKU_BOARD_LOADER_STACK_BASE = 0x81a00000 ;
#
# Flash image
#
# OMAP x-loader image, must be first file on FAT partition
HAIKU_BOARD_MLO_IMAGE ?= MLO ;
HAIKU_BOARD_MLO_IMAGE_URL =
http://downloads.angstrom-distribution.org/demo/beagleboard/MLO ;
# u-boot binary image filename, to build the flash image
# XXX: Locate it somehow (for now just put it in generated/)
HAIKU_BOARD_UBOOT_IMAGE ?= u-boot.img ;
HAIKU_BOARD_UBOOT_IMAGE_URL =
http://downloads.angstrom-distribution.org/demo/beagleboard/u-boot.img ;
#
# mmc/SD image
#
# in MB
HAIKU_BOARD_SDIMAGE_SIZE = 64 ;
# in MB
HAIKU_BOARD_SDIMAGE_FAT_SIZE = 32 ;
mloFile = [ DownloadFile $(HAIKU_BOARD_MLO_IMAGE)
: $(HAIKU_BOARD_MLO_IMAGE_URL) ] ;
ubootFile = [ DownloadFile $(HAIKU_BOARD_UBOOT_IMAGE)
: $(HAIKU_BOARD_UBOOT_IMAGE_URL) ] ;
HAIKU_BOARD_SDIMAGE_FILES =
$(mloFile)
$(ubootFile)
haiku_loader_nbsd.ub
;
#
# gcc flags for the specific cpu
local flags = -mcpu=cortex-a8 -mfpu=vfpv3 -mfloat-abi=hard
-DHAIKU_BOARD_LOADER_STACK_BASE=$(HAIKU_BOARD_LOADER_STACK_BASE)
-DHAIKU_BOARD_LOADER_UIBASE=$(HAIKU_BOARD_LOADER_UIBASE) ;
HAIKU_ASFLAGS_$(HAIKU_PACKAGING_ARCH) += $(flags) ;
HAIKU_CCFLAGS_$(HAIKU_PACKAGING_ARCH) += $(flags) ;
HAIKU_C++FLAGS_$(HAIKU_PACKAGING_ARCH) += $(flags) ;