92e26ba96d
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4577 a95241bf-73f2-0310-859d-f6bbb57e9c96
65 lines
2.4 KiB
C++
65 lines
2.4 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2003, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: RootLayer.h
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// Author: Gabe Yoder <gyoder@stny.rr.com>
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// DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Class used for the top layer of each workspace's Layer tree
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//
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//------------------------------------------------------------------------------
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#ifndef _ROOTLAYER_H_
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#define _ROOTLAYER_H_
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class DisplayDriver;
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class RGBColor;
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//class Layer;
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/*!
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\class RootLayer RootLayer.h
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\brief Class used for the top layer of each workspace's Layer tree
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RootLayers are used to head up the top of each Layer tree and reimplement certain
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Layer functions to act accordingly. There is only one for each workspace class.
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*/
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class RootLayer : public Layer
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{
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public:
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RootLayer(BRect rect, const char *layername, DisplayDriver *gfxdriver);
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~RootLayer();
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virtual void RequestDraw();
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virtual void RequestDraw(const BRect &r);
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virtual void MoveBy(float x, float y);
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void MoveBy(BPoint pt);
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void ResizeBy(float x, float y);
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void ResizeBy(BPoint pt);
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void SetDriver(DisplayDriver *driver);
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void SetColor(const RGBColor &col);
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RGBColor GetColor(void) const;
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void RebuildRegions(bool recursive=false);
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private:
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DisplayDriver *_driver;
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RGBColor *_bgcolor;
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bool _isvisible;
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};
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#endif
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