fce4895d18
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
38 lines
836 B
C++
38 lines
836 B
C++
/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef SYMBOL_INFO_H
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#define SYMBOL_INFO_H
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#include <String.h>
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#include "Types.h"
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class SymbolInfo {
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public:
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SymbolInfo();
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SymbolInfo(target_addr_t address,
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target_size_t size, uint32 type,
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const BString& name);
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~SymbolInfo();
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void SetTo(target_addr_t address, target_size_t size,
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uint32 type, const BString& name);
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target_addr_t Address() const { return fAddress; }
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target_size_t Size() const { return fSize; }
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uint32 Type() const { return fType; }
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const char* Name() const { return fName.String(); }
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private:
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target_addr_t fAddress;
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target_size_t fSize;
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uint32 fType;
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BString fName;
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};
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#endif // SYMBOL_INFO_H
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