haiku/headers/private/debugger/model/SymbolInfo.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef SYMBOL_INFO_H
#define SYMBOL_INFO_H
#include <String.h>
#include "Types.h"
class SymbolInfo {
public:
SymbolInfo();
SymbolInfo(target_addr_t address,
target_size_t size, uint32 type,
const BString& name);
~SymbolInfo();
void SetTo(target_addr_t address, target_size_t size,
uint32 type, const BString& name);
target_addr_t Address() const { return fAddress; }
target_size_t Size() const { return fSize; }
uint32 Type() const { return fType; }
const char* Name() const { return fName.String(); }
private:
target_addr_t fAddress;
target_size_t fSize;
uint32 fType;
BString fName;
};
#endif // SYMBOL_INFO_H