haiku/headers/private/graphics/s3/DriverInterface.h
Axel Dörfler 35db13ea5a * Replaced the old s3savage driver with the new s3 driver, both written by
Gerald Zajac. Thanks a lot!
* Also put it on the image by default.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-20 21:09:49 +00:00

239 lines
6.5 KiB
C

/*
Copyright 2007-2008 Haiku, Inc. All rights reserved.
Distributed under the terms of the MIT license.
Other authors:
Gerald Zajac 2007-2008
*/
#ifndef DRIVERINTERFACE_H
#define DRIVERINTERFACE_H
#include <Accelerant.h>
#include <GraphicsDefs.h>
#include <Drivers.h>
#include <edid.h>
// This is the info that needs to be shared between the kernel driver and
// the accelerant for the sample driver.
#if defined(__cplusplus)
extern "C" {
#endif
#define ENABLE_DEBUG_TRACE // if defined, turns on debug output to syslog
#define NUM_ELEMENTS(a) ((int)(sizeof(a) / sizeof(a[0]))) // for computing number of elements in an array
struct benaphore {
sem_id sem;
int32 ben;
};
#define INIT_BEN(x) x.sem = create_sem(0, "S3 "#x" benaphore"); x.ben = 0;
#define AQUIRE_BEN(x) if((atomic_add(&(x.ben), 1)) >= 1) acquire_sem(x.sem);
#define RELEASE_BEN(x) if((atomic_add(&(x.ben), -1)) > 1) release_sem(x.sem);
#define DELETE_BEN(x) delete_sem(x.sem);
#define S3_PRIVATE_DATA_MAGIC 0x4521 // a private driver rev, of sorts
enum {
S3_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
S3_DEVICE_NAME,
S3_GET_PIO,
S3_SET_PIO,
S3_RUN_INTERRUPTS,
};
// Chip type numbers. These are used to group the chips into related
// groups. See table S3_ChipTable in driver.c
enum S3_ChipType {
S3_TRIO64 = 1,
S3_TRIO64_VP, // Trio64V+ has same ID as Trio64 but different revision number
S3_TRIO64_UVP,
S3_TRIO64_V2,
Trio64ChipsEnd,
S3_VIRGE,
S3_VIRGE_VX,
S3_VIRGE_DXGX,
S3_VIRGE_GX2,
S3_VIRGE_MX,
S3_VIRGE_MXP,
S3_TRIO_3D,
S3_TRIO_3D_2X,
VirgeChipsEnd,
S3_SAVAGE_3D,
S3_SAVAGE_MX,
S3_SAVAGE4,
S3_PROSAVAGE,
S3_TWISTER,
S3_PROSAVAGE_DDR,
S3_SUPERSAVAGE,
S3_SAVAGE2000,
};
#define S3_TRIO64_FAMILY(chip) (chip < Trio64ChipsEnd)
#define S3_VIRGE_FAMILY(chip) (chip > Trio64ChipsEnd && chip < VirgeChipsEnd)
#define S3_SAVAGE_FAMILY(chip) (chip > VirgeChipsEnd)
#define S3_VIRGE_GX2_SERIES(chip) (chip == S3_VIRGE_GX2 || chip == S3_TRIO_3D_2X)
#define S3_VIRGE_MX_SERIES(chip) (chip == S3_VIRGE_MX || chip == S3_VIRGE_MXP)
#define S3_SAVAGE_3D_SERIES(chip) ((chip == S3_SAVAGE_3D) || (chip == S3_SAVAGE_MX))
#define S3_SAVAGE4_SERIES(chip) ((chip == S3_SAVAGE4) \
|| (chip == S3_PROSAVAGE) \
|| (chip == S3_TWISTER) \
|| (chip == S3_PROSAVAGE_DDR))
#define S3_SAVAGE_MOBILE_SERIES(chip) ((chip == S3_SAVAGE_MX) \
|| (chip == S3_SUPERSAVAGE))
#define S3_MOBILE_TWISTER_SERIES(chip) ((chip == S3_TWISTER) \
|| (chip == S3_PROSAVAGE_DDR))
enum MonitorType {
MT_CRT,
MT_LCD, // laptop LCD display
MT_DFP // DVI display
};
// Bitmap descriptor structures for BCI (for Savage chips)
struct HIGH {
unsigned short Stride;
unsigned char Bpp;
unsigned char ResBWTile;
};
struct BMPDESC1 {
unsigned long Offset;
HIGH HighPart;
};
struct BMPDESC2 {
unsigned long LoPart;
unsigned long HiPart;
};
union BMPDESC {
BMPDESC1 bd1;
BMPDESC2 bd2;
};
struct DisplayModeEx : display_mode {
uint32 bpp; // bits/pixel
uint32 bytesPerRow; // number of bytes in one line/row
};
struct SharedInfo {
// Device ID info.
uint16 vendorID; // PCI vendor ID, from pci_info
uint16 deviceID; // PCI device ID, from pci_info
uint8 revision; // PCI device revsion, from pci_info
uint32 chipType; // indicates group in which chip belongs (a group has similar functionality)
char chipName[32]; // user recognizable name of chip
bool bAccelerantInUse; // true = accelerant has been initialized
bool bInterruptAssigned; // card has a useable interrupt assigned to it
sem_id vertBlankSem; // vertical blank semaphore; if < 0, there is no semaphore
// Memory mappings.
area_id regsArea; // area_id for the memory mapped registers. It will
// be cloned into accelerant's address space.
area_id videoMemArea; // video memory area_id. The addresses are shared with all teams.
void* videoMemAddr; // video memory addr as viewed from virtual memory
void* videoMemPCI; // video memory addr as viewed from the PCI bus (for DMA)
uint32 videoMemSize; // video memory size in bytes.
uint32 cursorOffset; // offset of cursor in video memory
uint32 frameBufferOffset; // offset of frame buffer in video memory
uint32 maxFrameBufferSize; // max available video memory for frame buffer
// Color spaces supported by current video chip/driver.
color_space colorSpaces[6];
uint32 colorSpaceCount; // number of color spaces in array colorSpaces
// List of screen modes.
area_id modeArea; // area containing list of display modes the driver supports
uint32 modeCount; // number of display modes in the list
// Cursor info.
struct {
uint16 hot_x; // Cursor hot spot. Top left corner of the cursor
uint16 hot_y; // is 0,0
} cursor;
// Current display mode configuration, and other parameters related to
// current display mode.
DisplayModeEx displayMode; // current display mode configuration
int32 commonCmd; // flags common to drawing commands of current display mode
edid1_info edidInfo;
bool bHaveEDID; // true = EDID info from device is in edidInfo
// Acceleration engine.
struct {
uint64 count; // last fifo slot used
uint64 lastIdle; // last fifo slot we *know* the engine was idle after
benaphore lock; // for serializing access to the acceleration engine
} engine;
int mclk;
MonitorType displayType;
uint16 panelX; // laptop LCD width
uint16 panelY; // laptop LCD height
// Command Overflow Buffer (COB) parameters for Savage chips.
bool bDisableCOB; // enable/disable COB for Savage 4 & ProSavage
uint32 cobIndex; // size index
uint32 cobSize; // size in bytes
uint32 cobOffset; // offset in video memory
uint32 bciThresholdLo; // low and high thresholds for
uint32 bciThresholdHi; // shadow status update (32bit words)
BMPDESC GlobalBD; // Bitmap Descriptor for BCI
};
// Set some boolean condition (like enabling or disabling interrupts)
struct S3SetBoolState {
uint32 magic; // magic number to make sure the caller groks us
bool bEnable; // state to set
};
// Retrieve the area_id of the kernel/accelerant shared info
struct S3GetPrivateData {
uint32 magic; // magic number to make sure the caller groks us
area_id sharedInfoArea; // ID of area containing shared information
};
struct S3GetSetPIO {
uint32 magic; // magic number to make sure the caller groks us
uint32 offset; // offset of PIO register to read/write
uint32 size; // number of bytes to transfer
uint32 value; // value to write or value that was read
};
#if defined(__cplusplus)
}
#endif
#endif // DRIVERINTERFACE_H