6a3543db2a
the Intel chip obviously cannot do overlays in B_RGB16 - even though it pretends to be able to do that. * B_YCbCr422 seems to work, though, I haven't tested any other spaces for now, and I somewhat doubt they will work. It's all green, though, and the scaling doesn't seem to be correct - that we be solvable, though :) * There aren't any bounds checks (so don't move the window out of the screen), and also the overlay_view offsets are ignored. * Scaling and moving is now detected, and there is always as little work done as possible to reduce the workload on buffer switches (the most common case). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17315 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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