89208c77f1
* Fixed copyrights (puncuation and capitalization, removed authors from headers) * Updated indentation style * Unified pointer/reference style * Re-ordered some methods for better grouping where it could be done (abd adopted source accordingly) * Small coding style fixes here and there No functional change intended. +alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
132 lines
3.8 KiB
C++
132 lines
3.8 KiB
C++
/*
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* Copyright 2009, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _MULTI_CHANNEL_CONTROL_H
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#define _MULTI_CHANNEL_CONTROL_H
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#include <Control.h>
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class BMultiChannelControl : public BControl {
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public:
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BMultiChannelControl(BRect frame,
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const char* name, const char* label,
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BMessage* message, int32 channelCount = 1,
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uint32 resize = B_FOLLOW_LEFT
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| B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW);
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BMultiChannelControl(BMessage* archive);
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virtual ~BMultiChannelControl();
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void Draw(BRect updateRect) = 0;
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virtual void MouseDown(BPoint where) = 0;
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virtual void KeyDown(const char* bytes, int32 numBytes) = 0;
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virtual void FrameResized(float width, float height);
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virtual void SetFont(const BFont* font,
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uint32 mask = B_FONT_ALL);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width,
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float* _height) = 0;
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virtual void MessageReceived(BMessage* message);
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//! SetValueChannel() determines which channel
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virtual void SetValue(int32 value);
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virtual status_t SetCurrentChannel(int32 channel);
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int32 CurrentChannel() const;
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virtual int32 CountChannels() const;
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virtual int32 MaxChannelCount() const = 0;
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virtual status_t SetChannelCount(int32 channelCount);
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int32 ValueFor(int32 channel) const;
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virtual int32 GetValues(int32* _values, int32 firstChannel,
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int32 channelCount) const;
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status_t SetValueFor(int32 channel, int32 value);
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virtual status_t SetValues(int32 firstChannel,
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int32 channelCount, const int32* _values);
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status_t SetAllValues(int32 values);
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status_t SetLimitsFor(int32 channel, int32 minimum,
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int32 maximum);
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status_t GetLimitsFor(int32 channel, int32* _minimum,
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int32* _maximum) const;
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virtual status_t SetLimits(int32 firstChannel,
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int32 channelCount, const int32* minimum,
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const int32* maximum);
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virtual status_t GetLimits(int32 firstChannel,
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int32 channelCount, int32* _minimum,
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int32* _maximum) const;
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status_t SetAllLimits(int32 minimum, int32 maximum);
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virtual status_t SetLimitLabels(const char* minLabel,
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const char* maxLabel);
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const char* MinLimitLabel() const;
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const char* MaxLimitLabel() const;
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private:
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// FBC padding
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virtual status_t _Reserverd_MultiChannelControl_0(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_1(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_2(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_3(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_4(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_5(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_6(void*, ...);
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virtual status_t _Reserverd_MultiChannelControl_7(void*, ...);
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// Forbidden
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BMultiChannelControl(
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const BMultiChannelControl&);
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BMultiChannelControl& operator=(const BMultiChannelControl&);
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protected:
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inline int32* const& MinLimitList() const;
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inline int32* const& MaxLimitList() const;
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inline int32* const& ValueList() const;
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private:
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int32 fChannelCount;
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int32 fValueChannel;
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int32* fChannelMinima;
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int32* fChannelMaxima;
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int32* fChannelValues;
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char* fMinLabel;
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char* fMaxLabel;
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uint32 _reserved_[16];
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};
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inline int32* const&
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BMultiChannelControl::MinLimitList() const
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{
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return fChannelMinima;
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}
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inline int32* const&
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BMultiChannelControl::MaxLimitList() const
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{
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return fChannelMaxima;
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}
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inline int32* const&
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BMultiChannelControl::ValueList() const
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{
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return fChannelValues;
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}
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#endif // _MULTI_CHANNEL_CONTROL_H
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