haiku/headers/private/kernel/fs/KPath.h
Axel Dörfler 0d4c16e0c0 * Reduced the stack usage of most of the I/O paths - there were several places
that put one or more full paths on the stack before, which could cause some
  problems under certain conditions.
* Cleaned up KPath, ie. use size_t instead of int32 where appropriate, added
  license.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16585 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-05 18:11:59 +00:00

64 lines
1.4 KiB
C++

/*
* Copyright 2004-2006, Ingo Weinhold, bonefish@users.sf.net.
* Distributed under the terms of the MIT License.
*/
#ifndef _K_PATH_H
#define _K_PATH_H
#include <KernelExport.h>
namespace BPrivate {
namespace DiskDevice {
class KPath {
public:
KPath(size_t bufferSize = B_PATH_NAME_LENGTH);
KPath(const char* path, bool normalize = false,
size_t bufferSize = B_PATH_NAME_LENGTH);
KPath(const KPath& other);
~KPath();
status_t SetTo(const char *path, bool normalize = false,
size_t bufferSize = B_PATH_NAME_LENGTH);
status_t InitCheck() const;
status_t SetPath(const char *path, bool normalize = false);
const char *Path() const;
size_t Length() const { return fPathLength; }
size_t BufferSize() const { return fBufferSize; }
char *LockBuffer();
void UnlockBuffer();
const char *Leaf() const;
status_t ReplaceLeaf(const char *newLeaf);
status_t Append(const char *toAppend, bool isComponent = true);
KPath& operator=(const KPath& other);
KPath& operator=(const char* path);
bool operator==(const KPath& other) const;
bool operator==(const char* path) const;
bool operator!=(const KPath& other) const;
bool operator!=(const char* path) const;
private:
void _ChopTrailingSlashes();
char* fBuffer;
size_t fBufferSize;
size_t fPathLength;
bool fLocked;
};
} // namespace DiskDevice
} // namespace BPrivate
using BPrivate::DiskDevice::KPath;
#endif /* _K_PATH_H */