0ba49c35b3
so one can set it to the static libroot, if desired. * Generic attribute emulation: - Added build tool rm_attrs, a simple "rm" replacement, which also removes the attributes directory for a given file. - Added build/scripts/rm_attrs shell script, which wraps the invocation of the rm_attrs tool. If it doesn't exist yet, the ordinary rm is used. - The RM jam variable refers to the rm_attrs script now, i.e. whenever something is removed by the build system, the attributes are removed too (if the build tool has already been built, that is). - Removed the shell function attrrmrf() in build_haiku_image. We use the rm_attrs tool instead, if necessary. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24528 a95241bf-73f2-0310-859d-f6bbb57e9c96
676 lines
16 KiB
Plaintext
676 lines
16 KiB
Plaintext
# Overridden to allow spaces in file names.
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actions Chmod1
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{
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$(CHMOD) "$(MODE)" "$(1)"
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}
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# Overridden to allow spaces in file names.
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actions piecemeal together existing Clean
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{
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$(RM) "$(>)"
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}
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#-------------------------------------------------------------------------------
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# Link rule/action are overwritten as they don't handle linking files who's name
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# contain spaces very well. Also adds resources and version to executable.
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#-------------------------------------------------------------------------------
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rule Link
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{
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# Note: RESFILES must be set before invocation.
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if [ on $(1) return $(PLATFORM) ] = host {
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LINK on $(1) = $(HOST_LINK) ;
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LINKFLAGS on $(1) = $(HOST_LINKFLAGS) [ on $(1) return $(LINKFLAGS) ] ;
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} else {
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LINK on $(1) = $(TARGET_LINK) ;
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LINKFLAGS on $(1) = $(TARGET_LINKFLAGS)
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[ on $(1) return $(LINKFLAGS) ] ;
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}
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NEEDLIBS on $(1) = [ on $(1) return $(NEEDLIBS) ] ;
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LINKLIBS on $(1) = [ on $(1) return $(LINKLIBS) ] ;
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MODE on $(<) = $(EXEMODE) ;
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on $(1) XRes $(1) : $(RESFILES) ;
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Chmod $(<) ;
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if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
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SetType $(1) ;
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MimeSet $(1) ;
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SetVersion $(1) ;
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# If the generic attribute emulation is enabled, make sure the tool to
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# remove the attributes is built first.
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if $(HOST_RM_ATTRS_TARGET) {
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Depends $(1) : $(HOST_RM_ATTRS_TARGET) ;
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}
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}
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}
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actions Link bind NEEDLIBS LINK_BEGIN_GLUE LINK_END_GLUE
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{
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$(LINK) $(LINKFLAGS) -o "$(1)" $(UNDEFS) "$(LINK_BEGIN_GLUE)" "$(2)" "$(NEEDLIBS)" $(LINKLIBS) "$(LINK_END_GLUE)" ;
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}
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rule Object
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{
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# find out which headers and defines to use
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local headers ;
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local sysHeaders ;
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local defines ;
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on $(1) { # use on $(1) variable values
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if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
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return ;
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}
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# Save HDRS for -I$(HDRS) on compile.
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# We shouldn't need -I$(SEARCH_SOURCE) as cc can find headers
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# in the .c file's directory, but generated .c files (from
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# yacc, lex, etc) are located in $(LOCATE_TARGET), possibly
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# different from $(SEARCH_SOURCE).
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headers = $(SEARCH_SOURCE) $(SUBDIRHDRS) $(HDRS) ;
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sysHeaders = $(SUBDIRSYSHDRS) $(SYSHDRS) ;
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defines = $(DEFINES) ;
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if $(PLATFORM) = host {
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sysHeaders += $(HOST_HDRS) ;
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defines += $(HOST_DEFINES) ;
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if $(USES_BE_API) {
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sysHeaders += $(HOST_BE_API_HEADERS) ;
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}
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} else {
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sysHeaders += $(TARGET_HDRS) ;
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defines += $(TARGET_DEFINES) ;
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}
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}
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# locate object and search for source
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LocalClean clean : $(<) ;
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MakeLocateDebug $(<) ;
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SEARCH on $(>) = $(SEARCH_SOURCE) ;
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HDRS on $(<) = $(headers) ;
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SYSHDRS on $(<) = $(sysHeaders) ;
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# handle #includes for source: Jam scans for headers with
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# the regexp pattern $(HDRSCAN) and then invokes $(HDRRULE)
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# with the scanned file as the target and the found headers
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# as the sources. HDRSEARCH is the value of SEARCH used for
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# the found header files. Finally, if jam must deal with
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# header files of the same name in different directories,
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# they can be distinguished with HDRGRIST.
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# $(SEARCH_SOURCE:E) is where cc first looks for #include
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# "foo.h" files. If the source file is in a distant directory,
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# look there. Else, look in "" (the current directory).
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HDRRULE on $(>) = HdrRule ;
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HDRSCAN on $(>) = $(HDRPATTERN) ;
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HDRSEARCH on $(>) = $(headers) $(sysHeaders) $(STDHDRS) ;
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HDRGRIST on $(>) = $(HDRGRIST) ;
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# propagate target specific-defines
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DEFINES on $(1) = $(defines) ;
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# if source is not .c, generate .c with specific rule
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switch $(>:S)
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{
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case .asm : As $(<) : $(>) ;
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case .c : Cc $(<) : $(>) ;
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case .C : C++ $(<) : $(>) ;
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case .cc : C++ $(<) : $(>) ;
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case .cpp : C++ $(<) : $(>) ;
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case .f : Fortran $(<) : $(>) ;
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case .l : if [ on $(2) return $(GENERATE_C++) ] {
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InheritPlatform $(<:S=.cpp) : $(1) ;
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C++ $(<) : $(<:S=.cpp) ;
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Lex $(<:S=.cpp) : $(>) ;
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} else {
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InheritPlatform $(<:S=.c) : $(1) ;
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Cc $(<) : $(<:S=.c) ;
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Lex $(<:S=.c) : $(>) ;
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}
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case *.o : return ;
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case .s : As $(<) : $(>) ;
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case .S : As $(<) : $(>) ;
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case .y : if [ on $(2) return $(GENERATE_C++) ] {
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InheritPlatform $(1:S=.cpp) $(1:S=.hpp) : $(1) ;
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C++ $(1) : $(1:S=.cpp) ;
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Yacc $(1:S=.cpp) $(1:S=.hpp) : $(2) ;
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} else {
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InheritPlatform $(1:S=.c) $(1:S=.h) : $(1) ;
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Cc $(1) : $(1:S=.c) ;
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Yacc $(1:S=.c) $(1:S=.h) : $(2) ;
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}
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case * : UserObject $(<) : $(>) ;
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}
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}
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rule As
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{
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local flags ;
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local includesSeparator ;
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local localIncludesOption ;
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local systemIncludesOption ;
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if [ on $(1) return $(PLATFORM) ] = host {
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flags = [ on $(1) return $(HOST_ASFLAGS) $(ASFLAGS) ] ;
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CC on $(1) = $(HOST_CC) ;
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includesSeparator = $(HOST_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(HOST_SYSTEM_INCLUDES_OPTION) ;
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} else {
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flags = [ on $(1) return $(TARGET_ASFLAGS) $(ASFLAGS) ] ;
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CC on $(1) = $(TARGET_CC) ;
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includesSeparator = $(TARGET_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(TARGET_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(TARGET_SYSTEM_INCLUDES_OPTION) ;
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}
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Depends $(<) : $(>) ;
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ASFLAGS on $(<) += $(flags) $(SUBDIRASFLAGS) ;
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ASHDRS on $(<) = [ on $(<) FIncludes $(HDRS) : $(localIncludesOption) ]
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$(includesSeparator)
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[ on $(<) FSysIncludes $(SYSHDRS) : $(systemIncludesOption) ] ;
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ASDEFS on $(<) = [ on $(<) FDefines $(DEFINES) ] ;
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}
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# TODO: The KERNEL_CCFLAGS were used here before. Check whether we need any
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# flags we don't have now.
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actions As
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{
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$(CC) -c "$(2)" -O2 $(ASFLAGS) -D_ASSEMBLER $(ASDEFS) $(ASHDRS) -o "$(1)" ;
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}
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rule Lex
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{
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Depends $(1) : $(2) ;
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MakeLocateArch $(1) ;
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LocalClean clean : $(1) ;
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}
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actions Lex
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{
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$(LEX) $(LEXFLAGS) -o$(1) $(2)
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}
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rule Yacc
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{
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local source = $(1[1]) ;
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local header = $(1[2]) ;
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local yaccSource = $(2) ;
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MakeLocateArch $(source) $(header) ;
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Depends $(source) $(header) : $(yaccSource) ;
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Yacc1 $(source) $(header) : $(yaccSource) ;
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LocalClean clean : $(source) $(header) ;
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# make sure someone includes $(header) else it will be
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# a deadly independent target
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Includes $(source) : $(header) ;
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}
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actions Yacc1
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{
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bison $(YACCFLAGS) -o $(1[1]) $(2)
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[ -f $(1[1]).h ] && mv $(1[1]).h $(1[2]) || true
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}
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rule Cc
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{
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Depends $(<) : $(>) ;
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on $(1) {
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local flags ;
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local includesSeparator ;
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local localIncludesOption ;
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local systemIncludesOption ;
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# optimization flags
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if $(DEBUG) = 0 {
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flags += $(OPTIM) ;
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} else {
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flags += -O0 ;
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}
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if $(PLATFORM) = host {
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# warning flags
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if $(WARNINGS) != 0 {
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flags += $(HOST_WARNING_CCFLAGS) ;
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}
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# debug and other flags
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flags += $(HOST_CCFLAGS) $(HOST_DEBUG_$(DEBUG)_CCFLAGS)
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$(SUBDIRCCFLAGS) $(CCFLAGS) ;
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if $(USES_BE_API) {
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flags += $(HOST_BE_API_CCFLAGS) ;
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}
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CC on $(1) = $(HOST_CC) ;
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includesSeparator = $(HOST_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(HOST_SYSTEM_INCLUDES_OPTION) ;
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} else {
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# warning flags
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if $(WARNINGS) != 0 {
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flags += $(TARGET_WARNING_CCFLAGS) ;
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}
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# debug and other flags
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flags += $(TARGET_CCFLAGS) $(TARGET_DEBUG_$(DEBUG)_CCFLAGS)
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$(SUBDIRCCFLAGS) $(CCFLAGS) ;
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CC on $(1) = $(TARGET_CC) ;
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includesSeparator = $(TARGET_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(TARGET_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(TARGET_SYSTEM_INCLUDES_OPTION) ;
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}
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CCFLAGS on $(<) = $(flags) ;
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CCHDRS on $(<) = [ FIncludes $(HDRS) : $(localIncludesOption) ]
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$(includesSeparator)
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[ FSysIncludes $(SYSHDRS) : $(systemIncludesOption) ] ;
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CCDEFS on $(<) = [ FDefines $(DEFINES) ] ;
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}
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}
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actions Cc
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{
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$(CC) $(CCFLAGS) -c "$(2)" $(CCDEFS) $(CCHDRS) -o "$(1)" ;
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}
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rule C++
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{
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Depends $(<) : $(>) ;
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on $(1) {
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local flags ;
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local includesSeparator ;
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local localIncludesOption ;
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local systemIncludesOption ;
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# optimization flags
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if $(DEBUG) = 0 {
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flags += $(OPTIM) ;
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} else {
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flags += -O0 ;
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}
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if $(PLATFORM) = host {
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# warning flags
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if $(WARNINGS) != 0 {
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flags += $(HOST_WARNING_C++FLAGS) ;
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}
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# debug and other flags
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flags += $(HOST_C++FLAGS) $(HOST_DEBUG_$(DEBUG)_C++FLAGS)
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$(SUBDIRC++FLAGS) $(C++FLAGS) ;
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if $(USES_BE_API) {
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flags += $(HOST_BE_API_C++FLAGS) ;
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}
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C++ on $(1) = $(HOST_C++) ;
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includesSeparator = $(HOST_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(HOST_SYSTEM_INCLUDES_OPTION) ;
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} else {
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# warning flags
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if $(WARNINGS) != 0 {
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flags += $(TARGET_WARNING_C++FLAGS) ;
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}
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# debug and other flags
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flags += $(TARGET_C++FLAGS) $(TARGET_DEBUG_$(DEBUG)_C++FLAGS)
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$(SUBDIRC++FLAGS) $(C++FLAGS) ;
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C++ on $(1) = $(TARGET_C++) ;
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includesSeparator = $(TARGET_INCLUDES_SEPARATOR) ;
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localIncludesOption = $(TARGET_LOCAL_INCLUDES_OPTION) ;
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systemIncludesOption = $(TARGET_SYSTEM_INCLUDES_OPTION) ;
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}
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C++FLAGS on $(<) = $(flags) ;
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CCHDRS on $(<) = [ FIncludes $(HDRS) : $(localIncludesOption) ]
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$(includesSeparator)
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[ FSysIncludes $(SYSHDRS) : $(systemIncludesOption) ] ;
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CCDEFS on $(<) = [ FDefines $(DEFINES) ] ;
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}
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}
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actions C++
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{
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$(C++) -c "$(2)" $(C++FLAGS) $(CCDEFS) $(CCHDRS) -o "$(1)" ;
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}
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actions together Archive
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{
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# Force recreation of the archive to avoid build errors caused by
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# stale dependencies after renaming or deleting object files.
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$(RM) $(<)
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$(AR) $(<) $(>)
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}
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rule Library
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{
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local lib = $(1) ;
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local sources = [ FGristFiles $(2) ] ;
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local objects = $(sources:S=$(SUFOBJ)) ;
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InheritPlatform $(objects) : $(lib) ;
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LibraryFromObjects $(lib) : $(objects) ;
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Objects $(sources) ;
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}
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rule LibraryFromObjects
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{
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local _i _l _s ;
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# Add grist to file names
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# bonefish: No, don't. The Library rule does that anyway, and when we
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# have an object from another dir, we certainly don't want that.
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_s = $(>) ;
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_l = $(<:S=$(SUFLIB)) ;
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on $(_l) {
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# set the tools according to the platform
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if $(PLATFORM) = host {
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AR on $(_l) = $(HOST_AR) $(HOST_ARFLAGS) ;
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RANLIB on $(_l) = $(HOST_RANLIB) ;
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} else {
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AR on $(_l) = $(TARGET_AR) $(TARGET_ARFLAGS) ;
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RANLIB on $(_l) = $(TARGET_RANLIB) ;
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}
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# library depends on its member objects
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if $(KEEPOBJS)
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{
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LocalDepends obj : $(_s) ;
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}
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LocalDepends lib : $(_l) ;
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# Set LOCATE for the library and its contents. The bound
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# value shows up as $(NEEDLIBS) on the Link actions.
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# For compatibility, we only do this if the library doesn't
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# already have a path.
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if ! $(_l:D)
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{
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# locate the library only, if it hasn't been located yet
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local dir = $(LOCATE[1]) ;
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if ! $(dir) {
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MakeLocateDebug $(_l) ;
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dir = [ on $(_l) return $(LOCATE[1]) ] ;
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# Note: The "on ..." is necessary, since our environment
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|
# isn't changed by MakeLocateDebug.
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}
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MakeLocate $(_l)($(_s:BS)) : $(dir) ;
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}
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|
|
if $(NOARSCAN)
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{
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# If we can't scan the library to timestamp its contents,
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|
# we have to just make the library depend directly on the
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|
# on-disk object files.
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Depends $(_l) : $(_s) ;
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|
}
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|
else
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{
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|
# If we can scan the library, we make the library depend
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|
# on its members and each member depend on the on-disk
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# object file.
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Depends $(_l) : $(_l)($(_s:BS)) ;
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|
|
for _i in $(_s)
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|
{
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|
Depends $(_l)($(_i:BS)) : $(_i) ;
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|
}
|
|
}
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LocalClean clean : $(_l) ;
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|
|
# bonefish: Not needed on the supported platforms. Maybe later...
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|
# if $(CRELIB) { CreLib $(_l) : $(_s[1]) ; }
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Archive $(_l) : $(_s) ;
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|
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if $(RANLIB) { Ranlib $(_l) ; }
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|
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# If we can't scan the library, we have to leave the .o's around.
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|
if ! ( $(KEEPOBJS) || $(NOARSCAN) || $(NOARUPDATE) ) {
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|
RmTemps $(_l) : $(_s) ;
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|
}
|
|
}
|
|
}
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|
|
rule Main
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|
{
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|
local target = $(1) ;
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|
local sources = [ FGristFiles $(2) ] ;
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|
local objects = $(sources:S=$(SUFOBJ)) ;
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|
|
|
InheritPlatform $(objects) : $(target) ;
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|
MainFromObjects $(target) : $(objects) ;
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|
Objects $(sources) ;
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|
}
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|
|
|
rule MainFromObjects
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|
{
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|
local _s _t ;
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|
|
# Add grist to file names
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|
# Add suffix to exe
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|
_s = [ FGristFiles $(>) ] ;
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|
_t = [ FAppendSuffix $(<) : $(SUFEXE) ] ;
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|
|
# so 'jam foo' works when it's really foo.exe
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|
|
if $(_t) != $(<)
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|
{
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Depends $(<) : $(_t) ;
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|
NotFile $(<) ;
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|
}
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|
|
# make compiled sources a dependency of target
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LocalDepends exe : $(_t) ;
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|
Depends $(_t) : $(_s) ;
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MakeLocateDebug $(_t) ;
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|
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LocalClean clean : $(_t) ;
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|
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Link $(_t) : $(_s) ;
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|
}
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|
|
|
# Override Jam 2.5rc3 MakeLocate and MkDir to deal more intelligently
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|
# with grist set on the supplied directory name.
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|
rule MakeLocate
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|
{
|
|
local dir = $(2[1]) ;
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|
|
|
if $(dir)
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|
{
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|
if ! $(dir:G) {
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|
dir = $(dir:G=dir) ;
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|
}
|
|
LOCATE on $(1) += $(dir:G=) ; # don't relocate once located
|
|
Depends $(1) : $(dir) ;
|
|
MkDir $(dir) ;
|
|
}
|
|
}
|
|
|
|
rule MkDir
|
|
{
|
|
local dir = $(<) ;
|
|
if ! $(dir:G) {
|
|
dir = $(dir:G=dir) ;
|
|
}
|
|
|
|
# make this and all super directories
|
|
while true {
|
|
# If dir exists, don't update it
|
|
# Do this even for $(DOT).
|
|
NoUpdate $(dir) ;
|
|
|
|
# Bail out when reaching the CWD (".") or a directory we've already
|
|
# made.
|
|
if $(dir:G=) = $(DOT) || $($(dir:G=)-mkdir) {
|
|
return ;
|
|
}
|
|
|
|
local s ;
|
|
|
|
# Cheesy gate to prevent multiple invocations on same dir
|
|
# MkDir1 has the actions
|
|
# Arrange for jam dirs
|
|
|
|
$(dir:G=)-mkdir = true ;
|
|
MkDir1 $(dir) ;
|
|
LocalDepends dirs : $(dir) ;
|
|
|
|
# Recursively make parent directories.
|
|
# $(dir:P) = $(dir)'s parent, & we recurse until root
|
|
|
|
s = $(dir:P) ; # parent keeps grist
|
|
|
|
if $(s:G=) && $(s) != $(dir) {
|
|
Depends $(dir) : $(s) ;
|
|
dir = $(s) ;
|
|
} else if $(s) {
|
|
NotFile $(s) ;
|
|
break ;
|
|
}
|
|
}
|
|
}
|
|
|
|
rule ObjectCcFlags
|
|
{
|
|
# supports inheriting the global variable value
|
|
|
|
local file ;
|
|
for file in [ FGristFiles $(1:S=$(SUFOBJ)) ] {
|
|
CCFLAGS on $(file) = [ on $(file) return $(CCFLAGS) ] $(2) ;
|
|
}
|
|
}
|
|
|
|
rule ObjectC++Flags
|
|
{
|
|
# supports inheriting the global variable value
|
|
|
|
local file ;
|
|
for file in [ FGristFiles $(1:S=$(SUFOBJ)) ] {
|
|
C++FLAGS on $(file) = [ on $(file) return $(C++FLAGS) ] $(2) ;
|
|
}
|
|
}
|
|
|
|
rule ObjectDefines
|
|
{
|
|
# supports inheriting the global variable value and multiple files
|
|
|
|
if $(2) {
|
|
local file ;
|
|
for file in [ FGristFiles $(1:S=$(SUFOBJ)) ] {
|
|
DEFINES on $(file) = [ on $(file) return $(DEFINES) ] $(2) ;
|
|
CCDEFS on $(file) = [ on $(file) FDefines $(DEFINES) ] ;
|
|
}
|
|
}
|
|
}
|
|
|
|
rule ObjectHdrs
|
|
{
|
|
# ObjectHdrs <sources or objects> : <headers> : <gristed objects>
|
|
# Note: Parameter 3 <gristed objects> is an extension.
|
|
|
|
local objects = [ FGristFiles $(1:S=$(SUFOBJ)) ] $(3) ;
|
|
local headers = $(2) ;
|
|
|
|
local file ;
|
|
for file in $(objects) {
|
|
on $(file) {
|
|
local localHeaders = $(HDRS) $(headers) ;
|
|
SYSHDRS on $(file) = $(localHeaders) ;
|
|
|
|
# reformat ASHDRS and CCHDRS
|
|
local fileHeaders ;
|
|
|
|
if $(PLATFORM) = host {
|
|
fileHeaders =
|
|
[ FIncludes $(localHeaders) : $(HOST_LOCAL_INCLUDES_OPTION) ]
|
|
$(HOST_INCLUDES_SEPARATOR)
|
|
[ FSysIncludes $(SYSHDRS)
|
|
: $(HOST_SYSTEM_INCLUDES_OPTION) ] ;
|
|
} else {
|
|
fileHeaders =
|
|
[ FIncludes $(localHeaders) : $(TARGET_LOCAL_INCLUDES_OPTION) ]
|
|
$(TARGET_INCLUDES_SEPARATOR)
|
|
[ FSysIncludes $(SYSHDRS)
|
|
: $(TARGET_SYSTEM_INCLUDES_OPTION) ] ;
|
|
}
|
|
|
|
ASHDRS on $(file) = $(fileHeaders) ;
|
|
CCHDRS on $(file) = $(fileHeaders) ;
|
|
}
|
|
}
|
|
}
|
|
|
|
# Overridden to avoid calling SubDir for a directory twice (in SubInclude
|
|
# and from the Jamfile in the directory).
|
|
rule SubInclude
|
|
{
|
|
# SubInclude TOP d1 ... ;
|
|
#
|
|
# Include a subdirectory's Jamfile.
|
|
|
|
if ! $($(<[1]))
|
|
{
|
|
Exit SubInclude $(<[1]) without prior SubDir $(<[1]) ;
|
|
}
|
|
|
|
# Set up the config variables for the subdirectory.
|
|
local config = [ ConfigObject $(1) ] ;
|
|
|
|
__configured = ;
|
|
if ! [ on $(config) return $(__configured) ] {
|
|
# No custom configuration defined for the subdir. We use the variable
|
|
# values inherited by the closest ancestor.
|
|
config = $(HAIKU_INHERITED_SUBDIR_CONFIG) ;
|
|
}
|
|
|
|
# store SUBDIR_TOKENS
|
|
local oldSubDirTokens = $(SUBDIR_TOKENS) ;
|
|
|
|
on $(config) {
|
|
include [ FDirName $($(1[1])) $(1[2-) $(JAMFILE) ] ;
|
|
}
|
|
|
|
# restore SUBDIR_TOKENS
|
|
SUBDIR_TOKENS = $(oldSubDirTokens) ;
|
|
}
|