haiku/headers/build/private/app/MessagePrivate.h
Ingo Weinhold 338b8dc301 Merged changes from branch build_system_redesign at revision 14573.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 16:27:43 +00:00

81 lines
1.6 KiB
C++

//------------------------------------------------------------------------------
// MessagePrivate.h
//
//------------------------------------------------------------------------------
#ifndef MESSAGEPRIVATE_H
#define MESSAGEPRIVATE_H
#include <Message.h>
#include <Messenger.h>
#include <MessengerPrivate.h>
#include <TokenSpace.h>
class BMessage::Private
{
public:
Private(BMessage* msg) : fMessage(msg) {;}
Private(BMessage& msg) : fMessage(&msg) {;}
inline void SetTarget(int32 token, bool preferred)
{
fMessage->fTarget = token;
fMessage->fPreferred = preferred;
}
inline void SetReply(BMessenger messenger)
{
BMessenger::Private mp(messenger);
fMessage->fReplyTo.port = mp.Port();
fMessage->fReplyTo.target
= (mp.IsPreferredTarget() ? B_PREFERRED_TOKEN : mp.Token());
fMessage->fReplyTo.team = mp.Team();
fMessage->fReplyTo.preferred = mp.IsPreferredTarget();
}
inline int32 GetTarget()
{
return fMessage->fTarget;
}
inline bool UsePreferredTarget()
{
return fMessage->fPreferred;
}
static inline status_t SendFlattenedMessage(void *data, int32 size,
port_id port, int32 token, bool preferred, bigtime_t timeout)
{
return BMessage::_SendFlattenedMessage(data, size, port, token,
preferred, timeout);
}
static inline void StaticInit()
{
BMessage::_StaticInit();
}
static inline void StaticCleanup()
{
BMessage::_StaticCleanup();
}
static inline void StaticCacheCleanup()
{
BMessage::_StaticCacheCleanup();
}
private:
BMessage* fMessage;
};
#endif // MESSAGEPRIVATE_H
/*
* $Log $
*
* $Id $
*
*/