a817d6ad5a
it works in the test environment, but I haven't yet tested it on real hardware. * moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one. * moved reading the color map from the BPrivateScreen constructor to the ColorMap() method. * improved/cleaned server/client communication for the screen stuff a tiny bit. * fixed the GetBitmap() method I implemented yesterday. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
app | ||
debug | ||
disk_scanner | ||
drivers | ||
graphics | ||
input | ||
interface | ||
kernel | ||
libroot | ||
media | ||
midi | ||
net | ||
opengl/GL/internal | ||
runtime_loader | ||
screen_saver | ||
servers/app | ||
shared | ||
storage | ||
syslog_daemon | ||
textencoding | ||
tracker | ||
translation |