haiku/headers/os/locale/Language.h
Adrien Destugues 859d808fb7 Also forgot this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35367 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-31 21:22:25 +00:00

57 lines
999 B
C++

/*
** Copyright 2003, Haiku, Inc.
** Distributed under the terms of the MIT License.
*/
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include <String.h>
#include <SupportDefs.h>
#include <LocaleStrings.h>
// We must not include the icu headers in there as it could mess up binary
// compatibility.
namespace icu_4_2 {
class Locale;
}
enum script_direction {
B_LEFT_TO_RIGHT = 0,
B_RIGHT_TO_LEFT,
B_TOP_TO_BOTTOM, // seems not to be supported anywhere else?
};
class BLanguage {
public:
~BLanguage();
// language name, e.g. "english", "deutsch"
status_t GetName(BString* name);
// ISO-639 language code, e.g. "en", "de"
const char* Code();
bool IsCountry();
uint8 Direction() const;
// see definitions below
const char *GetString(uint32 id) const;
private:
friend class BLocaleRoster;
BLanguage(const char *language);
void Default();
char *fStrings[B_NUM_LANGUAGE_STRINGS];
uint8 fDirection;
icu_4_2::Locale* fICULocale;
};
#endif /* _LANGUAGE_H_ */