b4d3e055a9
It defines the haiku devel package for a secondary architecture (haiku_<arch>_devel.hpkg).
65 lines
2.0 KiB
Plaintext
65 lines
2.0 KiB
Plaintext
local architecture = $(TARGET_PACKAGING_ARCH) ;
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local haikuDevelPackage = haiku_$(architecture)_devel.hpkg ;
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HaikuPackage $(haikuDevelPackage) ;
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local arch = $(TARGET_ARCH) ;
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# glue code
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AddFilesToPackage develop lib $(architecture) :
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<src!system!glue!arch!$(arch)!$(architecture)>crti.o
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<src!system!glue!arch!$(arch)!$(architecture)>crtn.o
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<src!system!glue!$(architecture)>init_term_dyn.o
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<src!system!glue!$(architecture)>start_dyn.o
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<src!system!glue!$(architecture)>haiku_version_glue.o
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;
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# additional libraries
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local developmentLibs = <revisioned>libroot_debug.so ;
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AddFilesToPackage lib : $(developmentLibs) ;
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# library symlinks
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local lib ;
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for lib in [ HaikuImageGetSystemLibs ] $(developmentLibs) {
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AddSymlinkToPackage develop lib $(architecture)
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: /system/lib/$(architecture) $(lib:BS) ;
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local abiVersion = [ on $(lib) return $(HAIKU_LIB_ABI_VERSION) ] ;
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if $(abiVersion) {
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local abiVersionedLib = $(lib:BS).$(abiVersion) ;
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AddSymlinkToPackage develop lib $(architecture)
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: /system/lib/$(architecture) $(abiVersionedLib) ;
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}
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}
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# static libraries
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AddFilesToPackage develop lib $(architecture)
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: <$(architecture)>liblocalestub.a ;
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# the POSIX error code mapper library
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AddFilesToPackage develop lib $(architecture)
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: libposix_error_mapper.a ;
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# ABI independent stuff
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# cpp headers
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if $(HAIKU_GCC_VERSION_$(architecture)[1]) = 2 {
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# GCC 2 only -- for GCC 4 they come with the gcc package
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CopyDirectoryToPackage develop headers c++
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: [ FDirName $(HAIKU_TOP) headers cpp ] : 2.95.3 ;
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}
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# OpenGL headers
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if $(TARGET_ARCH) = x86 && ! $(HAIKU_BOOTSTRAP_BUILD) {
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local mesaGlHeaders
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= [ FDirName [ BuildFeatureAttribute mesa : headers : path ] GL ] ;
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local mesaGlHeadersDependency = [ BuildFeatureAttribute mesa : headers ] ;
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mesaGlHeaders = $(mesaGlHeaders:G=$(mesaGlHeadersDependency:G)) ;
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Depends $(mesaGlHeaders) : $(mesaGlHeadersDependency) ;
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CopyDirectoryToPackage develop headers $(architecture) os opengl
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: $(mesaGlHeaders) : : : isTarget ;
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}
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BuildHaikuPackage $(haikuDevelPackage) : haiku_devel_secondary ;
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