haiku/build/jam/packages/HaikuDevelSecondary
Ingo Weinhold b4d3e055a9 Add HaikuDevelSecondary package definition
It defines the haiku devel package for a secondary architecture
(haiku_<arch>_devel.hpkg).
2013-08-06 03:32:48 +02:00

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local architecture = $(TARGET_PACKAGING_ARCH) ;
local haikuDevelPackage = haiku_$(architecture)_devel.hpkg ;
HaikuPackage $(haikuDevelPackage) ;
local arch = $(TARGET_ARCH) ;
# glue code
AddFilesToPackage develop lib $(architecture) :
<src!system!glue!arch!$(arch)!$(architecture)>crti.o
<src!system!glue!arch!$(arch)!$(architecture)>crtn.o
<src!system!glue!$(architecture)>init_term_dyn.o
<src!system!glue!$(architecture)>start_dyn.o
<src!system!glue!$(architecture)>haiku_version_glue.o
;
# additional libraries
local developmentLibs = <revisioned>libroot_debug.so ;
AddFilesToPackage lib : $(developmentLibs) ;
# library symlinks
local lib ;
for lib in [ HaikuImageGetSystemLibs ] $(developmentLibs) {
AddSymlinkToPackage develop lib $(architecture)
: /system/lib/$(architecture) $(lib:BS) ;
local abiVersion = [ on $(lib) return $(HAIKU_LIB_ABI_VERSION) ] ;
if $(abiVersion) {
local abiVersionedLib = $(lib:BS).$(abiVersion) ;
AddSymlinkToPackage develop lib $(architecture)
: /system/lib/$(architecture) $(abiVersionedLib) ;
}
}
# static libraries
AddFilesToPackage develop lib $(architecture)
: <$(architecture)>liblocalestub.a ;
# the POSIX error code mapper library
AddFilesToPackage develop lib $(architecture)
: libposix_error_mapper.a ;
# ABI independent stuff
# cpp headers
if $(HAIKU_GCC_VERSION_$(architecture)[1]) = 2 {
# GCC 2 only -- for GCC 4 they come with the gcc package
CopyDirectoryToPackage develop headers c++
: [ FDirName $(HAIKU_TOP) headers cpp ] : 2.95.3 ;
}
# OpenGL headers
if $(TARGET_ARCH) = x86 && ! $(HAIKU_BOOTSTRAP_BUILD) {
local mesaGlHeaders
= [ FDirName [ BuildFeatureAttribute mesa : headers : path ] GL ] ;
local mesaGlHeadersDependency = [ BuildFeatureAttribute mesa : headers ] ;
mesaGlHeaders = $(mesaGlHeaders:G=$(mesaGlHeadersDependency:G)) ;
Depends $(mesaGlHeaders) : $(mesaGlHeadersDependency) ;
CopyDirectoryToPackage develop headers $(architecture) os opengl
: $(mesaGlHeaders) : : : isTarget ;
}
BuildHaikuPackage $(haikuDevelPackage) : haiku_devel_secondary ;