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========================
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Package Management Ideas
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========================
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.. contents::
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:depth: 2
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:backlinks: none
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This page is a place to hash out ideas regarding Haiku's package management
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(and creation). The following is a draft specification for the package
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management system to be included in R1. It is based on (1), (2) and the
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discussion in (5). The draft does not yet cover everything from (1), however.
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Requirements
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============
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This section describes the intended user experience.
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HaikuBits
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---------
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HaikuBits is a complete directory of software for the Haiku platform. It is the
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one place a user needs when looking for Haiku software. While it does not host
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all software binaries, it does list 99.9% of all software available for Haiku.
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Software is classified into a number of categories. For each software, HaikuBits
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provides a short description, one or more screenshots, a link to the author's
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homepage and a download link. Additionally, a software's page has a community
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rating and important information such as security notices.
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Bundles
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-------
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A bundle_ is a single file that contains the binaries, data files and
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documentation. This makes software self-contained and easy to handle. An
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application can be run by double-clicking the bundle icon. Obvious exceptions
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to this rule are drivers and libraries. These have to be installed to be of any
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use. The contents of a bundle can be inspected by opening the bundle by means of
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a context-menu option which opens the bundle in Tracker just like a directory.
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.. _bundle: http://en.wikipedia.org/wiki/Application_Bundle
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Optionally, an **application** bundle can be **installed** by moving it to
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``/boot/apps`` (system-wide) or in ``/boot/home/<user>/apps`` (user-local).
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Another option is to right-click the icon and select "install for everyone"
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(only admins) or "install only for me". Any initial configuration (accepting a
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license) can be performed the first time a bundle is being run.
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**Libaries** can be installed the same way. The user normally does not have to
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install libraries manually, as the package manager will do so when it is needed,
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asking the user for permission.
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When an application bundle has been installed, shortcuts to the application
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appear in the Deskbar menu. This menu is subdivided into a number of a
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predefined categories (games, graphics, internet, ...) that match those on
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HaikuBits.
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**Drivers** ... ?
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**brecht**: I don't like Waldemar's idea of having bundles spread all around
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the filesystem, hence the clear distinction between installed and
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non-installed bundles. This might be a necessity for multi-user too.
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**axeld**: I have to agree with brecht. And also, I like the package file
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system best, as it also solves on how to deal with ported software, and
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libraries as well. Only drivers would probably need special treatment
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(depends on how early the package file system is available, but I guess that
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could be made work as well, like having a "actually install on disk" option
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for driver packages).
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**wkornewald**: My original intention was to not force the user through any
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installation procedure. Simply download the app and run it directly from the
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downloads folder to see if it works well and if yes the user can move it to
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the "Apps" folder.
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Management
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----------
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**Uninstallation** is performed by simply removing the bundle from
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``/boot/apps`` or ``/boot/home/<user>/apps``.
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A user's application **settings** are kept when a bundle is uninstalled or
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deleted. The system however provides a comprehensive listing of applications for
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which user settings exist. The user can choose to delete settings for each of
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the bundles.
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Application folders (``/boot/apps`` and ``/boot/home/<user>/apps``) display the
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list of installed bundles including information (description, availability of
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updates, security risk warning), just like the mail folder in BeOS displays
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emails.
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**wkornewald**: The system should automatically remove settings of deleted
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apps after a certain amount of time. You don't really want the user to
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manually clean up his system. The cleanup delay should be long enough to allow
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the user to update an app by deleting the old version and downloading the new
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version and it should be long enough to allow the user to "undo" his action.
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Maybe 1-2 months is fine.
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**pulkomandy**: Deleting files without asking doesn't look right to me. Either
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delete them as soon as the app is removed, or keep them forever. I like
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Debian/apt way of doing it : when you delete a package, it's listed in the
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package manager as 'removed, residual config files' and you can remove these
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from there.
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Dependencies
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------------
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The user does not have to worry about dependencies. If a bundle depends on other
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bundles, the package manager should make sure they are fulfilled (on run). If a
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dependency is not fulfilled, the system will ask the user for confirmation and
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automatically install any required bundles. This requires an internet
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connection.
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Alternatively, a user can download a **fat bundle** that includes the
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dependencies as well.
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Updates
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-------
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All *installed software* can be checked for new versions. For each of the
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installed applications, the changes with respect to the installed version can be
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displayed. Updates are flagged as 'strongly recommended' when security problems
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are known. The user can select which applications he/she would like to update
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and have the system perform the updates.
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By default, the updater tool does not show libraries in order to keep the list
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of updates as short as possible and understandable by the non-technical user.
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Libaries should only be updated when there are known problems with them.
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Implementation
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==============
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In this section the implementation of the system is discussed.
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Bundles
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-------
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A bundle is a compressed disk image that contains:
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- application executable(s) & data
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- metadata
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- name
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- version
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- (revision?)
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- hash (integrity-check)
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- author
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- homepage
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- license
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- category (for grouping applications in the Deskbar menu)
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- shortcuts to appear in the Deskbar menu
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- a default shortcut to run when the bundle is being "run"
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- right-clicking bundle could offer the option of opening a help document
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about the application
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There are a number of different bundle types:
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- application
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- library
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- driver
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- font
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- ...
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Library, driver and font bundles have to be installed.
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Install or not?
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---------------
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As bundles have to be compressed for distribution, they will need to be
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uncompressed at some point. There are two options:
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- Before using a bundle, it is decompressed. This is very similar to installing,
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which many wanted to avoid.
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- The bundle's contents are decompressed on access. This is less efficient as
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decompression needs to be performed on each access, as opposed to only one
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time during installation. Performance of large applications and heavy games in
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particular will suffer.
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It is possible to split application bundles into two sub-types; those that have
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to be installed, and those that can be run as-is.
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**brecht**: While I initially liked the idea of not having to install
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software, I now feel that it is not suited for all types of applications and
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games. While we can make a differentiate between 'large' and 'small'
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applications and require installation of large apps (or suffer from poor
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performance), this feels like a bit of a kludge. Is is really that bad to
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'install' software once? Installing can be reduced to decompressing and should
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not bother the user much. If the user knows he has to install **all** bundles,
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there can be no confusion.
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**wkornewald**: I don't fully remember my original proposal (it's been several
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years :), but I think there's a middle-path: When the bundle is opened for the
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first time it's decompressed and cached automatically. When the bundle is
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deleted from the file system the cache is cleaned, too. That way you have the
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best of both worlds and the user only has a slow first start, but all
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subsequent app starts will be fast. Maybe the cache itself could be a single
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uncompressed bundle/image file if that's more efficient than having lots of
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small files spread over the main file system. A large coherent file can
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probably be read into memory much faster and should speed up app starts
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noticeably.
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Merged
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------
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By means of a union pkgfs (3). All ports are mounted under ``/boot/common``.
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It is not clear how multiple versions of libraries and applications can be
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handled in this scheme.
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Self-contained
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--------------
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By means of assignfs (4). Each port receives its own unique assign:
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``/boot/apps/<port>-<version>-<revision>``
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**axeld**: I think the best solution would be a unionfs approach: the package
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file system would just blend in the packages where needed. User packages would
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be merged with the contents of config/, while system wide ones would be merge
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with the contents of /boot/common/.
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Settings
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--------
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global settings/user settings
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Multiple Application Version
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````````````````````````````
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how to handle
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Dependency Hell
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---------------
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`Dependency hell`_ is a problem mostly for ports. That does not mean it can be
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ignored. At least in the early years of Haiku, ports will be an important source
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of software.
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.. _Dependency hell: http://en.wikipedia.org/wiki/Dependency_hell
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Avoiding
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````````
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Bundles are always fat bundles. All required libraries are included in the
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bundle. Problem solved! However, this very area-inefficient. Nor is it a
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realistic solution for bundles that depend on large packages like Python or
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Perl.
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Tacking
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```````
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In order to solve conflicting dependencies, it is necessary to be able to have
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multiple versions of a library installed. Even worse, some libraries can be
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built with different options.
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To make this work, it is obvious that a central bundle repository is required:
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HaikuBits. Alongside offering a browsable directory of software like BeBits, it
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stores information about dependencies. Dependency information (problems arising
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from certain combinations of bundles) is updated by the community.
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An example. When ABC-1.0 is released, its dependency libfoo is at version
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1.2.10. Bundle ABC-1.0 specifies "libfoo >= 1.2.10" as a dependency. Later, when
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libfoo 1.2.12 is released, it appears that this breaks ABC-1.0. HaikuBits is
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updated to indicate this: "libfoo >= 1.2.10 && != 1.2.12". When ABC-1.0 is now
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downloaded from HaikuBits, the bundle contains the updated information. A
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software updating tool can also check HaikuBits to see whether dependencies are
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still OK.
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Because the act of porting can introduce additional incompatibilities, each port
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should be tagged with a revision number to uniquely identify it. Revisions can
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also be used to differentiate between ports with different build options.
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Specifying build options in the dependency information seems overkill anyway, as
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we should strive to have as few port revisions as possible (developers should
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have dependencies installed as bundles before porting).
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The bundle metadata needs to be extended to include information about the
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dependencies:
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- minimum/maximum version
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- preferred version/revision
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- non-working versions/revisions
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While bundles will not be available for download for retail software, it still
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makes sense to record dependency information about it on HaikuBits.
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Having an application use a particular library version can be done by
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manipulating LD_LIBRARY_PATH or by virtually placing the library in the
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applications directory by means of assignfs or pkgfs.
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Note the important difference with typical Linux package management systems. In
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Linux, the repository typically offers only one version of a particular package.
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This is the result of keeping all packages in the repository in sync, in order
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to avoid conflicting dependencies. In the proposed system however, the user is
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free to install any version of a bundle, as there is no need for any global
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synchronization of all bundles.
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**axeld**: while having a central repository is a good thing, I don't think
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our package manager should be based on that idea. I would allow each package
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to define its own sources (the user can prevent that, of course). That way, we
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avoid the situation of having to choose between outdated repositories, and
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unstable software (or even having to build it on your own) like you usually
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have to do in a Linux distribution. The central repository should also be a
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fallback, though, and try to host most library packages.
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Since we do care about binary compatibility, and stable APIs, having a central
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repository is not necessary, or something desirable at all IMO.
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**brecht**: I agree. I see the repository more as a central entity keeping
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track of all software versions and the dependencies between them. This
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dependency information is updated based on user feedback. I don't think it is
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necessary to have the repository be the one and only source for bundles,
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however. It can keep instead a list of available mirrors. However, it is
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probably a good idea to have one large reliable mirror (hosting the most
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important bundles) managed by Haiku Inc. alongside the repository in order not
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to be too dependent on third parties.
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libalpm
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-------
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(and it's tool: pacman)
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libalpm is the package management library used on ArchLinux, most people know it
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as "pacman" since that's the main tool to use, however, all the functionality is
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part of the libalpm library which could be utilized to create a nice GUI
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frontend for the package manager. It of course can also be adapted.
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It uses libarchive to extract archives, and either libdownload or libfetch to
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download files - although one can also have it use an external command, like
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curl or wget.
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The current status is this:
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As far as libfetch is concerned: compiles and is linked to, but it doesn't
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really work, so I'm using curl instead - it works like a charm.
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The important part: libarchive needed some work to support zip files in a useful
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way. Basically, it now supports seeking (which it didn't before), the
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central-directory headers for ZIP files (so it supports stuff like symlinks),
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and BeOS file attributes! Also, when reading from a source which doesn't allow
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seeking (... which are... none - on our case) it simply reads the local headers,
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but can also - if explicitly requested - provide "update"-entries to update the
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raw data when the central directory is reached (but those are of no importance
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anymore).
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What's good about libalpm? Well, it provides useful configuring mechanisms, it
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stores dependencies and can also give you a list of which packages require a
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certain package. It keeps a database containing package information, including a
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file list. Configuration files in packages can be listed as such, which causes
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them to be installed as \*.pacnew when they are upgraded (unless the new and old
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files equal - an md5 sum check is used there.) It provides the ability to use
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different database directories which allows us to have an automated way of
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creating package bundles. For instance, I can set the installdir to
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/tmp/mypackage and install the game "einstein" including its dependencies there,
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then move /tmp/mypackage/einstein/common/lib to /tmp/mypackage/einstein/lib,
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remove the unnecessary manpages, share files (well, usually anything else which
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is in the common/ folder), and then strip those dependencies from einstein's
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.PKGINFO file and create a bundled package which I can then install normally to
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say /boot/apps.
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Another useful feature is the possibility to change the root directory. When a
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package contains a .INSTALL script, libalpm chroot()s into the root directory,
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cd()s into the installation directory, and then executes the .INSTALL script
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(which means, that install-scripts can and should work relative to the
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installation directory, although, if necessary, the absolute path is available
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in $PWD)
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Also, libalpm works similar to an actual database. It doesn't blindly attempt to
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install a package, but first check for file conflicts, see if any files need
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backups or configuration files need to be installed as .pacnew, and then
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installs a package. If you install multiple packages at once, then it only
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either installs all of them, or none. It allows you to find the owning package
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of a file in the filesystem as well as listing all the files and dependencies of
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a package.
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Where does it get the packages from? Two possibilities: One can use package
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files directly - which could be made in such a way that you could also just
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unzip them. In fact, it might be useful to put the .PKGINFO into the zip file as
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some extra data which is not unzipped when simply using ``unzip``, although
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package creation is easier if it's just a file. The other one being
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repositories. The pacman utility currently allows you to list repositories like
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this in pacman.conf::
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[core]
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Server = file:///MyRepositories
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[devel]
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Server = file:///MyRepositories
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[public]
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Server = http://www.public-repository.com/
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When you synchronize the repository databases, pacman downloads the file
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<Server>/<Reponame>.db.tar.gz which contains a list of packages with
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dependencies. When you install a package from such a repository, it downloads
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them from the very same location: <Server>/<Package File> The repo.db.tar.gz
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files are currently created using the tools ``repo-add`` and ``repo-remove``
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provided in the pacman package. Those extract information from the .PKGINFO file
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and put it into the database which can be used as a repository then.
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Here's a little log of using pacman to install a package file, and bundle a
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package with dependencies together into one package file.
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http://stud4.tuwien.ac.at/~e0725517/using-pacman-on-haiku.log.txt
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Pros
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````
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- It has been used on archlinux for a long time - so it works.
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- It's obviously possibly to compile and use it on haiku
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- Since most of its functionality is part of a library, it can be reused to
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build a GUI-application utilizing libalpm
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- pacman also provides scripts for building packages using a PKGBUILD script.
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Cons
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````
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- Likely to cause unwanted restrictions in the package management system.
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..
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**brecht**: I don't have a detailed view of pacman yet, but as far as I can
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see it is very similar to your average Linux package manager. As we want
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software management to be fundamentally different from the way Linux
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distributions handle it (because it simply is not a very elegant solution), I
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don't think pacman is a good choice.
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**Blub**: Let me clarify: I was not suggesting to use 'pacman' as a package
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manager, I was just thinking that its library could be a useful codebase for a
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package-database, to keep track of dependencies, available packages and
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updates. It 'could' be used to unpack/install packages into a 'specified'
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folder, like /boot/apps (and even install dependencies into the same folder if
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wanted), or, it could just as well be used to simply keep track of where which
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package has been installed to without worrying about the actual contents.
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Although when stripping the code to unpack the archives and keeping track of
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their files it is indeed better to create something new.
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Brainstorming Results from BeGeistert
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=====================================
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These features were discussed/written down at BeGeistert:
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- Integrated app to add packages
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- Knows about repositories
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- Defined protocol to add repositories that everyone can use (for example
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through description files with a special MIME type)
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- Multiple installations of the same package (if the software supports it)
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- Maintain shared libraries
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- runtime_loader uses package info to resolve libraries
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- Install packages per user
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- Repositories support keys to verify packages
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- Package database of installed packages
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- Packagemanagement API
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- Binary diffing for packages
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- Export/publish the set of installed packages to another system
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- System updates
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- Quality of packages (QA integrated into the process of releasing a package)
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- Property of live update possible
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Package Format
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==============
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A package format has to meet the following requirements:
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- It must be able to store BeOS/Haiku file attributes.
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- If the package shall be used directly (i.e. without prior extracting) by a
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package file system, fast random access to the file data must be possible.
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This disqualifies zipped TAR like formats.
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[PackageFormat The Haiku Package format] specifies a format meeting these
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requirements.
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References
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==========
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\(1) http://www.haiku-os.org/glass_elevator/rfc/installer
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\(2) http://www.freelists.org/post/haiku-development/software-management-proposal
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\(3) http://www.freelists.org/post/haiku-development/software-organizationinstallation,8 and
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http://www.freelists.org/post/haiku-development/software-organizationinstallation,55
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**jonas.kirilla**: I hope it's clear enough in reference 3 (above) that my
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ideas on package management approach it from a different angle. Which may or
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may not overlap with the use of libalpm. FWIW, I'm not ready to endorse all
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aspects of this proposal.
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\(4) http://www.freelists.org/post/haiku-development/Pathrelocatable-software-and-assigns
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\(5) http://www.freelists.org/post/haiku-development/software-organizationinstallation
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Other package managers to steal ideas from:
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- 0install_ - probably the most interesting
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- klik_
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- glick_
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- Conary_
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.. _0install: http://0install.net/injector-design.html
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.. _klik: http://en.wikipedia.org/wiki/Klik_(packaging_method)
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.. _glick: http://www.gnome.org/~alexl/glick/
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.. _Conary: http://wiki.rpath.com/wiki/Conary
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Useful articles:
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- `OSNews: Decentralised Installation Systems`_ - article by the 0install author
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- `Package management system`_
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.. _OSNews\: Decentralised Installation Systems:
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http://www.osnews.com/story/16956/Decentralised-Installation-Systems/
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.. _Package management system:
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http://en.wikipedia.org/wiki/Package_management_system
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Misc.
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- `Integrating OptionalPackages into Haiku's build system`_
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.. _Integrating OptionalPackages into Haiku's build system:
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http://lists.ports.haiku-files.org/pipermail/
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haikuports-devs-ports.haiku-files.org/2009-June/000516.html
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