ef4aa90f49
naming, please shout :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16335 a95241bf-73f2-0310-859d-f6bbb57e9c96
82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
/*
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* Copyright 2005-2006, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _BOX_H
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#define _BOX_H
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#include <View.h>
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class BBox : public BView {
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public:
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BBox(BRect frame, const char *name = NULL,
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uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS
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| B_NAVIGABLE_JUMP,
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border_style border = B_FANCY_BORDER);
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virtual ~BBox();
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/* Archiving */
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BBox(BMessage* archive);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive, bool deep = true) const;
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virtual void SetBorder(border_style border);
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border_style Border() const;
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float TopBorderOffset();
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BRect InnerFrame();
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void SetLabel(const char* string);
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status_t SetLabel(BView* viewLabel);
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const char* Label() const;
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BView* LabelView() const;
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virtual void Draw(BRect updateRect);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void FrameResized(float width, float height);
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virtual void MessageReceived(BMessage* message);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void WindowActivated(bool active);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage* dragMessage);
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virtual void FrameMoved(BPoint newLocation);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 what, const char* property);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width, float* _height);
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virtual void MakeFocus(bool focused = true);
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual status_t Perform(perform_code d, void* arg);
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private:
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virtual void _ReservedBox1();
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virtual void _ReservedBox2();
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BBox &operator=(const BBox &);
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void _InitObject(BMessage* data = NULL);
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void _DrawPlain(BRect labelBox);
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void _DrawFancy(BRect labelBox);
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void _ClearLabel();
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char* fLabel;
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BRect fBounds;
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border_style fStyle;
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BView* fLabelView;
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BRect* fLabelBox;
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};
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#endif // _BOX_H
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