75a6d1db99
via SupportDefs.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32748 a95241bf-73f2-0310-859d-f6bbb57e9c96
104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
/*
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* Copyright 2001-2008, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PICTURE_BUTTON_H
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#define _PICTURE_BUTTON_H
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#include <Control.h>
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#include <Picture.h>
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enum {
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B_ONE_STATE_BUTTON,
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B_TWO_STATE_BUTTON
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};
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class BPictureButton : public BControl {
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public:
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BPictureButton(BRect frame, const char* name,
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BPicture* off, BPicture* on,
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BMessage* message,
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uint32 behavior = B_ONE_STATE_BUTTON,
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uint32 resizeMask = B_FOLLOW_LEFT
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| B_FOLLOW_TOP,
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uint32 flgs = B_WILL_DRAW | B_NAVIGABLE);
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BPictureButton(BMessage* archive);
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virtual ~BPictureButton();
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void FrameMoved(BPoint position);
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virtual void FrameResized(float width, float height);
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virtual void WindowActivated(bool state);
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virtual void MakeFocus(bool state = true);
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage* message);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void MouseDown(BPoint where);
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virtual void MouseUp(BPoint where);
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virtual void MouseMoved(BPoint where, uint32 transit,
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const BMessage* message);
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virtual void SetEnabledOn(BPicture* on);
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virtual void SetEnabledOff(BPicture* off);
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virtual void SetDisabledOn(BPicture* on);
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virtual void SetDisabledOff(BPicture* off);
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BPicture* EnabledOn() const;
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BPicture* EnabledOff() const;
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BPicture* DisabledOn() const;
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BPicture* DisabledOff() const;
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virtual void SetBehavior(uint32 behavior);
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uint32 Behavior() const;
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virtual void SetValue(int32 value);
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virtual status_t Invoke(BMessage* message = NULL);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t Perform(perform_code code, void* data);
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private:
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// FBC padding and forbidden methods
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virtual void _ReservedPictureButton1();
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virtual void _ReservedPictureButton2();
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virtual void _ReservedPictureButton3();
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BPictureButton& operator=(const BPictureButton& other);
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private:
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BPicture* fEnabledOff;
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BPicture* fEnabledOn;
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BPicture* fDisabledOff;
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BPicture* fDisabledOn;
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bool unused;
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uint32 fBehavior;
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uint32 _reserved[4];
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};
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#endif // _PICTURE_BUTTON_H
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