40c34878fa
* maintain a list of all BPictures to do so * BView downloads the BPicture data after recording the picture. This could probably done more efficiently using shared memory in the first place.
86 lines
1.8 KiB
C++
86 lines
1.8 KiB
C++
/*
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* Copyright 2001-2009, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PICTURE_H
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#define _PICTURE_H
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#include <InterfaceDefs.h>
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#include <Rect.h>
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#include <Archivable.h>
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class BDataIO;
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class BView;
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struct _BPictureExtent_;
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class BPicture : public BArchivable {
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public:
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BPicture();
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BPicture(const BPicture& other);
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BPicture(BMessage* archive);
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virtual ~BPicture();
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual status_t Perform(perform_code d, void* arg);
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status_t Play(void** callBackTable,
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int32 tableEntries,
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void* userData);
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status_t Flatten(BDataIO* stream);
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status_t Unflatten(BDataIO* stream);
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class Private;
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private:
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// FBC padding and forbidden methods
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virtual void _ReservedPicture1();
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virtual void _ReservedPicture2();
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virtual void _ReservedPicture3();
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BPicture& operator=(const BPicture&);
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private:
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friend class BWindow;
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friend class BView;
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friend class BPrintJob;
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friend class Private;
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void _InitData();
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void _DisposeData();
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void _ImportOldData(const void* data, int32 size);
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void SetToken(int32 token);
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int32 Token() const;
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bool _AssertLocalCopy();
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bool _AssertOldLocalCopy();
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bool _AssertServerCopy();
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status_t _Upload();
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status_t _Download();
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// Deprecated API
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BPicture(const void* data, int32 size);
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const void* Data() const;
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int32 DataSize() const;
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void Usurp(BPicture* lameDuck);
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BPicture* StepDown();
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private:
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int32 fToken;
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_BPictureExtent_* fExtent;
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BPicture* fUsurped;
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uint32 _reserved[3];
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};
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#endif // _PICTURE_H
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