..
ApplicationPrivate.h
Revert r39462 because it was not really binary compatible.
2010-11-17 22:19:09 +00:00
AppMisc.h
The app_server is now a regular BServer.
2015-07-22 20:40:29 +02:00
AppServerLink.h
DesktopLink.h
DirectMessageTarget.h
KeyStoreDefs.h
Add generic unlock key setting and removal.
2013-03-05 11:04:57 -05:00
LaunchDaemonDefs.h
launch_daemon: Added support for external events.
2015-07-22 20:45:24 +02:00
LaunchRoster.h
BLaunchRoster: removed be_launch_roster again.
2015-07-22 20:45:33 +02:00
LaunchRosterPrivate.h
launch_daemon: Improved target support.
2015-07-22 20:41:51 +02:00
LinkReceiver.h
LinkSender.h
* Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers.
2010-04-11 14:26:19 +00:00
LooperList.h
Declare BLooperListIterator in the right place.
2014-01-10 22:31:37 +01:00
MessageAdapter.h
BMessage: implemented KMessage reply.
2015-05-13 23:06:51 +02:00
MessagePrivate.h
BMessage: implemented KMessage reply.
2015-05-13 23:06:51 +02:00
MessageUtils.h
MessengerPrivate.h
PortLink.h
Remove unused PortLinkRef again.
2010-08-17 23:27:22 +00:00
RegistrarDefs.h
registrar: implemented auth port via launch_daemon.
2015-07-22 20:41:01 +02:00
RosterPrivate.h
BRoster: Add launchSuspended option to _LaunchApp().
2015-08-28 22:52:50 +02:00
Server.h
The beginnings of a launch_daemon for Haiku.
2015-07-22 20:39:47 +02:00
ServerLink.h
* Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers.
2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h
* Header cleanup.
2011-06-24 18:22:02 +00:00
ServerProtocol.h
registrar: Fixed app_server detection.
2015-07-22 20:43:58 +02:00
ServerProtocolStructs.h
app_server: store and restore fill rule...
2014-03-17 22:55:47 +01:00
ServerReadOnlyMemory.h
Rename B_COLOR_WHICH_COUNT to kColorWhichCount
2013-04-16 03:44:42 -04:00
SimpleMallocIO.h
TokenSpace.h
* Reinitialize global locks after a fork (at least those in the Application
2011-10-29 21:17:59 +00:00