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haiku
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History
Stephan Aßmus
dd3b1653a0
rearranged some functions, removed unused ones
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12562 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:50:14 +00:00
..
BitmapManager.h
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ColorSet.h
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Decorator.h
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DisplayDriver.h
rearranged some functions, removed unused ones
2005-05-03 21:50:14 +00:00
DisplaySupport.h
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FontFamily.h
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FontServer.h
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IPoint.h
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LayerData.h
work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
2005-04-27 17:26:57 +00:00
Painter.h
the clipping BRegion is now always allocated, added shortcut for determining if there is a valid clipping
2005-05-03 21:39:03 +00:00
PatternHandler.h
refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
2005-04-19 00:42:42 +00:00
RenderingBuffer.h
Implemented changes necessary for single buffered mode, it is turned off for now, because the soft cursor is currently not being taken care of. We will still use double buffering if the screen color space is not 32 bits, too.
2005-04-20 09:27:15 +00:00
RGBColor.h
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ServerBitmap.h
sorry
2005-04-15 15:32:21 +00:00
ServerConfig.h
cleanup the defines, move old DisplayDriver implementations out because they are currently unused and won't build
2005-04-18 18:48:19 +00:00
ServerCursor.h
cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else
2005-04-14 00:04:26 +00:00
ServerFont.h
added a comment about how it would be nice if ServerFont could be guaranteed to be valid (ie it doesn't crash if you call one of it's functions from outside code, I like it when a C++ class is an encapsulated object, maintaining a valid internal state, and whatever client code does, it should just never crash)
2005-04-14 00:22:01 +00:00
SharedObject.h
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SystemPalette.h
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TokenHandler.h
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