dcf9675793
Activate auto-raise on the screen edge inside the Deskbar window frame. Set the event mask to B_POINTER_EVENTS when auto-raise or auto-hide is on and set the event mask back to 0 when we turn off auto-raise and auto-hide. Before this change you had to click a window twice to get it to rise above of a raised Deskbar, with this change you only have to click once to make the window rise above Deskbar. The auto-hide show and hide bounds are unchanged. There was another bug where the window was not hiding correctly in auto-hide mode when you moused over the status bar in horizontal mode. This was happening because the where parameter of TBarView::MouseMoved and TBarView::MouseDown was yielding coordinates relative to the status tray when the mouse was over the status tray and not the current view meaning that TBarView::Frame().Contains(where) would return false over the status tray. Inspecting the where parameter showed that the x- coordinate was reset back to 0 when you mouse over the status tray. To fix this issue I pulled the screen_where field out of CurrentMessage() instead since this yields the correct value. The calendar window input focus has been fixed in auto-raise mode so that you can click on calendar even when it is above Deskbar. You may also click a window on top of Deskbar in auto-raise mode without the Deskbar window being raised. Don't hide Deskbar when Calendar is showing in auto-hide mode. Put comment inside else block inside { }. Return from TBarView::MouseDown() calling ansestor method. Quit fCalendarWindow on TimeView deconstructor if it exists (even if it is not curently being shown.) Fixes #8923 #14493 Change-Id: I7ed67fdbc30a93d2782b3ab6b6738b86ec5e4043 Reviewed-on: https://review.haiku-os.org/c/haiku/+/1966 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com> |
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3rdparty | ||
build | ||
data | ||
docs | ||
headers | ||
src | ||
.editorconfig | ||
.gitignore | ||
.gitreview | ||
configure | ||
Jamfile | ||
Jamrules | ||
lgtm.yml | ||
License.md | ||
ReadMe.Compiling.md | ||
ReadMe.md |
Haiku
Homepage | Mailing Lists | IRC Channels | Issue Tracker | API docs
Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.
Goals
- Sensible defaults with minimal configuration required.
- Clean, clear, concise code.
- Unified desktop environment.
Trying Haiku
Haiku provides pre-built nightly images and release images. Haiku is compatible with a large variety of hardware, but in case you don't want to "take the plunge" and install Haiku on bare metal, you can install it on a virtual machine (VM) instead. If you've never used a VM before, you can follow one of the "Emulating Haiku" guides.
Compiling Haiku
See ReadMe.Compiling
.
Contributing
Haiku is a meritocratic open source project with a large variety of tasks. Even if you can't write code, you can still help! Haiku needs designers, (technical) writers, translators, testers... Get involved and help out!
Contributing code
If you're submitting a patch to us, please make sure you're following the patch submitting guidelines.
If you're having trouble finding something in the source tree, you can use one of our web-based source code browsers:
- http://xref.plausible.coop/ (OpenGrok, provided by Landon Fuller)
- http://cgit.haiku-os.org/ (cgit, provided by Haiku, Inc.)
Contributing documentation
The main piece of documentation that still needs work are the API docs (found
in the tree at docs/user
). Just find an undocumented class, write
documentation for it, and submit a patch.
Contributing translations
See wiki:i18n.
Contributing software ports
See HaikuPorts.
Contributing to our infrastructure
See Infrastructure.