haiku/src/kits/support/BufferIO.cpp
Niels Sascha Reedijk a36e40dcda Strip API documentation from these files: they are in separate dox files now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-02 11:25:43 +00:00

240 lines
4.7 KiB
C++

/*
* Copyright (c) 2001-2007, Haiku
* Distributed under the terms of the MIT license
*
* Authors:
* Stefano Ceccherini (burton666@libero.it)
*/
#include <BufferIO.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
BBufferIO::BBufferIO(BPositionIO *stream, size_t bufferSize, bool ownsStream)
:
fBufferStart(0),
fStream(stream),
fBuffer(NULL),
fBufferUsed(0),
fBufferIsDirty(false),
fOwnsStream(ownsStream)
{
if (bufferSize < 512)
bufferSize = 512;
fBufferSize = bufferSize;
// What can we do if this malloc fails ?
// I think R5 uses new, but doesn't catch the thrown exception
// (if you specify a very big buffer, the application just
// terminates with abort).
fBuffer = (char *)malloc(fBufferSize);
}
BBufferIO::~BBufferIO()
{
if (fBufferIsDirty) {
// Write pending changes to the stream
Flush();
}
free(fBuffer);
if (fOwnsStream)
delete fStream;
}
ssize_t
BBufferIO::ReadAt(off_t pos, void *buffer, size_t size)
{
// We refuse to crash, even if
// you were lazy and didn't give a valid
// stream on construction.
if (fStream == NULL)
return B_NO_INIT;
if (buffer == NULL)
return B_BAD_VALUE;
// If the amount of data we want doesn't fit in the buffer, just
// read it directly from the disk (and don't touch the buffer).
if (size > fBufferSize) {
if (fBufferIsDirty)
Flush();
return fStream->ReadAt(pos, buffer, size);
}
// If the data we are looking for is not in the buffer...
if (size > fBufferUsed
|| pos < fBufferStart
|| pos > fBufferStart + fBufferUsed
|| pos + size > fBufferStart + fBufferUsed) {
if (fBufferIsDirty)
Flush(); // If there are pending writes, do them.
// ...cache as much as we can from the stream
fBufferUsed = fStream->ReadAt(pos, fBuffer, fBufferSize);
if (fBufferUsed > 0)
fBufferStart = pos; // The data is buffered starting from this offset
}
size = min_c(size, fBufferUsed);
// copy data from the cache to the given buffer
memcpy(buffer, fBuffer + pos - fBufferStart, size);
return size;
}
ssize_t
BBufferIO::WriteAt(off_t pos, const void *buffer, size_t size)
{
if (fStream == NULL)
return B_NO_INIT;
if (buffer == NULL)
return B_BAD_VALUE;
// If data doesn't fit into the buffer, write it directly to the stream
if (size > fBufferSize)
return fStream->WriteAt(pos, buffer, size);
// If we have cached data in the buffer, whose offset into the stream
// is > 0, and the buffer isn't dirty, drop the data.
if (!fBufferIsDirty && fBufferStart > pos) {
fBufferStart = 0;
fBufferUsed = 0;
}
// If we want to write beyond the cached data...
if (pos > fBufferStart + fBufferUsed
|| pos < fBufferStart) {
ssize_t read;
off_t where = pos;
if (pos + size <= fBufferSize) // Can we just cache from the beginning ?
where = 0;
// ...cache more.
read = fStream->ReadAt(where, fBuffer, fBufferSize);
if (read > 0) {
fBufferUsed = read;
fBufferStart = where;
}
}
memcpy(fBuffer + pos - fBufferStart, buffer, size);
fBufferIsDirty = true;
fBufferUsed = max_c((size + pos), fBufferUsed);
return size;
}
off_t
BBufferIO::Seek(off_t position, uint32 seekMode)
{
if (fStream == NULL)
return B_NO_INIT;
return fStream->Seek(position, seekMode);
}
off_t
BBufferIO::Position() const
{
if (fStream == NULL)
return B_NO_INIT;
return fStream->Position();
}
status_t
BBufferIO::SetSize(off_t size)
{
if (fStream == NULL)
return B_NO_INIT;
return fStream->SetSize(size);
}
status_t
BBufferIO::Flush()
{
if (!fBufferIsDirty)
return B_OK;
// Write the cached data to the stream
ssize_t bytesWritten = fStream->WriteAt(fBufferStart, fBuffer, fBufferUsed);
if (bytesWritten > 0)
fBufferIsDirty = false;
return (bytesWritten < 0) ? bytesWritten : B_OK;
}
BPositionIO *
BBufferIO::Stream() const
{
return fStream;
}
size_t
BBufferIO::BufferSize() const
{
return fBufferSize;
}
bool
BBufferIO::OwnsStream() const
{
return fOwnsStream;
}
void
BBufferIO::SetOwnsStream(bool owns_stream)
{
fOwnsStream = owns_stream;
}
void
BBufferIO::PrintToStream() const
{
printf("stream %p\n", fStream);
printf("buffer %p\n", fBuffer);
printf("start %lld\n", fBufferStart);
printf("used %ld\n", fBufferUsed);
printf("phys %ld\n", fBufferSize);
printf("dirty %s\n", (fBufferIsDirty) ? "true" : "false");
printf("owns %s\n", (fOwnsStream) ? "true" : "false");
}
// #pragma mark -
// These functions are here to maintain future binary
// compatibility.
status_t BBufferIO::_Reserved_BufferIO_0(void *) { return B_ERROR; }
status_t BBufferIO::_Reserved_BufferIO_1(void *) { return B_ERROR; }
status_t BBufferIO::_Reserved_BufferIO_2(void *) { return B_ERROR; }
status_t BBufferIO::_Reserved_BufferIO_3(void *) { return B_ERROR; }
status_t BBufferIO::_Reserved_BufferIO_4(void *) { return B_ERROR; }