haiku/headers/private/interface/MenuPrivate.h
Stefano Ceccherini 9e64a7ed1b Fixed problem with some popup menus (check ticket #1679)
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-03 07:30:05 +00:00

46 lines
939 B
C

#ifndef __MENU_PRIVATE_H
#define __MENU_PRIVATE_H
enum menu_states {
MENU_STATE_TRACKING = 0,
MENU_STATE_TRACKING_SUBMENU = 1,
MENU_STATE_CLOSED = 5
};
extern const char *kEmptyMenuLabel;
// Note: since sqrt is slow, we don't use it and return the square of the distance
#define square(x) ((x) * (x))
static inline float
point_distance(const BPoint &pointA, const BPoint &pointB)
{
return square(pointA.x - pointB.x) + square(pointA.y - pointB.y);
}
/*
static float
point_rect_distance(const BPoint &point, const BRect &rect)
{
float horizontal = 0;
float vertical = 0;
if (point.x < rect.left)
horizontal = rect.left - point.x;
else if (point.x > rect.right)
horizontal = point.x - rect.right;
if (point.y < rect.top)
vertical = rect.top - point.y;
else if (point.y > rect.bottom)
vertical = point.y - rect.bottom;
return square(horizontal) + square(vertical);
}
*/
#undef square
#endif // __MENU_PRIVATE_H