haiku/headers/build/private/app/MessagePrivate.h
Michael Lotz da0f338e87 * Ported over a simplified version (no message sending) of the current BMessage implementation to the build libbe
* Also ported over the new MessageAdapter class
* Removed old BMessage implementation prototypes that apparently were left in the private folder

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-27 20:33:51 +00:00

190 lines
3.2 KiB
C++

/*
* Copyright 2005-2007, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Michael Lotz <mmlr@mlotz.ch>
*/
#ifndef _MESSAGE_PRIVATE_H_
#define _MESSAGE_PRIVATE_H_
#include <Message.h>
#include <TokenSpace.h>
#define MESSAGE_BODY_HASH_TABLE_SIZE 10
#define MAX_DATA_PREALLOCATION B_PAGE_SIZE * 10
#define MAX_FIELD_PREALLOCATION 50
#define MAX_ITEM_PREALLOCATION B_PAGE_SIZE
static const int32 kPortMessageCode = 'pjpp';
enum {
MESSAGE_FLAG_VALID = 0x0001,
MESSAGE_FLAG_REPLY_REQUIRED = 0x0002,
MESSAGE_FLAG_REPLY_DONE = 0x0004,
MESSAGE_FLAG_IS_REPLY = 0x0008,
MESSAGE_FLAG_WAS_DELIVERED = 0x0010,
MESSAGE_FLAG_HAS_SPECIFIERS = 0x0020,
MESSAGE_FLAG_WAS_DROPPED = 0x0080,
MESSAGE_FLAG_PASS_BY_AREA = 0x0100
};
enum {
FIELD_FLAG_VALID = 0x0001,
FIELD_FLAG_FIXED_SIZE = 0x0002,
};
struct BMessage::field_header {
uint32 flags;
type_code type;
int32 name_length;
int32 count;
ssize_t data_size;
ssize_t allocated;
int32 offset;
int32 next_field;
};
struct BMessage::message_header {
uint32 format;
uint32 what;
uint32 flags;
ssize_t fields_size;
ssize_t data_size;
ssize_t fields_available;
ssize_t data_available;
uint32 fields_checksum;
uint32 data_checksum;
int32 target;
int32 current_specifier;
area_id shared_area;
// reply info
port_id reply_port;
int32 reply_target;
team_id reply_team;
// body info
int32 field_count;
int32 hash_table_size;
int32 hash_table[MESSAGE_BODY_HASH_TABLE_SIZE];
/* The hash table does contain indexes into the field list and
not direct offsets to the fields. This has the advantage
of not needing to update offsets in two locations.
The hash table must be reevaluated when we remove a field
though.
*/
};
class BMessage::Private {
public:
Private(BMessage *msg)
: fMessage(msg)
{
}
Private(BMessage &msg)
: fMessage(&msg)
{
}
void
SetTarget(int32 token)
{
fMessage->fHeader->target = token;
}
int32
GetTarget()
{
return fMessage->fHeader->target;
}
bool
UsePreferredTarget()
{
return fMessage->fHeader->target == B_PREFERRED_TOKEN;
}
void
SetWasDropped(bool wasDropped)
{
if (wasDropped)
fMessage->fHeader->flags |= MESSAGE_FLAG_WAS_DROPPED;
else
fMessage->fHeader->flags &= ~MESSAGE_FLAG_WAS_DROPPED;
}
status_t
Clear()
{
return fMessage->_Clear();
}
status_t
InitHeader()
{
return fMessage->_InitHeader();
}
BMessage::message_header*
GetMessageHeader()
{
return fMessage->fHeader;
}
BMessage::field_header*
GetMessageFields()
{
return fMessage->fFields;
}
uint8*
GetMessageData()
{
return fMessage->fData;
}
ssize_t
NativeFlattenedSize() const
{
return fMessage->_NativeFlattenedSize();
}
status_t
NativeFlatten(char *buffer, ssize_t size) const
{
return fMessage->_NativeFlatten(buffer, size);
}
status_t
NativeFlatten(BDataIO *stream, ssize_t *size) const
{
return fMessage->_NativeFlatten(stream, size);
}
// static methods
static void
StaticCacheCleanup()
{
BMessage::_StaticCacheCleanup();
}
private:
BMessage* fMessage;
};
#endif // _MESSAGE_PRIVATE_H_