haiku/headers/os/kernel/image.h
Ingo Weinhold 9a28130b32 Added (currently only) flag B_WAIT_TILL_LOADED for _kern_load_image()
(maybe this should better go into a private header?). If given the function
waits till the loader is done with loading and relocating the executable.
Otherwise it returns before the loader starts.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11690 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-12 15:01:25 +00:00

115 lines
3.3 KiB
C

/******************************************************************************
/
/ File: image.h
/
/ Description: Kernel interface for managing executable images.
/
/ Copyright 1993-98, Be Incorporated
/
******************************************************************************/
#ifndef _IMAGE_H
#define _IMAGE_H
#include <BeBuild.h>
#include <OS.h>
#include <sys/param.h>
#ifdef __cplusplus
extern "C" {
#endif
/*---------------------------------------------------------*/
/*----- Image types, info, and functions ------------------*/
#define B_INIT_BEFORE_FUNCTION_NAME "initialize_before"
#define B_INIT_AFTER_FUNCTION_NAME "initialize_after"
#define B_TERM_BEFORE_FUNCTION_NAME "terminate_before"
#define B_TERM_AFTER_FUNCTION_NAME "terminate_after"
typedef int32 image_id;
typedef enum {
B_APP_IMAGE = 1,
B_LIBRARY_IMAGE,
B_ADD_ON_IMAGE,
B_SYSTEM_IMAGE
} image_type;
typedef struct {
image_id id;
image_type type;
int32 sequence;
int32 init_order;
void (*init_routine)();
void (*term_routine)();
dev_t device;
ino_t node;
char name[MAXPATHLEN];
void *text;
void *data;
int32 text_size;
int32 data_size;
} image_info;
// flags for _kern_load_image()
enum {
B_WAIT_TILL_LOADED = 0x01, // Wait till the loader has loaded and relocated
// (but not yet initialized) the application
// image and all dependencies. If not supplied,
// the function returns before the loader
// started to do anything at all, i.e. it
// returns success, even if the executable
// doesn't exist.
};
extern _IMPEXP_ROOT thread_id load_image(int32 argc, const char **argv,
const char **envp);
extern _IMPEXP_ROOT image_id load_add_on(const char *path);
extern _IMPEXP_ROOT status_t unload_add_on(image_id imageID);
/* private; use the macros, below */
extern _IMPEXP_ROOT status_t _get_image_info (image_id imageID,
image_info *info, size_t size);
extern _IMPEXP_ROOT status_t _get_next_image_info (team_id team, int32 *cookie,
image_info *info, size_t size);
/* use these */
#define get_image_info(image, info) \
_get_image_info((image), (info), sizeof(*(info)))
#define get_next_image_info(team, cookie, info) \
_get_next_image_info((team), (cookie), (info), sizeof(*(info)))
/*---------------------------------------------------------*/
/*----- symbol types and functions ------------------------*/
#define B_SYMBOL_TYPE_DATA 0x1
#define B_SYMBOL_TYPE_TEXT 0x2
#define B_SYMBOL_TYPE_ANY 0x5
extern _IMPEXP_ROOT status_t get_image_symbol(image_id imid,
const char *name, int32 sclass, void **ptr);
extern _IMPEXP_ROOT status_t get_nth_image_symbol(image_id imid, int32 index,
char *buf, int32 *bufsize, int32 *sclass,
void **ptr);
/*---------------------------------------------------------*/
/*----- cache manipulation --------------------------------*/
#define B_FLUSH_DCACHE 0x0001 /* dcache = data cache */
#define B_FLUSH_ICACHE 0x0004 /* icache = instruction cache */
#define B_INVALIDATE_DCACHE 0x0002
#define B_INVALIDATE_ICACHE 0x0008
extern _IMPEXP_ROOT void clear_caches(void *addr, size_t len, uint32 flags);
/*---------------------------------------------------------*/
#ifdef __cplusplus
}
#endif
#endif /* _IMAGE_H */