23ae77aa56
* The Decorator are temporarily using ui_color() - this needs to be changed to use the DesktopSettings (when the decorator stuff gets refactored); right now, the colors are fixed. * Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no longer deprecated. Note, however, that not every decorator may use these colors. * Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
36 lines
773 B
C
36 lines
773 B
C
/*
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* Copyright 2006, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#ifndef SERVER_READ_ONLY_MEMORY_H
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#define SERVER_READ_ONLY_MEMORY_H
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#include <GraphicsDefs.h>
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#include <InterfaceDefs.h>
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static const int32 kNumColors = 32;
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struct server_read_only_memory {
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rgb_color colors[kNumColors];
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};
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static inline int32
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color_which_to_index(color_which which)
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{
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// NOTE: this must be kept in sync with InterfaceDefs.h color_which!
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if (which <= B_WINDOW_INACTIVE_TEXT_COLOR)
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return which - 1;
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if (which >= B_SUCCESS_COLOR && which <= B_FAILURE_COLOR)
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return which - B_SUCCESS_COLOR + B_WINDOW_INACTIVE_TEXT_COLOR;
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return -1;
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}
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#endif /* SERVER_READ_ONLY_MEMORY_H */
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