haiku/headers/os/midi/Midi.h
ejakowatz 52a3801208 It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-09 12:24:59 +00:00

90 lines
2.8 KiB
C++

//-----------------------------------------------------------------------------
#ifndef _MIDI_H_
#define _MIDI_H_
#include <MidiDefs.h>
#include <OS.h>
class BMidiEvent;
class BList;
class BMidi {
public:
BMidi();
virtual ~BMidi();
virtual void NoteOff(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void KeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time = B_NOW);
virtual void ControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time = B_NOW);
virtual void ProgramChange(uchar channel, uchar program_number,
uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel, uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time = B_NOW);
virtual void SystemExclusive(void * data, size_t data_length,
uint32 time = B_NOW);
virtual void SystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time = B_NOW);
virtual void SystemRealTime(uchar status_byte, uint32 time = B_NOW);
virtual void TempoChange(int32 beats_per_minute, uint32 time = B_NOW);
virtual void AllNotesOff(bool just_channel = true, uint32 time = B_NOW);
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
void Connect(BMidi * to_object);
void Disconnect(BMidi * from_object);
bool IsConnected(BMidi * to_object) const;
BList * Connections() const;
void SnoozeUntil(uint32 time) const;
protected:
void SprayNoteOff(uchar channel, uchar note,
uchar velocity, uint32 time) const;
void SprayNoteOn(uchar channel, uchar note,
uchar velocity, uint32 time) const;
void SprayKeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time) const;
void SprayControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time) const;
void SprayProgramChange(uchar channel, uchar program_number,
uint32 time) const;
void SprayChannelPressure(uchar channel, uchar pressure,
uint32 time) const;
void SprayPitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time) const;
void SpraySystemExclusive(void * data, size_t data_length,
uint32 time) const;
void SpraySystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time) const;
void SpraySystemRealTime(uchar status_byte, uint32 time) const;
void SprayTempoChange(int32 beats_per_minute, uint32 time) const;
bool KeepRunning();
private:
virtual void Run();
void _Inflow();
void _SprayEvent(BMidiEvent *) const;
static int32 _RunThread(void * data);
static int32 _InflowThread(void * data);
private:
BList * _con_list;
thread_id _run_thread_id;
thread_id _inflow_thread_id;
port_id _inflow_port;
bool _is_running;
bool _is_inflowing;
bool _keep_running;
};
#endif //_MIDI_H_