52a3801208
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
//-----------------------------------------------------------------------------
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#ifndef _MIDI_H_
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#define _MIDI_H_
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#include <MidiDefs.h>
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#include <OS.h>
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class BMidiEvent;
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class BList;
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class BMidi {
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public:
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BMidi();
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virtual ~BMidi();
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virtual void NoteOff(uchar channel, uchar note,
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uchar velocity, uint32 time = B_NOW);
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virtual void NoteOn(uchar channel, uchar note,
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uchar velocity, uint32 time = B_NOW);
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virtual void KeyPressure(uchar channel, uchar note,
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uchar pressure, uint32 time = B_NOW);
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virtual void ControlChange(uchar channel, uchar control_number,
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uchar control_value, uint32 time = B_NOW);
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virtual void ProgramChange(uchar channel, uchar program_number,
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uint32 time = B_NOW);
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virtual void ChannelPressure(uchar channel, uchar pressure,
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uint32 time = B_NOW);
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virtual void PitchBend(uchar channel, uchar lsb,
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uchar msb, uint32 time = B_NOW);
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virtual void SystemExclusive(void * data, size_t data_length,
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uint32 time = B_NOW);
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virtual void SystemCommon(uchar status_byte, uchar data1,
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uchar data2, uint32 time = B_NOW);
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virtual void SystemRealTime(uchar status_byte, uint32 time = B_NOW);
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virtual void TempoChange(int32 beats_per_minute, uint32 time = B_NOW);
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virtual void AllNotesOff(bool just_channel = true, uint32 time = B_NOW);
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virtual status_t Start();
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virtual void Stop();
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bool IsRunning() const;
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void Connect(BMidi * to_object);
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void Disconnect(BMidi * from_object);
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bool IsConnected(BMidi * to_object) const;
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BList * Connections() const;
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void SnoozeUntil(uint32 time) const;
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protected:
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void SprayNoteOff(uchar channel, uchar note,
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uchar velocity, uint32 time) const;
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void SprayNoteOn(uchar channel, uchar note,
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uchar velocity, uint32 time) const;
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void SprayKeyPressure(uchar channel, uchar note,
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uchar pressure, uint32 time) const;
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void SprayControlChange(uchar channel, uchar control_number,
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uchar control_value, uint32 time) const;
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void SprayProgramChange(uchar channel, uchar program_number,
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uint32 time) const;
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void SprayChannelPressure(uchar channel, uchar pressure,
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uint32 time) const;
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void SprayPitchBend(uchar channel, uchar lsb,
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uchar msb, uint32 time) const;
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void SpraySystemExclusive(void * data, size_t data_length,
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uint32 time) const;
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void SpraySystemCommon(uchar status_byte, uchar data1,
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uchar data2, uint32 time) const;
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void SpraySystemRealTime(uchar status_byte, uint32 time) const;
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void SprayTempoChange(int32 beats_per_minute, uint32 time) const;
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bool KeepRunning();
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private:
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virtual void Run();
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void _Inflow();
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void _SprayEvent(BMidiEvent *) const;
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static int32 _RunThread(void * data);
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static int32 _InflowThread(void * data);
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private:
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BList * _con_list;
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thread_id _run_thread_id;
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thread_id _inflow_thread_id;
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port_id _inflow_port;
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bool _is_running;
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bool _is_inflowing;
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bool _keep_running;
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};
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#endif //_MIDI_H_
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