of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96