haiku/build/jam/BuildSetup
Augustin Cavalier 7aa5574713 kernel & addons: Build with the non-legacy GCC even on x86_gcc2h.
Only one code change: for some reason, GCC chokes on the cr3 functions
as macros (throwing errors about invalid registers.) The BSDs have them
as inline functions instead, so they are converted to that here.

Tested and working. There seems to be about a 10% decrease in CPU time
on some compilation benchmarks that I briefly tried.

Change-Id: I31666297394d7619f83fca6ff5f933ddd6f07420
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4515
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2021-10-02 18:29:40 +00:00

842 lines
28 KiB
Plaintext

# Variable naming conventions:
# TARGET_*: A build system variable specifying a property for building for
# the target platform (usually Haiku). E.g. TARGET_CC specifies the
# compiler when building a target for the target platform.
# HOST_*: A build system variable specifying a property of the platform
# hosting the build. E.g. HOST_CC specifies the compiler when
# building a target for the host platform (a build tool for
# instance).
# HAIKU_*: A build system variable specifying a build system property. Usually
# directory paths and the like.
# The Haiku (base) version. For development builds the revision will be
# attached.
HAIKU_VERSION = r1~beta3 ;
#pragma mark - container settings
# Haiku image
HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
= HAIKU_INCLUDE_IN_IMAGE ;
HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
= HAIKU_IMAGE_INSTALL_TARGETS ;
HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_IMAGE_CONTAINER_NAME)
= system non-packaged ;
# network boot archive
HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
= NetBootArchive ;
# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
= system ;
# boot floppy
HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
= FloppyBootImage ;
# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
= system ;
# boot CD image
HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
= system ;
# boot MMC image
HAIKU_MMC_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-mmc-container ;
HAIKU_CONTAINER_GRIST on $(HAIKU_MMC_BOOT_IMAGE_CONTAINER_NAME) = MMCImage ;
# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_MMC_BOOT_IMAGE_CONTAINER_NAME)
= HAIKU_MMC_BOOT_IMAGE_INSTALL_TARGETS ;
HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_MMC_BOOT_IMAGE_CONTAINER_NAME)
= system ;
# Haiku image/install defaults
HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
HAIKU_DEFAULT_IMAGE_SIZE ?= 300 ; # 300 MB
HAIKU_DEFAULT_IMAGE_LABEL ?= Haiku ;
# Haiku CD defaults
HAIKU_DEFAULT_CD_NAME = haiku-cd.iso ;
HAIKU_DEFAULT_CD_DIR = $(HAIKU_OUTPUT_DIR) ;
HAIKU_DEFAULT_CD_LABEL = Haiku ;
# Haiku Anyboot defaults
HAIKU_DEFAULT_ANYBOOT_NAME = haiku-anyboot.iso ;
HAIKU_DEFAULT_ANYBOOT_DIR = $(HAIKU_OUTPUT_DIR) ;
HAIKU_DEFAULT_ANYBOOT_LABEL ?= Haiku ;
# Haiku MMC defaults
HAIKU_DEFAULT_MMC_NAME = haiku-mmc.image ;
HAIKU_DEFAULT_MMC_DIR = $(HAIKU_OUTPUT_DIR) ;
HAIKU_DEFAULT_MMC_LABEL ?= Haiku ;
# analyze and optionally replace jam's target parameters
ProcessCommandLineArguments ;
# supported debug levels
HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
# configuration header directories
HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
[ FDirName $(HAIKU_TOP) build config_headers ] ;
# object directories common to all architectures
HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
#pragma mark - haiku target platform settings
local architecture ;
for architecture in $(HAIKU_PACKAGING_ARCHS) {
ArchitectureSetup $(architecture) ;
}
if $(HAIKU_PACKAGING_ARCH) {
local kernelArch = $(HAIKU_PACKAGING_ARCH) ;
# Always use the non-legacy GCC for the kernel.
if $(kernelArch) = x86_gcc2 {
kernelArch = x86 ;
}
KernelArchitectureSetup $(kernelArch) ;
}
# define primary packaging architecture macro
HAIKU_DEFINES = __HAIKU_PRIMARY_PACKAGING_ARCH=\\\"$(HAIKU_PACKAGING_ARCH)\\\" ;
# distro compatibility level defines
HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
switch $(HAIKU_DISTRO_COMPATIBILITY) {
case official :
HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
HAIKU_INCLUDE_TRADEMARKS = "" ;
case compatible :
HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
HAIKU_INCLUDE_TRADEMARKS = "" ;
case "default" :
HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
HAIKU_INCLUDE_TRADEMARKS = ;
case * :
Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
$(HAIKU_DISTRO_COMPATIBILITY) ;
}
# network libraries
HAIKU_NETWORK_LIBS = network ;
HAIKU_NETAPI_LIB = bnetapi ;
HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway
HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
# TODO: The version stuff should probably go into a separate file and be made
# available as macro, too.
# Set our version number if not already set and mark it as a developer build
if ! $(HAIKU_BUILD_VERSION) {
HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
}
# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
# an unknown build.
HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
#pragma mark - host platform settings
# analyze the host gcc machine spec to find out about 64-bitness
HOST_PLATFORM_IS_64_BIT = ;
switch $(HOST_GCC_MACHINE) {
case i686-apple-darwin10 : HOST_PLATFORM_IS_64_BIT = 1 ;
case i686-apple-darwin11 : HOST_PLATFORM_IS_64_BIT = 1 ;
case x86_64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
case amd64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
case arm64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
case aarch64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
case riscv64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
}
# If HAIKU_HOST_USE_32BIT is set, add the required gcc base flag (the LD flag
# is set later), or, if the architecture isn't actually 64 bit, clear
# HAIKU_HOST_USE_32BIT.
# Afterwards HOST_PLATFORM_IS_64_BIT will indicate whether the architecture is
# effectively (i.e. when using the compiler/linker flags) 64 bit and
# HAIKU_HOST_USE_32BIT will be set, iff the architecture is really 64 bit and
# 32 bit mode was requested.
if $(HAIKU_HOST_USE_32BIT) = 1 {
if $(HOST_PLATFORM_IS_64_BIT) {
# enable GCC -m32 option
HOST_GCC_BASE_FLAGS = -m32 ;
HOST_PLATFORM_IS_64_BIT = ;
} else {
HAIKU_HOST_USE_32BIT = 0 ;
}
}
# save jam's variables for the build platform
HOST_AR ?= $(AR) ;
HOST_ARFLAGS ?= $(ARFLAGS) ;
HOST_CC ?= $(CC) ;
HOST_C++ ?= $(HOST_CC) ;
HOST_LINK ?= $(HOST_CC) ;
HOST_RANLIB ?= $(RANLIB) ;
HOST_CPPFLAGS ?= $(CPPFLAGS) ;
HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
HOST_LDFLAGS ?= $(LDFLAGS) ;
HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
HOST_DEFINES ?= $(DEFINES) ;
HOST_HDRS ?= $(HDRS) ;
# split up HOST_AR into the command name and flags
HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
$(HOST_AR[2-]) ;
HOST_ARFLAGS = $(HOST_AR[2-]) $(HOST_ARFLAGS) ;
HOST_AR = $(HOST_AR[1]) ;
HOST_UNARFLAGS ?= x ;
# check the host platform compatibility
SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
: linux openbsd freebsd darwin msys ;
HOST_PLATFORM_(host)_COMPATIBLE = 1 ;
if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
|| $(HOST_PLATFORM) = darwin || $(HOST_PLATFORM) = openbsd {
# don't use lex: otherwise rc will not work correctly
if $(LEX) = lex {
LEX = flex ;
}
}
HOST_CPU ?= $(OSPLAT:L) ;
# Jam doesn't know x86_64, so override HOST_CPU, if 64 bit.
if $(HOST_CPU) = x86 && $(HOST_PLATFORM_IS_64_BIT) {
HOST_CPU = x86_64 ;
}
HOST_ARCH ?= $(HOST_CPU) ;
HOST_ARCHS = $(HOST_ARCH) ;
HOST_KERNEL_ARCH = host ;
# set packaging architecture
HOST_PACKAGING_ARCH ?= $(HOST_CPU) ;
if $(HOST_PACKAGING_ARCH) = x86 && $(HOST_CC_IS_LEGACY_GCC) = 1 {
HOST_PACKAGING_ARCH = x86_gcc2 ;
}
HOST_PACKAGING_ARCHS = $(HOST_PACKAGING_ARCH) ;
# directories
HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
HOST_ARCH_OBJECT_DIR
= [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_PACKAGING_ARCH) ] ;
HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
local level ;
for level in $(HAIKU_DEBUG_LEVELS[2-]) {
HOST_DEBUG_$(level)_OBJECT_DIR
= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
}
# set variables for gcc header options
SetIncludePropertiesVariables HOST ;
# assembler flags
HOST_ASFLAGS = ;
# C/C++ flags
HOST_CCFLAGS += -Wno-multichar ;
HOST_C++FLAGS += -Wno-multichar ;
HOST_PIC_CCFLAGS += -fPIC ;
HOST_PIC_C++FLAGS += -fPIC ;
if $(HOST_CC_IS_LEGACY_GCC) != 1 {
HOST_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-delete-null-pointer-checks ;
}
HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
-D_KERNEL_MODE ;
HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
-fno-exceptions -D_KERNEL_MODE ;
HOST_KERNEL_DEFINES += _KERNEL_MODE ;
HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
HOST_KERNEL_PIC_LINKFLAGS = ;
if $(HOST_ARCH) = ppc {
# Build a position independent PPC kernel. We need to be able to relocate
# the kernel, since the virtual address space layout at boot time is not
# fixed.
HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
}
if $(HOST_ARCH) = m68k {
# Build a position independent M68K kernel. We need to be able to relocate
# the kernel, since the virtual address space layout at boot time is not
# fixed.
HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ;
HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ;
}
if $(HOST_PLATFORM) != darwin {
# fix for new changes to DSO linking policies
HOST_LINKFLAGS += -Xlinker --no-as-needed ;
if $(HOST_CC_IS_LEGACY_GCC) != 1 {
HOST_LINKFLAGS += -Wl,--copy-dt-needed-entries ;
}
}
# warning flags
HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith
-Wcast-align -Wsign-compare ;
HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
HOST_WERROR_FLAGS = ;
# debug flags
local hostDebugFlags ;
switch $(HOST_PLATFORM) {
case haiku : hostDebugFlags ?= -ggdb ;
case haiku_host : hostDebugFlags ?= -ggdb ;
case linux : hostDebugFlags ?= -ggdb ;
case freebsd : hostDebugFlags ?= -ggdb ;
case darwin : hostDebugFlags ?= -ggdb ;
case * : hostDebugFlags ?= -g ;
}
# debug 0: suppress asserts
HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
local level ;
for level in $(HAIKU_DEBUG_LEVELS[2-]) {
local flags = $(hostDebugFlags) [ FDefines DEBUG=$(level) ] ;
HOST_DEBUG_$(level)_CCFLAGS = $(flags) ;
HOST_DEBUG_$(level)_C++FLAGS = $(flags) ;
HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ;
HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ;
}
# ld flags
if $(HAIKU_HOST_USE_32BIT) = 1 {
HOST_LDFLAGS += -melf_i386 ;
}
# private kernel headers do be used when compiling kernel code
HOST_PRIVATE_KERNEL_HEADERS = ;
# private shared kernel/libroot headers
HOST_PRIVATE_SYSTEM_HEADERS = ;
# under Haiku use copyattr instead of cp
if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
CP = copyattr --data ;
}
HOST_DEFINES += ARCH_$(HOST_CPU) ;
HOST_DEFINES += _NO_INLINE_ASM __NO_INLINE__ ;
# for builds of tools in the current environment
HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(PWD) $(HOST_OBJECT_BASE_DIR) lib ] ;
# For the generic attributes emulation: Target rm_attrs -- rm replacement that
# also removes the attributes.
HOST_RM_ATTRS_TARGET = ;
HOST_LIBROOT = libroot_build_function_remapper.a libroot_build.so ;
HOST_STATIC_LIBROOT = libroot_build_function_remapper.a libroot_build.a ;
HOST_LIBBE = libbe_build.so ;
# adding rpath allows directly invoking host tools without specifying
# a library search path
if $(HOST_PLATFORM) != darwin {
HOST_LINKFLAGS += -Wl,-rpath,$(HOST_BUILD_COMPATIBILITY_LIB_DIR) ;
}
if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
# the C++ standard and support libraries
if $(HOST_CC_IS_LEGACY_GCC) = 1 {
HOST_LIBSTDC++ = stdc++.r4 ;
HOST_LIBSUPC++ = ;
} else {
HOST_LIBSTDC++ = stdc++ ;
HOST_LIBSUPC++ = supc++ ;
}
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
= "LIBRARY_PATH=\"$LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)\"" ;
HOST_PTHREAD_LINKFLAGS = ;
HOST_LINKFLAGS += -lbsd ;
HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
HOST_DEFINES += __STDC_FORMAT_MACROS __STDC_LIMIT_MACROS ;
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
HaikuBuildCompatibility.h ] ;
HOST_CCFLAGS += $(compatibilityHeader) ;
HOST_C++FLAGS += $(compatibilityHeader) ;
} else {
HOST_LINKFLAGS += -lm -ldl ;
HOST_LIBSTDC++ = stdc++ ;
if $(HOST_PLATFORM) = msys {
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
= "PATH=$PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
} else if $(HOST_PLATFORM) = darwin {
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
= "DYLD_LIBRARY_PATH=\"$DYLD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)\"" ;
} else {
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
= "LD_LIBRARY_PATH=\"$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)\"" ;
}
HOST_PTHREAD_LINKFLAGS = -pthread ;
# the C++ support library
if $(HOST_CC_IS_LEGACY_GCC) = 1 {
HOST_LIBSUPC++ = ;
} else {
HOST_LIBSUPC++ = supc++ ;
}
if $(HOST_PLATFORM) = darwin {
# part of the C++ runtime lives in libstdc++ on Darwin
HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
HOST_LIBSTDC++ = ;
} else if $(HOST_PLATFORM) = freebsd {
if $(HOST_CPU) = x86_64 {
# amd64 FreeBSD 8 doesn't come without a shared libsupc++, and the
# static one prevents us from building shared libraries. So we have
# to work around by using the shared libstdc++.
HOST_LIBSUPC++ = stdc++ ;
HOST_LIBSTDC++ = ;
}
}
# Supposing this is a glibc platform, let's try to get features like large
# file support, ISO C 99 definitions, etc. On some platforms we need to
# request 64 bit off_t support explicitely.
HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 __STDC_FORMAT_MACROS
__STDC_LIMIT_MACROS ;
}
if $(HAIKU_HOST_USE_XATTR) = 1 {
HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
} else {
# Otherwise the generic attribute emulation is used, which uses a
# directory per file to store its attribute. We need to redefine RM so
# that the attributes are removed as well. We use a wrapper script,
# which invokes a build tool. If the build tool hasn't been built yet,
# the normal "rm" is used and the attributes are leaked (likely there
# aren't any yet).
RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
tools rm_attrs ] -f ;
# assumes that rm_attrs is built with debugging disabled
HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
# If specified, use xattr support to tag files with unique IDs.
if $(HAIKU_HOST_USE_XATTR_REF) = 1 {
HOST_DEFINES += HAIKU_HOST_USE_XATTR_REF ;
}
}
# network libraries
if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
HOST_NETWORK_LIBS = network ;
HOST_NETAPI_LIB = bnetapi ;
HOST_SELECT_UNAME_ETC_LIB = ; # libroot
} else {
# Linux, ...
HOST_NETWORK_LIBS = ;
HOST_NETAPI_LIB = ;
HOST_SELECT_UNAME_ETC_LIB = ;
}
# define the executable MIME type
HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
if $(METROWERKS) {
# at least parts of Haiku still can be compiled with
# the Metrowerks compiler on BeOS/PPC
HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
}
# Be API compatibility
HOST_BE_API_HEADERS = ;
HOST_BE_API_CCFLAGS = ;
HOST_BE_API_C++FLAGS = ;
# Add directory with system headers we need when building something for the host
# platform, e.g. containing missing POSIX/GNU headers.
HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
if $(HOST_PLATFORM) = freebsd {
# FreeBSD's gcc doesn't include /usr/local/* in its search paths,
# though that's where most things from ports wind up being installed.
HOST_HDRS += /usr/local/include /usr/include/gnu ;
HOST_LINKFLAGS += -L/usr/local/lib ;
}
if $(HOST_PLATFORM) = darwin {
HOST_HDRS += [ FDirName $(HAIKU_TOP) src build libgnuregex ] ;
# Mac OS X users may be using macports libraries, in which case the headers
# and the libs are located in /opt/local/.
HOST_HDRS += /opt/local/include ;
HOST_LINKFLAGS += -L/opt/local/lib ;
# Mac OS X users may be using homebrew libraries, in which case the headers
# and the libs are locted in the /usr/local/.
HOST_HDRS += /usr/local/include ;
HOST_LINKFLAGS += -L/usr/local/lib ;
}
HOST_BE_API_HEADERS =
[ FDirName $(HAIKU_TOP) headers build ]
[ FDirName $(HAIKU_TOP) headers build os ]
[ FDirName $(HAIKU_TOP) headers build os add-ons registrar ]
[ FDirName $(HAIKU_TOP) headers build os app ]
[ FDirName $(HAIKU_TOP) headers build os bluetooth ]
[ FDirName $(HAIKU_TOP) headers build os drivers ]
[ FDirName $(HAIKU_TOP) headers build os kernel ]
[ FDirName $(HAIKU_TOP) headers build os interface ]
[ FDirName $(HAIKU_TOP) headers build os locale ]
[ FDirName $(HAIKU_TOP) headers build os storage ]
[ FDirName $(HAIKU_TOP) headers build os support ]
[ FDirName $(HAIKU_TOP) headers build private ]
;
HOST_BE_API_CCFLAGS = -include [ FDirName $(HAIKU_TOP) headers build
BeOSBuildCompatibility.h ] ;
HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
if ! $(HOST_PYTHON) {
Echo "HOST_PYTHON variable not defined --> will default to 'python'" ;
HOST_PYTHON ?= "python" ;
}
#pragma mark - target platform settings
# check the target platform compatibility
SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
# Haiku architecture is undefined on host-only builds
# set here to host arch to prevent recusive loops.
if $(HAIKU_HOST_BUILD_ONLY) = 1 {
HAIKU_ARCH = $(HOST_ARCH) ;
HAIKU_KERNEL_ARCH = $(HOST_ARCH) ;
}
# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
# specified TARGET_PLATFORM. Some variables are package architecture dependent
# and their name gets a respective suffix. A few variables exist both with and
# without suffix. The latter is either equivalent to the variable with the
# primary architecture suffix (e.g. TARGET_ARCH) or is (additionally) applicable
# for all architectures (e.g. TARGET_DEFINES).
local buildVars =
ARCH ARCHS KERNEL_ARCH KERNEL_ARCH_DIR PACKAGING_ARCH PACKAGING_ARCHS
DEFINES
KERNEL_DEFINES
KERNEL_CCFLAGS KERNEL_C++FLAGS
KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS KERNEL_ADDON_LINKFLAGS
BOOT_CCFLAGS BOOT_C++FLAGS BOOT_LINKFLAGS BOOT_LDFLAGS
KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
PRIVATE_KERNEL_HEADERS
NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
EXECUTABLE_MIME_TYPE
OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR
;
local archDependentBuildVars =
ARCH CPU
AR CC C++ ELFEDIT LD OBJCOPY RANLIB STRIP
CC_IS_LEGACY_GCC CC_IS_CLANG
ARFLAGS ASFLAGS UNARFLAGS CPPFLAGS CCFLAGS C++FLAGS HDRS LDFLAGS
LINK LINKFLAGS
WARNING_CCFLAGS WARNING_C++FLAGS WERROR_FLAGS
DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
PRIVATE_SYSTEM_HEADERS
ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
;
# target platform setup
local var ;
for var in $(buildVars) {
TARGET_$(var) = $(HAIKU_$(var)) ;
}
for var in $(archDependentBuildVars)_$(TARGET_PACKAGING_ARCHS) {
TARGET_$(var) = $(HAIKU_$(var)) ;
}
TARGET_BOOT_LIBGCC = $(HAIKU_BOOT_LIBGCC_$(TARGET_PACKAGING_ARCH)) ;
TARGET_BOOT_LIBSUPC++ = $(HAIKU_BOOT_LIBSUPC++_$(TARGET_PACKAGING_ARCH)) ;
TARGET_KERNEL_PLATFORM ?= $(HAIKU_KERNEL_PLATFORM) ;
local architecture ;
for architecture in $(TARGET_PACKAGING_ARCHS) {
TARGET_DEFINES_$(architecture) = $(HAIKU_DEFINES_$(architecture)) ;
TARGET_LIBRARY_NAME_MAP_$(architecture)
= HAIKU_LIBRARY_NAME_MAP_$(architecture) ;
}
# define macro, for identifying the platform
switch $(TARGET_PLATFORM) {
case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ;
case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
}
# define macro, for identifying the host platform
switch $(HOST_PLATFORM) {
case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ;
case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ;
case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ;
case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ;
case msys : HOST_DEFINES += HAIKU_HOST_PLATFORM_MSYS ;
}
# define host platform 64 bit macro
if $(HOST_PLATFORM_IS_64_BIT) {
HOST_DEFINES += HAIKU_HOST_PLATFORM_64_BIT ;
}
# define Haiku packaging architecture macro for host build
HOST_DEFINES += HAIKU_PACKAGING_ARCH=\\\"$(HAIKU_PACKAGING_ARCH)\\\" ;
#pragma mark -
# special target libbe_test
if $(TARGET_PLATFORM) = libbe_test {
# headers and flags
TARGET_HDRS_$(TARGET_PACKAGING_ARCH) +=
[ PublicHeaders $(DOT) app drivers game interface kernel locale storage
support ]
[ PrivateHeaders $(DOT) ] ;
TARGET_DEFINES += __HAIKU__ ;
TARGET_PRIVATE_SYSTEM_HEADERS_$(TARGET_PACKAGING_ARCH) =
[ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ;
# directories
TARGET_OBJECT_BASE_DIR
= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
TARGET_COMMON_ARCH_OBJECT_DIR
= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
TARGET_COMMON_DEBUG_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
common ] ;
TARGET_DEBUG_0_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
release ] ;
local level ;
for level in $(HAIKU_DEBUG_LEVELS[2-]) {
TARGET_DEBUG_$(level)_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
debug_$(level) ] ;
}
# library name map
TARGET_LIBRARY_NAME_MAP_$(TARGET_PACKAGING_ARCH) = LIBBE_LIBRARY_NAME_MAP ;
LIBBE_LIBRARY_NAME_MAP_be = libbe_test.so ;
}
#pragma mark - common stuff
# start with a clean state
CCFLAGS = ;
C++FLAGS = ;
DEFINES = ;
# Set CC, C++, LINK to invalid values, so that we realize early, that we use
# the wrong compiler.
CC = bad-cc ;
C++ = bad-c++ ;
LINK = bad-link ;
# Defaults for warnings, optimization, and debugging.
#
WARNINGS ?= 1 ;
OPTIM ?= -O2 ;
DEBUG ?= 0 ;
# Set a sane default for whether this is a CI build.
HAIKU_CONTINUOUS_INTEGRATION_BUILD ?= 0 ;
# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
# can be overridden by the author of a component.
PLATFORM = $(TARGET_PLATFORM) ;
SUPPORTED_PLATFORMS = haiku ;
# Define two pseudo targets for the target and buildhost platform. The main
# build rules (Cc, C++, As, ...) depend on these pseude targets such that global
# initializations that are required before anything is built for a specific
# platform can be forced by depending the pseudo target for the platform on the
# initializations.
# This is currently used to unpack the external headers from the
# gcc_syslibs_devel build feature before anything is built for the target
# platform.
NotFile $(TARGET_PLATFORM) ;
NotFile host ;
# Instructs the Library rule to not make its object files temporary.
# This is needed as some objects are used in a static library and for an
# executable.
KEEPOBJS = true ;
# Set permissions to how they should be on the image.
EXEMODE = 755 ;
FILEMODE = 644 ;
SHELLMODE = 755 ;
# output directories
# TODO: Review this.
HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
documentation ] ;
# TODO: Rethink test stuff.
HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests
$(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
local architecture ;
for architecture in $(HAIKU_PACKAGING_ARCHS) {
local baseDir
= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(architecture) packaging ] ;
HAIKU_PACKAGES_DIR_$(architecture) = [ FDirName $(baseDir) packages ] ;
HAIKU_PACKAGES_BUILD_DIR_$(architecture)
= [ FDirName $(baseDir) packages_build ] ;
HAIKU_PACKAGE_REPOSITORIES_DIR_$(architecture)
= [ FDirName $(baseDir) repositories ] ;
}
HAIKU_PACKAGE_INFOS_DIR = [ FDirName $(HAIKU_TOP) src data
package_infos ] ;
TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR)
$(TARGET_PLATFORM) ] ;
TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
# automatically setup the objects directory per subdirectory
SUBDIRRULES += SetupObjectsDir ;
# Add the standard (userland) warning flags variables to the ones restored in
# every subdirectory. Thus we can easily meddle with them in subdirectories
# with imported sources.
AUTO_SET_UP_CONFIG_VARIABLES +=
HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
TARGET_WARNING_CCFLAGS_$(TARGET_PACKAGING_ARCHS)
TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCHS)
;
# also add PLATFORM and SUPPORTED_PLATFORMS
AUTO_SET_UP_CONFIG_VARIABLES += PLATFORM SUPPORTED_PLATFORMS ;
# set up warnings
local architecture ;
for architecture in $(TARGET_PACKAGING_ARCHS) {
ArchitectureSetupWarnings $(architecture) ;
}
# set up architecture build features
local architecture ;
for architecture in $(TARGET_PACKAGING_ARCHS) {
InitArchitectureBuildFeatures $(architecture) ;
}
# The following directories cannot currently be compiled with DEBUG=1
SetConfigVar DEBUG : HAIKU_TOP src add-ons disk_systems bfs : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio hda : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 auich : 0 : local ; # fails with gcc4 only
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 auvia : 0 : local ; # fails with gcc4 only
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 sis7018 : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems btrfs : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems ntfs libntfs : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems udf : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems userlandfs server : 0 : local ; # fails with gcc2 only
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems userlandfs server haiku : 0 : local ; # fails with gcc2 only
SetConfigVar DEBUG : HAIKU_TOP src add-ons media media-add-ons dvb : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src add-ons print drivers gutenprint : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src servers input : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src servers media_addon : 0 : local ;
SetConfigVar DEBUG : HAIKU_TOP src system boot loader file_systems bfs : 0 : local ;