haiku/headers/private/kernel/condition_variable.h
Ingo Weinhold 24df65921b Merged signals-merge branch into trunk with the following changes:
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
  handlers have been moved to teams. Fixes #5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
  support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
  of the real-time signal range. Closes #1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes #6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
  [set]itimer(). Closes #5682.
* Implemented support for thread cancellation. Closes #5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554.
* Lots over smaller more or less related changes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-12 00:00:23 +00:00

150 lines
3.3 KiB
C++

/*
* Copyright 2007-2011, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_CONDITION_VARIABLE_H
#define _KERNEL_CONDITION_VARIABLE_H
#include <OS.h>
#include <debug.h>
#ifdef __cplusplus
#include <util/DoublyLinkedList.h>
#include <util/OpenHashTable.h>
struct ConditionVariable;
struct ConditionVariableEntry
: DoublyLinkedListLinkImpl<ConditionVariableEntry> {
public:
#if KDEBUG
inline ConditionVariableEntry();
inline ~ConditionVariableEntry();
#endif
bool Add(const void* object);
status_t Wait(uint32 flags = 0, bigtime_t timeout = 0);
status_t Wait(const void* object, uint32 flags = 0,
bigtime_t timeout = 0);
inline status_t WaitStatus() const { return fWaitStatus; }
inline ConditionVariable* Variable() const { return fVariable; }
private:
inline void AddToVariable(ConditionVariable* variable);
private:
ConditionVariable* fVariable;
Thread* fThread;
status_t fWaitStatus;
friend struct ConditionVariable;
};
struct ConditionVariable {
public:
void Init(const void* object,
const char* objectType);
// for anonymous (unpublished) cvars
void Publish(const void* object,
const char* objectType);
void Unpublish(bool schedulerLocked = false);
inline void NotifyOne(bool schedulerLocked = false,
status_t result = B_OK);
inline void NotifyAll(bool schedulerLocked = false,
status_t result = B_OK);
static void NotifyOne(const void* object,
bool schedulerLocked = false,
status_t result = B_OK);
static void NotifyAll(const void* object,
bool schedulerLocked = false,
status_t result = B_OK);
// (both methods) caller must ensure that
// the variable is not unpublished
// concurrently
void Add(ConditionVariableEntry* entry);
status_t Wait(uint32 flags = 0, bigtime_t timeout = 0);
// all-in one, i.e. doesn't need a
// ConditionVariableEntry
const void* Object() const { return fObject; }
const char* ObjectType() const { return fObjectType; }
static void ListAll();
void Dump() const;
private:
void _Notify(bool all, bool schedulerLocked,
status_t result);
void _NotifyLocked(bool all, status_t result);
protected:
typedef DoublyLinkedList<ConditionVariableEntry> EntryList;
const void* fObject;
const char* fObjectType;
EntryList fEntries;
ConditionVariable* fNext;
friend struct ConditionVariableEntry;
friend struct ConditionVariableHashDefinition;
};
#if KDEBUG
inline
ConditionVariableEntry::ConditionVariableEntry()
: fVariable(NULL)
{
}
inline
ConditionVariableEntry::~ConditionVariableEntry()
{
if (fVariable != NULL) {
panic("Destroying condition variable entry %p, but it's still "
"attached to variable %p\n", this, fVariable);
}
}
#endif
inline void
ConditionVariable::NotifyOne(bool schedulerLocked, status_t result)
{
_Notify(false, schedulerLocked, result);
}
inline void
ConditionVariable::NotifyAll(bool schedulerLocked, status_t result)
{
_Notify(true, schedulerLocked, result);
}
extern "C" {
#endif // __cplusplus
extern void condition_variable_init();
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* _KERNEL_CONDITION_VARIABLE_H */