haiku/headers/private/interface
Axel Dörfler 34597b9215 Moved WindowInfo.h from private/app to private/interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:33:13 +00:00
..
BMCPrivate.h MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
ClientFontList.h added missing newline 2004-06-12 19:57:20 +00:00
clipping.h Reverted to the original comment, as I had worked on an older version of this file. 2004-08-25 07:36:57 +00:00
ColorTools.h Added ColorTools and ColumnListView from Vision cvs repository 2004-09-16 20:42:34 +00:00
ColumnListView.h Added ColorTools and ColumnListView from Vision cvs repository 2004-09-16 20:42:34 +00:00
input_globals.h added a function signature 2004-07-29 13:33:51 +00:00
MenuPrivate.h Added a header with menu actions defines 2005-06-07 13:34:50 +00:00
MenuWindow.h Updated header 2005-01-04 13:00:33 +00:00
moreUTF8.h MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
PictureProtocol.h Tweaked a def to remove a conflict with Accelerant.h 2003-11-22 00:43:16 +00:00
pr_server.h Added macro. 2002-12-09 04:33:55 +00:00
PrivateScreen.h RetraceSemaphore() doesn't need to be public 2005-06-25 05:40:59 +00:00
R5_AppServerLink.h Needs to include the R5_Session.h 2003-09-19 19:42:52 +00:00
R5_Session.h Added a BDirectWindow implementation which works with BeOS R5 (at least, with the Chart demo app) 2003-09-18 13:39:39 +00:00
RegionSupport.h Undid a change from r12937 to fix building libbe.so 2005-06-05 01:15:26 +00:00
TextInput.h Fixes 2003-06-16 07:27:24 +00:00
TextViewSupportBuffer.h Added a debugger call in case the reallocation fails. 2004-11-04 08:53:46 +00:00
TPicture.h Checkin for Marc Flerackers 2003-03-21 11:12:54 +00:00
truncate_string.h huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map 2005-06-03 19:50:30 +00:00
ViewAux.h Doh, two times in a row... forgot to update ViewAux.h. 2005-06-29 00:22:01 +00:00
WidthBuffer.h another build fix 2004-06-20 17:43:32 +00:00
WindowAux.h fixed some pretty bad bugs that prevented menus from working (they now do): The BMessage* in AddShortcut is taken in responsibility by the BWindow, so we cannot directly use the message from BMenuItem, the be_app was locked in InitData but never unlocked, it fixes BMenus only working once, and who knows what else it fixes. A little cleanup with _BCmdKey usage, also note that it is inefficient to RemoveItem()s from a list in the destructor of any class using a BList as data container! Simply delete the items and be done with it. The BList destructor will take care of the rest and free its storage in one go. 2005-06-07 13:19:28 +00:00
WindowInfo.h Moved WindowInfo.h from private/app to private/interface. 2005-07-05 20:33:13 +00:00
WindowPrivate.h As it turns out, window_info::type is really the window's "feel". 2005-07-05 20:28:40 +00:00
ZombieReplicantView.h Adding some more or less complete classes from Marc Flerackers 2004-06-29 12:20:32 +00:00