haiku/src/servers/app/DebugInfoManager.cpp
Stephan Aßmus 5211328a37 turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 13:38:22 +00:00

68 lines
1.2 KiB
C++

/*
* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Class used to manage global access to on-screen debugging info
* in the RootLayer class.
*
*/
#include "RootLayer.h"
#include "DebugInfoManager.h"
// init globals
DebugInfoManager*
DebugInfoManager::sDefaultInstance = NULL;
#if ON_SCREEN_DEBUGGING_INFO
char* gDebugString = new char[2048];
#endif
// destructor
DebugInfoManager::~DebugInfoManager()
{
}
// Default
DebugInfoManager*
DebugInfoManager::Default()
{
if (!sDefaultInstance)
sDefaultInstance = new DebugInfoManager();
return sDefaultInstance;
}
// AddInfo
void
DebugInfoManager::AddInfo(const char* string)
{
#if ON_SCREEN_DEBUGGING_INFO
if (fRootLayer) {
fRootLayer->AddDebugInfo(string);
}
#endif // ON_SCREEN_DEBUGGING_INFO
}
// constructor
DebugInfoManager::DebugInfoManager()
#if ON_SCREEN_DEBUGGING_INFO
: fRootLayer(NULL)
{
gDebugString[0] = 0;
}
#else
{
}
#endif // ON_SCREEN_DEBUGGING_INFO
#if ON_SCREEN_DEBUGGING_INFO
// SetRootLayer
void
DebugInfoManager::SetRootLayer(RootLayer* layer)
{
fRootLayer = layer;
}
#endif // ON_SCREEN_DEBUGGING_INFO