haiku/headers/libs/agg/agg_bspline.h
Stephan Aßmus e39da397f5 * long overdue update to AGG 2.4
* removed the useless parts of AGG (which are only needed for the
  interactive examples)
* make sure to jam -a libagg.a to solve any linking issues


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-14 14:30:17 +00:00

77 lines
2.6 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
//
// class bspline
//
//----------------------------------------------------------------------------
#ifndef AGG_BSPLINE_INCLUDED
#define AGG_BSPLINE_INCLUDED
#include "agg_array.h"
namespace agg
{
//----------------------------------------------------------------bspline
// A very simple class of Bi-cubic Spline interpolation.
// First call init(num, x[], y[]) where num - number of source points,
// x, y - arrays of X and Y values respectively. Here Y must be a function
// of X. It means that all the X-coordinates must be arranged in the ascending
// order.
// Then call get(x) that calculates a value Y for the respective X.
// The class supports extrapolation, i.e. you can call get(x) where x is
// outside the given with init() X-range. Extrapolation is a simple linear
// function.
//
// See Implementation agg_bspline.cpp
//------------------------------------------------------------------------
class bspline
{
public:
bspline();
bspline(int num);
bspline(int num, const double* x, const double* y);
void init(int num);
void add_point(double x, double y);
void prepare();
void init(int num, const double* x, const double* y);
double get(double x) const;
double get_stateful(double x) const;
private:
bspline(const bspline&);
const bspline& operator = (const bspline&);
static void bsearch(int n, const double *x, double x0, int *i);
double extrapolation_left(double x) const;
double extrapolation_right(double x) const;
double interpolation(double x, int i) const;
int m_max;
int m_num;
double* m_x;
double* m_y;
pod_array<double> m_am;
mutable int m_last_idx;
};
}
#endif