haiku/headers/private/kernel/util/AVLTreeBase.h
Adrien Destugues c5e9dd9b68 Fix btrfs_shell build
The hacks to still use actual system headers for zlib didn't quite work.

- Define Z_SOLO, which makes zlib build without any system include
- Remove use of std::max and #include <algorithm> from AVLTree
- Do not include DebugSupport.h because it uses system headers
- Do not include uuid.h and define just what we need

Now it's possible to compile the btrfs_shell on Linux.

Change-Id: I74a14b5f6804db45ab5a9f582ab493d696376fd3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2098
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-01-25 11:58:15 +00:00

210 lines
4.0 KiB
C++

/*
* Copyright 2003-2009, Ingo Weinhold <ingo_weinhold@gmx.de>.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_UTIL_AVL_TREE_BASE_H
#define _KERNEL_UTIL_AVL_TREE_BASE_H
#ifndef FS_SHELL
# include <SupportDefs.h>
#else
# include "fssh_api_wrapper.h"
#endif
class AVLTreeIterator;
struct AVLTreeNode {
AVLTreeNode* parent;
AVLTreeNode* left;
AVLTreeNode* right;
int balance_factor;
};
class AVLTreeCompare {
public:
virtual ~AVLTreeCompare();
virtual int CompareKeyNode(const void* key,
const AVLTreeNode* node) = 0;
virtual int CompareNodes(const AVLTreeNode* node1,
const AVLTreeNode* node2) = 0;
};
class AVLTreeBase {
public:
AVLTreeBase(AVLTreeCompare* compare);
~AVLTreeBase();
inline int Count() const { return fNodeCount; }
inline bool IsEmpty() const { return (fNodeCount == 0); }
void MakeEmpty();
inline AVLTreeNode* Root() const { return fRoot; }
AVLTreeNode* LeftMost(AVLTreeNode* node) const;
AVLTreeNode* RightMost(AVLTreeNode* node) const;
AVLTreeNode* Previous(AVLTreeNode* node) const;
AVLTreeNode* Next(AVLTreeNode* node) const;
inline AVLTreeIterator GetIterator() const;
inline AVLTreeIterator GetIterator(AVLTreeNode* node) const;
AVLTreeNode* Find(const void* key) const;
AVLTreeNode* FindClosest(const void* key, bool less) const;
status_t Insert(AVLTreeNode* element);
AVLTreeNode* Remove(const void* key);
bool Remove(AVLTreeNode* element);
void CheckTree() const;
private:
enum {
NOT_FOUND = -3,
DUPLICATE = -2,
NO_MEMORY = -1,
OK = 0,
HEIGHT_CHANGED = 1,
LEFT = -1,
BALANCED = 0,
RIGHT = 1,
};
// rotations
void _RotateRight(AVLTreeNode** nodeP);
void _RotateLeft(AVLTreeNode** nodeP);
// insert
int _BalanceInsertLeft(AVLTreeNode** node);
int _BalanceInsertRight(AVLTreeNode** node);
int _Insert(AVLTreeNode* nodeToInsert);
// remove
int _BalanceRemoveLeft(AVLTreeNode** node);
int _BalanceRemoveRight(AVLTreeNode** node);
int _RemoveRightMostChild(AVLTreeNode** node,
AVLTreeNode** foundNode);
int _Remove(AVLTreeNode* node);
int _CheckTree(AVLTreeNode* parent,
AVLTreeNode* node, int& _nodeCount) const;
AVLTreeNode* fRoot;
int fNodeCount;
AVLTreeCompare* fCompare;
};
// AVLTreeIterator
class AVLTreeIterator {
public:
inline AVLTreeIterator()
:
fParent(NULL),
fCurrent(NULL),
fNext(NULL)
{
}
inline AVLTreeIterator(const AVLTreeIterator& other)
:
fParent(other.fParent),
fCurrent(other.fCurrent),
fNext(other.fNext)
{
}
inline AVLTreeNode* Current() const
{
return fCurrent;
}
inline bool HasNext() const
{
return fNext;
}
inline AVLTreeNode* Next()
{
fCurrent = fNext;
if (fNext)
fNext = fParent->Next(fNext);
return fCurrent;
}
inline AVLTreeNode* Previous()
{
if (fCurrent) {
fNext = fCurrent;
fCurrent = fParent->Previous(fCurrent);
} else if (fNext)
fCurrent = fParent->Previous(fNext);
return fCurrent;
}
inline AVLTreeNode* Remove()
{
if (!fCurrent)
return NULL;
AVLTreeNode* node = fCurrent;
fCurrent = NULL;
return (const_cast<AVLTreeBase*>(fParent)->Remove(node) ? node : NULL);
}
inline AVLTreeIterator& operator=(const AVLTreeIterator& other)
{
fParent = other.fParent;
fCurrent = other.fCurrent;
fNext = other.fNext;
return *this;
}
private:
inline AVLTreeIterator(const AVLTreeBase* parent, AVLTreeNode* current,
AVLTreeNode* next)
:
fParent(parent),
fCurrent(current),
fNext(next)
{
}
protected:
friend class AVLTreeBase;
const AVLTreeBase* fParent;
AVLTreeNode* fCurrent;
AVLTreeNode* fNext;
};
// GetIterator
inline AVLTreeIterator
AVLTreeBase::GetIterator() const
{
return AVLTreeIterator(this, NULL, LeftMost(fRoot));
}
// GetIterator
inline AVLTreeIterator
AVLTreeBase::GetIterator(AVLTreeNode* node) const
{
return AVLTreeIterator(this, node, Next(node));
}
#endif // _KERNEL_UTIL_AVL_TREE_BASE_H