haiku/headers/private/graphics/ati/DriverInterface.h

235 lines
6.0 KiB
C

/*
Copyright 2007-2009 Haiku, Inc. All rights reserved.
Distributed under the terms of the MIT license.
Authors:
Gerald Zajac 2007-2009
*/
#ifndef DRIVERINTERFACE_H
#define DRIVERINTERFACE_H
#include <Accelerant.h>
#include <GraphicsDefs.h>
#include <Drivers.h>
#include <edid.h>
// This file contains info that is shared between the kernel driver and the
// accelerant, and info that is shared among the source files of the accelerant.
#define ENABLE_DEBUG_TRACE // if defined, turns on debug output to syslog
#define ARRAY_SIZE(a) (int(sizeof(a) / sizeof(a[0]))) // get number of elements in an array
struct Benaphore {
sem_id sem;
int32 count;
status_t Init(const char* name)
{
count = 0;
sem = create_sem(0, name);
return sem < 0 ? sem : B_OK;
}
status_t Acquire()
{
if (atomic_add(&count, 1) > 0)
return acquire_sem(sem);
return B_OK;
}
status_t Release()
{
if (atomic_add(&count, -1) > 1)
return release_sem(sem);
return B_OK;
}
void Delete() { delete_sem(sem); }
};
enum {
ATI_GET_SHARED_DATA = B_DEVICE_OP_CODES_END + 123,
ATI_DEVICE_NAME,
ATI_GET_EDID,
ATI_RUN_INTERRUPTS,
ATI_SET_VESA_DISPLAY_MODE
};
// Chip type numbers. These are used to group the chips into related
// groups. See table chipTable in driver.c
// Note that the order of the Mach64 chip types must not be changed because
// < or > comparisons of the chip types are made. They should be in the order
// of the evolution of the chips.
enum ChipType {
ATI_NONE = 0,
MACH64_264VT,
MACH64_264GT,
MACH64_264VTB,
MACH64_264GTB,
MACH64_264VT3,
MACH64_264GTDVD,
MACH64_264LT,
MACH64_264VT4,
MACH64_264GT2C,
MACH64_264GTPRO,
MACH64_264LTPRO,
MACH64_264XL,
MACH64_MOBILITY,
Mach64_ChipsEnd, // marks end of Mach64's
RAGE128_GL,
RAGE128_MOBILITY,
RAGE128_PRO_GL,
RAGE128_PRO_VR,
RAGE128_PRO_ULTRA,
RAGE128_VR,
};
#define MACH64_FAMILY(chipType) (chipType < Mach64_ChipsEnd)
#define RAGE128_FAMILY(chipType) (chipType > Mach64_ChipsEnd)
enum MonitorType {
MT_VGA, // monitor with analog VGA interface
MT_DVI, // monitor with DVI interface
MT_LAPTOP // laptop video display
};
// Mach64 parameters for computing register vaules and other parameters.
struct M64_Params {
// Clock parameters
uint8 clockNumberToProgram; // obtained from video BIOS
uint32 maxPixelClock; // obtained from video BIOS
int refFreq; // obtained from video BIOS
int refDivider; // obtained from video BIOS
uint8 xClkPostDivider;
uint8 xClkRefDivider;
uint16 xClkPageFaultDelay;
uint16 xClkMaxRASDelay;
uint16 displayFIFODepth;
uint16 displayLoopLatency;
uint8 vClkPostDivider;
uint8 vClkFeedbackDivider;
};
struct R128_PLLParams {
uint16 reference_freq;
uint16 reference_div;
uint32 min_pll_freq;
uint32 max_pll_freq;
uint16 xclk;
};
struct R128_RAMSpec { // All values in XCLKS
int memReadLatency; // Memory Read Latency
int memBurstLen; // Memory Burst Length
int rasToCasDelay; // RAS to CAS delay
int rasPercentage; // RAS percentage
int writeRecovery; // Write Recovery
int casLatency; // CAS Latency
int readToWriteDelay; // Read to Write Delay
int loopLatency; // Loop Latency
int loopFudgeFactor; // Add to memReadLatency to get loopLatency
char *name;
};
struct VesaMode {
uint16 mode; // VESA mode number
uint16 width;
uint16 height;
uint8 bitsPerPixel;
};
struct DisplayModeEx : display_mode {
uint8 bitsPerPixel;
uint16 bytesPerRow; // number of bytes in one line/row
};
struct SharedInfo {
// Device ID info.
uint16 vendorID; // PCI vendor ID, from pci_info
uint16 deviceID; // PCI device ID, from pci_info
uint8 revision; // PCI device revsion, from pci_info
ChipType chipType; // indicates group in which chip belongs (a group has similar functionality)
char chipName[32]; // user recognizable name of chip
bool bAccelerantInUse; // true = accelerant has been initialized
bool bInterruptAssigned; // card has a useable interrupt assigned to it
sem_id vertBlankSem; // vertical blank semaphore; if < 0, there is no semaphore
// Memory mappings.
area_id regsArea; // area_id for the memory mapped registers. It will
// be cloned into accelerant's address space.
area_id videoMemArea; // video memory area_id. The addresses are shared with all teams.
void* videoMemAddr; // video memory addr as viewed from virtual memory
void* videoMemPCI; // video memory addr as viewed from the PCI bus (for DMA)
uint32 videoMemSize; // video memory size in bytes.
uint32 cursorOffset; // offset of cursor in video memory
uint32 frameBufferOffset; // offset of frame buffer in video memory
uint32 maxFrameBufferSize; // max available video memory for frame buffer
// Color spaces supported by current video chip/driver.
color_space colorSpaces[6];
uint32 colorSpaceCount; // number of color spaces in array colorSpaces
// List of screen modes.
area_id modeArea; // area containing list of display modes the driver supports
uint32 modeCount; // number of display modes in the list
DisplayModeEx displayMode; // current display mode configuration
// List of VESA modes supported by current chip.
uint32 vesaModeTableOffset; // offset of table in shared info
uint32 vesaModeCount;
uint16 cursorHotX; // Cursor hot spot. Top left corner of the cursor
uint16 cursorHotY; // is 0,0
edid1_info edidInfo;
bool bHaveEDID; // true = EDID info from device is in edidInfo
Benaphore engineLock; // for serializing access to the acceleration engine
MonitorType displayType;
uint16 panelX; // laptop LCD width
uint16 panelY; // laptop LCD height
uint16 panelPowerDelay;
// Data members for Mach64 chips.
//-------------------------------
M64_Params m64Params; // parameters for Mach64 chips
// Data members for Rage128 chips.
//--------------------------------
R128_RAMSpec r128MemSpec; // Rage128 memory timing spec's
R128_PLLParams r128PLLParams; // Rage128 PLL parameters from video BIOS ROM
uint32 r128_dpGuiMasterCntl; // flags for accelerated drawing
};
#endif // DRIVERINTERFACE_H