haiku/headers/os/support/String.h
Ingo Weinhold a928c3f001 operation <<(): Use the standard types [unsigned] long [long] instead of
[u]int32 and [u]int64 to avoid clashes with the int/unsigned int versions.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-14 01:07:16 +00:00

583 lines
16 KiB
C++

/*
* Copyright 2001-2010, Haiku Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef __BSTRING__
#define __BSTRING__
#include <BeBuild.h>
#include <SupportDefs.h>
#include <string.h>
class BStringRef;
class BString {
public:
BString();
BString(const char* string);
BString(const BString& string);
BString(const char* string, int32 maxLength);
~BString();
// Access
const char* String() const;
int32 Length() const;
int32 CountChars() const;
int32 CountBytes(int32 fromCharOffset,
int32 charCount) const;
bool IsEmpty() const;
// Assignment
BString& operator=(const BString& string);
BString& operator=(const char* string);
BString& operator=(char c);
BString& SetTo(const char* string);
BString& SetTo(const char* string, int32 maxLength);
BString& SetTo(const BString& string);
BString& Adopt(BString& from);
BString& SetTo(const BString& string, int32 maxLength);
BString& Adopt(BString& from, int32 maxLength);
BString& SetTo(char c, int32 count);
BString& SetToChars(const char* string, int32 charCount);
BString& SetToChars(const BString& string, int32 charCount);
BString& AdoptChars(BString& from, int32 charCount);
BString& SetToFormat(const char* format, ...);
// Substring copying
BString& CopyInto(BString& into, int32 fromOffset,
int32 length) const;
void CopyInto(char* into, int32 fromOffset,
int32 length) const;
BString& CopyCharsInto(BString& into, int32 fromCharOffset,
int32 charCount) const;
bool CopyCharsInto(char* into, int32* intoLength,
int32 fromCharOffset, int32 charCount) const;
// Appending
BString& operator+=(const BString& string);
BString& operator+=(const char* string);
BString& operator+=(char c);
BString& Append(const BString& string);
BString& Append(const char* string);
BString& Append(const BString& string, int32 length);
BString& Append(const char* string, int32 length);
BString& Append(char c, int32 count);
BString& AppendChars(const BString& string, int32 charCount);
BString& AppendChars(const char* string, int32 charCount);
// Prepending
BString& Prepend(const char* string);
BString& Prepend(const BString& string);
BString& Prepend(const char* string, int32 length);
BString& Prepend(const BString& string, int32 length);
BString& Prepend(char c, int32 count);
BString& PrependChars(const char* string, int32 charCount);
BString& PrependChars(const BString& string,
int32 charCount);
// Inserting
BString& Insert(const char* string, int32 position);
BString& Insert(const char* string, int32 length,
int32 position);
BString& Insert(const char* string, int32 fromOffset,
int32 length, int32 position);
BString& Insert(const BString& string, int32 position);
BString& Insert(const BString& string, int32 length,
int32 position);
BString& Insert(const BString& string, int32 fromOffset,
int32 length, int32 position);
BString& Insert(char c, int32 count, int32 position);
BString& InsertChars(const char* string, int32 charPosition);
BString& InsertChars(const char* string, int32 charCount,
int32 charPosition);
BString& InsertChars(const char* string,
int32 fromCharOffset, int32 charCount,
int32 charPosition);
BString& InsertChars(const BString& string,
int32 charPosition);
BString& InsertChars(const BString& string, int32 charCount,
int32 charPosition);
BString& InsertChars(const BString& string,
int32 fromCharOffset, int32 charCount,
int32 charPosition);
// Removing
BString& Truncate(int32 newLength, bool lazy = true);
BString& TruncateChars(int32 newCharCount, bool lazy = true);
BString& Remove(int32 from, int32 length);
BString& RemoveChars(int32 fromCharOffset, int32 charCount);
BString& RemoveFirst(const BString& string);
BString& RemoveLast(const BString& string);
BString& RemoveAll(const BString& string);
BString& RemoveFirst(const char* string);
BString& RemoveLast(const char* string);
BString& RemoveAll(const char* string);
BString& RemoveSet(const char* setOfBytesToRemove);
BString& RemoveCharsSet(const char* setOfCharsToRemove);
BString& MoveInto(BString& into, int32 from, int32 length);
void MoveInto(char* into, int32 from, int32 length);
BString& MoveCharsInto(BString& into, int32 fromCharOffset,
int32 charCount);
bool MoveCharsInto(char* into, int32* intoLength,
int32 fromCharOffset, int32 charCount);
// Compare functions
bool operator<(const BString& string) const;
bool operator<=(const BString& string) const;
bool operator==(const BString& string) const;
bool operator>=(const BString& string) const;
bool operator>(const BString& string) const;
bool operator!=(const BString& string) const;
bool operator<(const char* string) const;
bool operator<=(const char* string) const;
bool operator==(const char* string) const;
bool operator>=(const char* string) const;
bool operator>(const char* string) const;
bool operator!=(const char* string) const;
operator const char*() const;
// strcmp()-style compare functions
int Compare(const BString& string) const;
int Compare(const char* string) const;
int Compare(const BString& string, int32 length) const;
int Compare(const char* string, int32 length) const;
int CompareChars(const BString& string,
int32 charCount) const;
int CompareChars(const char* string,
int32 charCount) const;
int ICompare(const BString& string) const;
int ICompare(const char* string) const;
int ICompare(const BString& string, int32 length) const;
int ICompare(const char* string, int32 length) const;
// Searching
int32 FindFirst(const BString& string) const;
int32 FindFirst(const char* string) const;
int32 FindFirst(const BString& string,
int32 fromOffset) const;
int32 FindFirst(const char* string,
int32 fromOffset) const;
int32 FindFirst(char c) const;
int32 FindFirst(char c, int32 fromOffset) const;
int32 FindFirstChars(const BString& string,
int32 fromCharOffset) const;
int32 FindFirstChars(const char* string,
int32 fromCharOffset) const;
int32 FindLast(const BString& string) const;
int32 FindLast(const char* string) const;
int32 FindLast(const BString& string,
int32 beforeOffset) const;
int32 FindLast(const char* string,
int32 beforeOffset) const;
int32 FindLast(char c) const;
int32 FindLast(char c, int32 beforeOffset) const;
int32 FindLastChars(const BString& string,
int32 beforeCharOffset) const;
int32 FindLastChars(const char* string,
int32 beforeCharOffset) const;
int32 IFindFirst(const BString& string) const;
int32 IFindFirst(const char* string) const;
int32 IFindFirst(const BString& string,
int32 fromOffset) const;
int32 IFindFirst(const char* string,
int32 fromOffset) const;
int32 IFindLast(const BString& string) const;
int32 IFindLast(const char* string) const;
int32 IFindLast(const BString& string,
int32 beforeOffset) const;
int32 IFindLast(const char* string,
int32 beforeOffset) const;
// Replacing
BString& ReplaceFirst(char replaceThis, char withThis);
BString& ReplaceLast(char replaceThis, char withThis);
BString& ReplaceAll(char replaceThis, char withThis,
int32 fromOffset = 0);
BString& Replace(char replaceThis, char withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& ReplaceFirst(const char* replaceThis,
const char* withThis);
BString& ReplaceLast(const char* replaceThis,
const char* withThis);
BString& ReplaceAll(const char* replaceThis,
const char* withThis, int32 fromOffset = 0);
BString& Replace(const char* replaceThis,
const char* withThis, int32 maxReplaceCount,
int32 fromOffset = 0);
BString& ReplaceAllChars(const char* replaceThis,
const char* withThis, int32 fromCharOffset);
BString& ReplaceChars(const char* replaceThis,
const char* withThis, int32 maxReplaceCount,
int32 fromCharOffset);
BString& IReplaceFirst(char replaceThis, char withThis);
BString& IReplaceLast(char replaceThis, char withThis);
BString& IReplaceAll(char replaceThis, char withThis,
int32 fromOffset = 0);
BString& IReplace(char replaceThis, char withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& IReplaceFirst(const char* replaceThis,
const char* withThis);
BString& IReplaceLast(const char* replaceThis,
const char* withThis);
BString& IReplaceAll(const char* replaceThis,
const char* withThis, int32 fromOffset = 0);
BString& IReplace(const char* replaceThis,
const char* withThis, int32 maxReplaceCount,
int32 fromOffset = 0);
BString& ReplaceSet(const char* setOfBytes, char with);
BString& ReplaceSet(const char* setOfBytes,
const char* with);
BString& ReplaceCharsSet(const char* setOfChars,
const char* with);
// Unchecked char access
char operator[](int32 index) const;
#if __GNUC__ > 3
BStringRef operator[](int32 index);
#else
char& operator[](int32 index);
#endif
// Checked char access
char ByteAt(int32 index) const;
const char* CharAt(int32 charIndex, int32* bytes = NULL) const;
bool CharAt(int32 charIndex, char* buffer,
int32* bytes) const;
// Fast low-level manipulation
char* LockBuffer(int32 maxLength);
BString& UnlockBuffer(int32 length = -1);
// Upercase <-> Lowercase
BString& ToLower();
BString& ToUpper();
BString& Capitalize();
BString& CapitalizeEachWord();
// Escaping and De-escaping
BString& CharacterEscape(const char* original,
const char* setOfCharsToEscape,
char escapeWith);
BString& CharacterEscape(const char* setOfCharsToEscape,
char escapeWith);
BString& CharacterDeescape(const char* original,
char escapeChar);
BString& CharacterDeescape(char escapeChar);
// Trimming
BString& Trim();
// Insert
BString& operator<<(const char* string);
BString& operator<<(const BString& string);
BString& operator<<(char c);
BString& operator<<(int value);
BString& operator<<(unsigned int value);
BString& operator<<(unsigned long value);
BString& operator<<(long value);
BString& operator<<(unsigned long long value);
BString& operator<<(long long value);
// float output hardcodes %.2f style formatting
BString& operator<<(float value);
private:
class PosVect;
friend class BStringRef;
// Management
status_t _MakeWritable();
status_t _MakeWritable(int32 length, bool copy);
static char* _Allocate(int32 length);
char* _Resize(int32 length);
void _Init(const char* src, int32 length);
char* _Clone(const char* data, int32 length);
char* _OpenAtBy(int32 offset, int32 length);
char* _ShrinkAtBy(int32 offset, int32 length);
// Data
void _SetLength(int32 length);
bool _DoAppend(const char* string, int32 length);
bool _DoPrepend(const char* string, int32 length);
bool _DoInsert(const char* string, int32 offset,
int32 length);
// Search
int32 _ShortFindAfter(const char* string,
int32 length) const;
int32 _FindAfter(const char* string, int32 offset,
int32 length) const;
int32 _IFindAfter(const char* string, int32 offset,
int32 length) const;
int32 _FindBefore(const char* string, int32 offset,
int32 length) const;
int32 _IFindBefore(const char* string, int32 offset,
int32 length) const;
// Escape
BString& _DoCharacterEscape(const char* string,
const char *setOfCharsToEscape, char escapeChar);
BString& _DoCharacterDeescape(const char* string,
char escapeChar);
// Replace
BString& _DoReplace(const char* findThis,
const char* replaceWith, int32 maxReplaceCount,
int32 fromOffset, bool ignoreCase);
void _ReplaceAtPositions(const PosVect* positions,
int32 searchLength, const char* with,
int32 withLength);
private:
vint32& _ReferenceCount();
const vint32& _ReferenceCount() const;
bool _IsShareable() const;
void _FreePrivateData();
char* fPrivateData;
};
// Commutative compare operators
bool operator<(const char* a, const BString& b);
bool operator<=(const char* a, const BString& b);
bool operator==(const char* a, const BString& b);
bool operator>(const char* a, const BString& b);
bool operator>=(const char* a, const BString& b);
bool operator!=(const char* a, const BString& b);
// Non-member compare for sorting, etc.
int Compare(const BString& a, const BString& b);
int ICompare(const BString& a, const BString& b);
int Compare(const BString* a, const BString* b);
int ICompare(const BString* a, const BString* b);
inline int32
BString::Length() const
{
// the most significant bit is reserved; accessing
// it in any way will cause the computer to explode
return fPrivateData ? (*(((int32 *)fPrivateData) - 1) & 0x7fffffff) : 0;
}
inline bool
BString::IsEmpty() const
{
return !Length();
}
inline const char*
BString::String() const
{
if (!fPrivateData)
return "";
return fPrivateData;
}
inline BString &
BString::SetTo(const char* string)
{
return operator=(string);
}
inline char
BString::operator[](int32 index) const
{
return fPrivateData[index];
}
inline char
BString::ByteAt(int32 index) const
{
if (!fPrivateData || index < 0 || index >= Length())
return 0;
return fPrivateData[index];
}
inline BString &
BString::operator+=(const BString &string)
{
_DoAppend(string.String(), string.Length());
return *this;
}
inline BString &
BString::Append(const BString &string)
{
_DoAppend(string.String(), string.Length());
return *this;
}
inline BString &
BString::Append(const char* string)
{
return operator+=(string);
}
inline bool
BString::operator==(const BString &string) const
{
return strcmp(String(), string.String()) == 0;
}
inline bool
BString::operator<(const BString &string) const
{
return strcmp(String(), string.String()) < 0;
}
inline bool
BString::operator<=(const BString &string) const
{
return strcmp(String(), string.String()) <= 0;
}
inline bool
BString::operator>=(const BString &string) const
{
return strcmp(String(), string.String()) >= 0;
}
inline bool
BString::operator>(const BString &string) const
{
return strcmp(String(), string.String()) > 0;
}
inline bool
BString::operator!=(const BString &string) const
{
return strcmp(String(), string.String()) != 0;
}
inline bool
BString::operator!=(const char* string) const
{
return !operator==(string);
}
inline
BString::operator const char*() const
{
return String();
}
inline bool
operator<(const char *str, const BString &string)
{
return string > str;
}
inline bool
operator<=(const char *str, const BString &string)
{
return string >= str;
}
inline bool
operator==(const char *str, const BString &string)
{
return string == str;
}
inline bool
operator>(const char *str, const BString &string)
{
return string < str;
}
inline bool
operator>=(const char *str, const BString &string)
{
return string <= str;
}
inline bool
operator!=(const char *str, const BString &string)
{
return string != str;
}
// #pragma mark - BStringRef
class BStringRef {
public:
BStringRef(BString& string, int32 position);
~BStringRef() {}
operator char() const;
char* operator&();
const char* operator&() const;
BStringRef& operator=(char c);
BStringRef& operator=(const BStringRef& rc);
private:
BString& fString;
int32 fPosition;
};
#endif // __BSTRING__