a3d04b0ebc
Added a number of new files to server app_server now included in the build git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2524 a95241bf-73f2-0310-859d-f6bbb57e9c96
85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: AppServer.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: main manager object for the app_server
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//
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//------------------------------------------------------------------------------
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#include "AppServer.h"
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#include "ServerConfig.h"
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AppServer::AppServer(void)
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{
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}
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AppServer::~AppServer(void)
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{
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}
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int32 AppServer::PollerThread(void *data)
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{
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return 0;
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}
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int32 AppServer::PicassoThread(void *data)
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{
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return 0;
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}
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thread_id AppServer::Run(void)
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{
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return 0;
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}
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void AppServer::MainLoop(void)
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{
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}
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bool AppServer::LoadDecorator(const char *path)
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{
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return false;
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}
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void AppServer::DispatchMessage(int32 code, int8 *buffer)
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{
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}
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void AppServer::Broadcast(int32 code)
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{
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}
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void AppServer::HandleKeyMessage(int32 code, int8 *buffer)
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{
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}
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int main( int argc, char** argv )
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{
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// There can be only one....
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if(find_port(SERVER_PORT_NAME)!=B_NAME_NOT_FOUND)
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return -1;
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AppServer *app_server = new AppServer();
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app_server->Run();
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delete app_server;
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return 0;
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}
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