44a4bc5fd6
Each TCPEndpoint has two BufferQueue members, one for the send queue and one for the receive queue. If DEBUG_BUFFER_QUEUE is enabled, then most methods of BufferQueue call BufferQueue::Verify(), sometimes twice. This member function performs some sanity checking which requires iterating through every net_buffer in the queue. Disabling this in a debug build improved throughput by a factor of 5x over the loopback interface on my laptop. Using iperf the measured throughput went from 900Mbps to around 4.8Gbps. This patch turns this sanity checking off for release builds. * Rename DEBUG_BUFFER_QUEUE to DEBUG_TCP_BUFFER_QUEUE * Change the default in BufferQueue.h to disabled * Set DEBUG_TCP_BUFFER_QUEUE to KDEBUG_LEVEL_2 in kernel_debug_config.h Change-Id: I262dac5d7e2889d2942bbdcf6b667cc0cbafa4c8 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2780 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
150 lines
4.8 KiB
C
150 lines
4.8 KiB
C
#ifndef KERNEL_DEBUG_CONFIG_H
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#define KERNEL_DEBUG_CONFIG_H
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// Master switch:
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// 0: Disables all debug code that hasn't been enabled otherwise.
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// 1: Enables some lightweight debug code.
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// 2: Enables more debug code. Will impact performance.
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#define KDEBUG_LEVEL 2
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#define KDEBUG_LEVEL_2 (KDEBUG_LEVEL >= 2)
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#define KDEBUG_LEVEL_1 (KDEBUG_LEVEL >= 1)
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#define KDEBUG_LEVEL_0 (KDEBUG_LEVEL >= 0)
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// general kernel debugging
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// Enables kernel ASSERT()s and various checks, locking primitives aren't
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// benaphore-style.
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#define KDEBUG KDEBUG_LEVEL_2
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// Size of the heap used by the kernel debugger.
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#define KDEBUG_HEAP (64 * 1024)
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// Set to 0 to disable support for kernel breakpoints.
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#define KERNEL_BREAKPOINTS 1
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// Enables the debug syslog feature (accessing the previous syslog in the boot
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// loader) by default. Can be overridden in the boot loader menu.
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#define KDEBUG_ENABLE_DEBUG_SYSLOG KDEBUG_LEVEL_1
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// block/file cache
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// Enables debugger commands.
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#define DEBUG_BLOCK_CACHE KDEBUG_LEVEL_1
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// Enables checks that non-dirty blocks really aren't changed. Seriously
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// degrades performance when the block cache is used heavily.
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#define BLOCK_CACHE_DEBUG_CHANGED KDEBUG_LEVEL_2
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// Enables a global list of file maps and related debugger commands.
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#define DEBUG_FILE_MAP KDEBUG_LEVEL_1
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// heap / slab
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// Initialize newly allocated memory with something non zero.
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#define PARANOID_KERNEL_MALLOC KDEBUG_LEVEL_2
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// Check for double free, and fill freed memory with 0xdeadbeef.
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#define PARANOID_KERNEL_FREE KDEBUG_LEVEL_2
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// Validate sanity of the heap after each operation (slow!).
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#define PARANOID_HEAP_VALIDATION 0
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// Store size, thread and team info at the end of each allocation block.
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// Enables the "allocations*" debugger commands.
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#define KERNEL_HEAP_LEAK_CHECK 0
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// Enables the "allocations*" debugger commands for the slab.
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#define SLAB_ALLOCATION_TRACKING 0
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// interrupts
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// Adds statistics and unhandled counter per interrupts. Enables the "ints"
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// debugger command.
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#define DEBUG_INTERRUPTS KDEBUG_LEVEL_1
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// semaphores
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// Enables tracking of the last threads that acquired/released a semaphore.
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#define DEBUG_SEM_LAST_ACQUIRER KDEBUG_LEVEL_1
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// SMP
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// Enables spinlock caller debugging. When acquiring a spinlock twice on a
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// non-SMP machine, this will give a clue who locked it the first time.
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// Furthermore (also on SMP machines) the "spinlock" debugger command will be
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// available.
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#define DEBUG_SPINLOCKS KDEBUG_LEVEL_2
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#define DEBUG_SPINLOCK_LATENCIES 0
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// VM
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// Enables the vm_page::queue field, i.e. it is tracked which queue the page
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// should be in.
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#define DEBUG_PAGE_QUEUE 0
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// Enables the vm_page::access_count field, which is used to detect invalid
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// concurrent access to the page.
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#define DEBUG_PAGE_ACCESS KDEBUG_LEVEL_2
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// Enables a global list of all vm_cache structures.
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#define DEBUG_CACHE_LIST KDEBUG_LEVEL_2
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// Enables swap support.
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#define ENABLE_SWAP_SUPPORT 1
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// Use the selected allocator as generic memory allocator (malloc()/free()).
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#define USE_DEBUG_HEAP_FOR_MALLOC 0
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// Heap implementation with additional debugging facilities.
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#define USE_GUARDED_HEAP_FOR_MALLOC 0
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// Heap implementation that allocates memory so that the end of the
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// allocation always coincides with a page end and is followed by a guard
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// page which is marked non-present. Out of bounds access (both read and
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// write) therefore cause a crash (unhandled page fault). Note that this
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// allocator is neither speed nor space efficient, indeed it wastes huge
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// amounts of pages and address space so it is quite easy to hit limits.
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#define USE_SLAB_ALLOCATOR_FOR_MALLOC 1
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// Heap implementation based on the slab allocator (for production use).
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// Replace the object cache with the guarded heap to force debug features. Also
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// requires the use of the guarded heap for malloc.
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#define USE_GUARDED_HEAP_FOR_OBJECT_CACHE 0
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// Enables additional sanity checks in the slab allocator's memory manager.
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#define DEBUG_SLAB_MEMORY_MANAGER_PARANOID_CHECKS 0
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// Disables memory re-use in the guarded heap (freed memory is never reused and
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// stays invalid causing every access to crash). Note that this is a magnitude
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// more space inefficient than the guarded heap itself. Fully booting may not
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// work at all due to address space waste.
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#define DEBUG_GUARDED_HEAP_DISABLE_MEMORY_REUSE 0
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// When set limits the amount of available RAM (in MB).
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//#define LIMIT_AVAILABLE_MEMORY 256
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// Enables tracking of page allocations.
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#define VM_PAGE_ALLOCATION_TRACKING 0
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// Enables the (boot) system profiler for use with "profile -r"
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#define SYSTEM_PROFILER 0
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#define SYSTEM_PROFILE_SIZE 40 * 1024 * 1024
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#define SYSTEM_PROFILE_STACK_DEPTH 10
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#define SYSTEM_PROFILE_INTERVAL 10000
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// Network
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// Enables additional assertions in the tcp add-on.
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#define DEBUG_TCP_BUFFER_QUEUE KDEBUG_LEVEL_2
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#endif // KERNEL_DEBUG_CONFIG_H
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