haiku/headers/os/opengl/GL/glut.h
Alexander von Gluck IV c3eddfc068 GLUT: Relicense Mark Kilgard's GLUT components
* A copy of the email approving this change is
  in the LICENSE.txt file
* This clears up several concerns
* We now have permission to clean / update GLUT
  code and redistrubute its binaries.
* We have to ensure all of Mark's work is *not*
  GPL licensed as per his wishes.
2012-11-15 17:31:39 -06:00

762 lines
29 KiB
C

/*
* Copyright 1994-1997 Mark Kilgard, All rights reserved.
* Distributed under the terms of the MIT License.
*
* GPL licensing not permitted.
*
* Authors:
* Mark Kilgard
*/
#ifndef __glut_h__
#define __glut_h__
#include <GL/gl.h>
#include <GL/glu.h>
#if defined(__MINGW32__)
#include <GL/mesa_wgl.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32)
/* GLUT 3.7 now tries to avoid including <windows.h>
to avoid name space pollution, but Win32's <GL/gl.h>
needs APIENTRY and WINGDIAPI defined properly.
tjump@spgs.com contributes:
If users are building glut code on MS Windows, then they should
make sure they include windows.h early, let's not get into a
header definitions war since MS has proven it's capability to
change header dependencies w/o publishing they have done so.
So, let's not include windows.h here, as it's not really required and
MS own gl/gl.h *should* include it if the dependency is there. */
/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
in your compile preprocessor options. */
# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
# ifdef GLUT_USE_SGI_OPENGL
# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
# else
# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
# endif
# endif
/* To disable supression of annoying warnings about floats being promoted
to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
options. */
# ifndef GLUT_NO_WARNING_DISABLE
# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
# endif
/* Win32 has an annoying issue where there are multiple C run-time
libraries (CRTs). If the executable is linked with a different CRT
from the GLUT DLL, the GLUT DLL will not share the same CRT static
data seen by the executable. In particular, atexit callbacks registered
in the executable will not be called if GLUT calls its (different)
exit routine). GLUT is typically built with the
"/MD" option (the CRT with multithreading DLL support), but the Visual
C++ linker default is "/ML" (the single threaded CRT).
One workaround to this issue is requiring users to always link with
the same CRT as GLUT is compiled with. That requires users supply a
non-standard option. GLUT 3.7 has its own built-in workaround where
the executable's "exit" function pointer is covertly passed to GLUT.
GLUT then calls the executable's exit function pointer to ensure that
any "atexit" calls registered by the application are called if GLUT
needs to exit.
Note that the __glut*WithExit routines should NEVER be called directly.
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
/* XXX This is from Win32's <process.h> */
# if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__cdecl)
/* Define __cdecl for non-Microsoft compilers. */
# define __cdecl
# define GLUT_DEFINED___CDECL
# endif
# ifndef _CRTIMP
# ifdef _NTSDK
/* Definition compatible with NT SDK */
# define _CRTIMP
# else
/* Current definition */
# ifdef _DLL
# define _CRTIMP __declspec(dllimport)
# else
# define _CRTIMP
# endif
# endif
# define GLUT_DEFINED__CRTIMP
# endif
# ifndef GLUT_BUILDING_LIB
extern _CRTIMP void __cdecl exit(int);
# endif
/* GLUT callback calling convention for Win32. */
# define GLUTCALLBACK __cdecl
/* for callback/function pointer defs */
# define GLUTAPIENTRYV __cdecl
/* glut-win32 specific macros, defined to prevent collision with
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY
#endif
/* GLUT API entry point declarations for Win32. */
#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL)
# define GLUTAPI __declspec(dllexport)
#elif defined(_DLL)
# define GLUTAPI __declspec(dllimport)
#else
# define GLUTAPI extern
#endif
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
# pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define CALLBACK __stdcall
#if !defined(__MINGW32__)
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
#endif
typedef unsigned long COLORREF;
#endif
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
# pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
# pragma message( "----: defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
# ifdef UNICODE
# define wglUseFontBitmaps wglUseFontBitmapsW
# define wglUseFontOutlines wglUseFontOutlinesW
# else
# define wglUseFontBitmaps wglUseFontBitmapsA
# define wglUseFontOutlines wglUseFontOutlinesA
# endif /* !UNICODE */
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
# pragma warning( push )
# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
# define WGLAPI __declspec(dllimport)
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
WGLAPI int GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
# undef WGLAPI
# pragma warning( pop )
#endif
#else /* _WIN32 not defined */
/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing if we aren't on Win32. */
# define GLUTAPIENTRY GLAPIENTRY
# define GLUTAPIENTRYV
# define GLUTCALLBACK
# define GLUTAPI extern
#endif
/**
GLUT API revision history:
GLUT_API_VERSION is updated to reflect incompatible GLUT
API changes (interface changes, semantic changes, deletions,
or additions).
GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
extension. Supports new input devices like tablet, dial and button
box, and Spaceball. Easy to query OpenGL extensions.
GLUT_API_VERSION=3 glutMenuStatus added.
GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
GLUT_API_VERSION=5 glutGetProcAddress (added by BrianP)
**/
#ifndef GLUT_API_VERSION /* allow this to be overriden */
#define GLUT_API_VERSION 5
#endif
/**
GLUT implementation revision history:
GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
API revisions and implementation revisions (ie, bug fixes).
GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
GLUT Xlib-based implementation. 11/29/94
GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
GLUT Xlib-based implementation providing GLUT version 2
interfaces.
GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
and video resize. 1/3/97
GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
**/
#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
#define GLUT_XLIB_IMPLEMENTATION 15
#endif
/* Display mode bit masks. */
#define GLUT_RGB 0
#define GLUT_RGBA GLUT_RGB
#define GLUT_INDEX 1
#define GLUT_SINGLE 0
#define GLUT_DOUBLE 2
#define GLUT_ACCUM 4
#define GLUT_ALPHA 8
#define GLUT_DEPTH 16
#define GLUT_STENCIL 32
#if (GLUT_API_VERSION >= 2)
#define GLUT_MULTISAMPLE 128
#define GLUT_STEREO 256
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_LUMINANCE 512
#endif
/* Mouse buttons. */
#define GLUT_LEFT_BUTTON 0
#define GLUT_MIDDLE_BUTTON 1
#define GLUT_RIGHT_BUTTON 2
/* Mouse button state. */
#define GLUT_DOWN 0
#define GLUT_UP 1
#if (GLUT_API_VERSION >= 2)
/* function keys */
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
/* directional keys */
#define GLUT_KEY_LEFT 100
#define GLUT_KEY_UP 101
#define GLUT_KEY_RIGHT 102
#define GLUT_KEY_DOWN 103
#define GLUT_KEY_PAGE_UP 104
#define GLUT_KEY_PAGE_DOWN 105
#define GLUT_KEY_HOME 106
#define GLUT_KEY_END 107
#define GLUT_KEY_INSERT 108
#endif
/* Entry/exit state. */
#define GLUT_LEFT 0
#define GLUT_ENTERED 1
/* Menu usage state. */
#define GLUT_MENU_NOT_IN_USE 0
#define GLUT_MENU_IN_USE 1
/* Visibility state. */
#define GLUT_NOT_VISIBLE 0
#define GLUT_VISIBLE 1
/* Window status state. */
#define GLUT_HIDDEN 0
#define GLUT_FULLY_RETAINED 1
#define GLUT_PARTIALLY_RETAINED 2
#define GLUT_FULLY_COVERED 3
/* Color index component selection values. */
#define GLUT_RED 0
#define GLUT_GREEN 1
#define GLUT_BLUE 2
/* Layers for use. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
#if defined(_WIN32) || defined (GLUT_IMPORT_LIB)
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN ((void*)0)
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 ((void*)2)
#define GLUT_BITMAP_8_BY_13 ((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
#endif
#else
/* Stroke font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutStrokeRoman;
GLUTAPI void *glutStrokeMonoRoman;
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
/* Bitmap font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutBitmap9By15;
GLUTAPI void *glutBitmap8By13;
GLUTAPI void *glutBitmapTimesRoman10;
GLUTAPI void *glutBitmapTimesRoman24;
GLUTAPI void *glutBitmapHelvetica10;
GLUTAPI void *glutBitmapHelvetica12;
GLUTAPI void *glutBitmapHelvetica18;
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
#endif
#endif
/* glutGet parameters. */
#define GLUT_WINDOW_X 100
#define GLUT_WINDOW_Y 101
#define GLUT_WINDOW_WIDTH 102
#define GLUT_WINDOW_HEIGHT 103
#define GLUT_WINDOW_BUFFER_SIZE 104
#define GLUT_WINDOW_STENCIL_SIZE 105
#define GLUT_WINDOW_DEPTH_SIZE 106
#define GLUT_WINDOW_RED_SIZE 107
#define GLUT_WINDOW_GREEN_SIZE 108
#define GLUT_WINDOW_BLUE_SIZE 109
#define GLUT_WINDOW_ALPHA_SIZE 110
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
#define GLUT_WINDOW_DOUBLEBUFFER 115
#define GLUT_WINDOW_RGBA 116
#define GLUT_WINDOW_PARENT 117
#define GLUT_WINDOW_NUM_CHILDREN 118
#define GLUT_WINDOW_COLORMAP_SIZE 119
#if (GLUT_API_VERSION >= 2)
#define GLUT_WINDOW_NUM_SAMPLES 120
#define GLUT_WINDOW_STEREO 121
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_WINDOW_CURSOR 122
#endif
#define GLUT_SCREEN_WIDTH 200
#define GLUT_SCREEN_HEIGHT 201
#define GLUT_SCREEN_WIDTH_MM 202
#define GLUT_SCREEN_HEIGHT_MM 203
#define GLUT_MENU_NUM_ITEMS 300
#define GLUT_DISPLAY_MODE_POSSIBLE 400
#define GLUT_INIT_WINDOW_X 500
#define GLUT_INIT_WINDOW_Y 501
#define GLUT_INIT_WINDOW_WIDTH 502
#define GLUT_INIT_WINDOW_HEIGHT 503
#define GLUT_INIT_DISPLAY_MODE 504
#if (GLUT_API_VERSION >= 2)
#define GLUT_ELAPSED_TIME 700
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_WINDOW_FORMAT_ID 123
#endif
#if (GLUT_API_VERSION >= 2)
/* glutDeviceGet parameters. */
#define GLUT_HAS_KEYBOARD 600
#define GLUT_HAS_MOUSE 601
#define GLUT_HAS_SPACEBALL 602
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
#define GLUT_HAS_TABLET 604
#define GLUT_NUM_MOUSE_BUTTONS 605
#define GLUT_NUM_SPACEBALL_BUTTONS 606
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
#define GLUT_NUM_DIALS 608
#define GLUT_NUM_TABLET_BUTTONS 609
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
#define GLUT_DEVICE_KEY_REPEAT 611
#define GLUT_HAS_JOYSTICK 612
#define GLUT_OWNS_JOYSTICK 613
#define GLUT_JOYSTICK_BUTTONS 614
#define GLUT_JOYSTICK_AXES 615
#define GLUT_JOYSTICK_POLL_RATE 616
#endif
#if (GLUT_API_VERSION >= 3)
/* glutLayerGet parameters. */
#define GLUT_OVERLAY_POSSIBLE 800
#define GLUT_LAYER_IN_USE 801
#define GLUT_HAS_OVERLAY 802
#define GLUT_TRANSPARENT_INDEX 803
#define GLUT_NORMAL_DAMAGED 804
#define GLUT_OVERLAY_DAMAGED 805
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* glutVideoResizeGet parameters. */
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
#define GLUT_VIDEO_RESIZE_IN_USE 901
#define GLUT_VIDEO_RESIZE_X_DELTA 902
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
#define GLUT_VIDEO_RESIZE_X 906
#define GLUT_VIDEO_RESIZE_Y 907
#define GLUT_VIDEO_RESIZE_WIDTH 908
#define GLUT_VIDEO_RESIZE_HEIGHT 909
#endif
/* glutUseLayer parameters. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
/* glutGetModifiers return mask. */
#define GLUT_ACTIVE_SHIFT 1
#define GLUT_ACTIVE_CTRL 2
#define GLUT_ACTIVE_ALT 4
/* glutSetCursor parameters. */
/* Basic arrows. */
#define GLUT_CURSOR_RIGHT_ARROW 0
#define GLUT_CURSOR_LEFT_ARROW 1
/* Symbolic cursor shapes. */
#define GLUT_CURSOR_INFO 2
#define GLUT_CURSOR_DESTROY 3
#define GLUT_CURSOR_HELP 4
#define GLUT_CURSOR_CYCLE 5
#define GLUT_CURSOR_SPRAY 6
#define GLUT_CURSOR_WAIT 7
#define GLUT_CURSOR_TEXT 8
#define GLUT_CURSOR_CROSSHAIR 9
/* Directional cursors. */
#define GLUT_CURSOR_UP_DOWN 10
#define GLUT_CURSOR_LEFT_RIGHT 11
/* Sizing cursors. */
#define GLUT_CURSOR_TOP_SIDE 12
#define GLUT_CURSOR_BOTTOM_SIDE 13
#define GLUT_CURSOR_LEFT_SIDE 14
#define GLUT_CURSOR_RIGHT_SIDE 15
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
/* Inherit from parent window. */
#define GLUT_CURSOR_INHERIT 100
/* Blank cursor. */
#define GLUT_CURSOR_NONE 101
/* Fullscreen crosshair (if available). */
#define GLUT_CURSOR_FULL_CROSSHAIR 102
#endif
/* GLUT initialization sub-API. */
GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
#define glutInit glutInit_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string);
#endif
GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y);
GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height);
GLUTAPI void GLUTAPIENTRY glutMainLoop(void);
/* GLUT window sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
#endif
#endif
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win);
GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void);
GLUTAPI int GLUTAPIENTRY glutGetWindow(void);
GLUTAPI void GLUTAPIENTRY glutSetWindow(int win);
GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y);
GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height);
GLUTAPI void GLUTAPIENTRY glutPopWindow(void);
GLUTAPI void GLUTAPIENTRY glutPushWindow(void);
GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void);
GLUTAPI void GLUTAPIENTRY glutShowWindow(void);
GLUTAPI void GLUTAPIENTRY glutHideWindow(void);
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutFullScreen(void);
GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y);
#endif
/* GLUT overlay sub-API. */
GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void);
GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void);
GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer);
GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutShowOverlay(void);
GLUTAPI void GLUTAPIENTRY glutHideOverlay(void);
#endif
/* GLUT menu sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
GLUTAPI int GLUTAPIENTRY glutGetMenu(void);
GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu);
GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button);
GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button);
/* GLUT window callback sub-API. */
GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
#if (GLUT_API_VERSION >= 2)
GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
#endif
#endif
#endif
/* GLUT color index sub-API. */
GLUTAPI void GLUTAPIENTRY glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue);
GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component);
GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win);
/* GLUT state retrieval sub-API. */
GLUTAPI int GLUTAPIENTRY glutGet(GLenum type);
GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type);
#if (GLUT_API_VERSION >= 2)
/* GLUT extension support sub-API */
GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name);
#endif
#if (GLUT_API_VERSION >= 3)
GLUTAPI int GLUTAPIENTRY glutGetModifiers(void);
GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type);
#endif
#if (GLUT_API_VERSION >= 5)
typedef void (*GLUTproc)();
GLUTAPI GLUTproc GLUTAPIENTRY glutGetProcAddress(const char *procName);
#endif
/* GLUT font sub-API */
GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character);
GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
#endif
/* GLUT pre-built models sub-API */
GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* GLUT video resize sub-API. */
GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param);
GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height);
/* GLUT debugging sub-API. */
GLUTAPI void GLUTAPIENTRY glutReportErrors(void);
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
/* GLUT device control sub-API. */
/* glutSetKeyRepeat modes. */
#define GLUT_KEY_REPEAT_OFF 0
#define GLUT_KEY_REPEAT_ON 1
#define GLUT_KEY_REPEAT_DEFAULT 2
/* Joystick button masks. */
#define GLUT_JOYSTICK_BUTTON_A 1
#define GLUT_JOYSTICK_BUTTON_B 2
#define GLUT_JOYSTICK_BUTTON_C 4
#define GLUT_JOYSTICK_BUTTON_D 8
GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore);
GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode);
GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void);
/* GLUT game mode sub-API. */
/* glutGameModeGet. */
#define GLUT_GAME_MODE_ACTIVE 0
#define GLUT_GAME_MODE_POSSIBLE 1
#define GLUT_GAME_MODE_WIDTH 2
#define GLUT_GAME_MODE_HEIGHT 3
#define GLUT_GAME_MODE_PIXEL_DEPTH 4
#define GLUT_GAME_MODE_REFRESH_RATE 5
#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string);
GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void);
GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void);
GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
#endif
#ifdef __cplusplus
}
#endif
#endif /* __glut_h__ */