haiku/docs/user/interface/Polygon.dox
John Scipione 47852bff02 IK documentation update
* Add \since directive to each method.
* Add documentation for BScrollBar and BScrollView classes.
* Title Case group titles.
* Some other minor documentation updates.
2014-06-13 17:44:22 -04:00

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/*
* Copyright 2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* John Scipione, jscipione@gmail.com
*
* Corresponds to:
* headers/os/interface/Polygon.h hrev47240
* src/kits/interface/Polygon.cpp hrev47240
*/
/*!
\file Polygon.h
\ingroup interface
\ingroup libbe
\brief BPolygon class definition.
*/
/*!
\class BPolygon
\ingroup interface
\ingroup libbe
\brief A closed, many-sided figure which defines an area in a
two-dimensional Cartesian coordinate system.
A BPolygon is defined as a set of BPoint objects, each BPoint represents
a vertex of the polygon. Unlike a BRect, a BPolygon can can have any number
of sides and the sides don't have to be aligned on coordinate axes.
BPolygon objects are most commonly used for drawing. BView::StrokePolygon()
and BView::FillPolygon() allow you to draw a polygon in a BView by taking a
BPolygon object as an argument.
\sa BView::StrokePolygon()
\sa BView::FillPolygon()
\since BeOS R3
*/
/*!
\fn BPolygon::BPolygon(const BPoint* points, int32 count)
\brief Initializes a new BPolygon object from an array of \a points.
\param points The array of BPoint objects to add.
\param count The number of BPoint objects in the array.
\since BeOS R3
*/
/*!
\fn BPolygon::BPolygon(const BPolygon& other)
\brief Initializes a new BPolygon object from another BPolygon and
copies the list of BPoint objects from \a other.
\param other The BPolygon object to copy from.
\since Haiku R1
*/
/*!
\fn BPolygon::BPolygon(const BPolygon* other)
\brief Initializes a new BPolygon object from a pointer to another
BPolygon and copies the list of BPoint objects from \a other.
\param other A pointer to a BPolygon object to copy from.
\since BeOS R3
*/
/*!
\fn BPolygon::BPolygon()
\brief Initializes an empty polygon without any points.
\see BPolygon::AddPoints() to add points to the BPolygon.
\since BeOS R3
*/
/*!
\fn BPolygon::~BPolygon()
\brief Destroys the object and frees the memory used by the associated
BPoint objects.
\since BeOS R3
*/
/*!
\fn BPolygon& BPolygon::operator=(const BPolygon& other)
\brief Initializes a new BPolygon object and copies the list of BPoint
objects from \a other.
\param other The BPolygon object to copy from.
\since BeOS R3
*/
/*!
\fn BRect BPolygon::Frame() const
\brief Returns the frame rectangle that encloses the BPolygon object.
\since BeOS R3
*/
/*!
\fn void BPolygon::AddPoints(const BPoint* points, int32 count)
\brief Adds an array of BPoint objects.
\param points The array of BPoint objects to add.
\param count The number of BPoint objects in the array.
\since BeOS R3
*/
/*!
\fn int32 BPolygon::CountPoints() const
\brief Returns the number of points associated with the polygon.
\since BeOS R3
*/
/*!
\fn void BPolygon::MapTo(BRect source, BRect destination)
\brief Modifies each BPoint in the BPolygon so that the shape fits inside
the \a destination rectangle.
The \a source rectangle is used so that the points are mapped
proportionally. To modify a polygon so that it is inscribed in the
\a destination rectangle exactly, pass the frame rectangle as the
\a source.
\since BeOS R3
*/
/*!
\fn void BPolygon::PrintToStream() const
\brief Prints each of the points of the BPolygon to standard output.
\see BPoint::PrintToStream()
\since BeOS R3
*/