871efa51a3
Slight ServerFont tweak git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6476 a95241bf-73f2-0310-859d-f6bbb57e9c96
92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ServerFont.h
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Shadow BFont class
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//
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//------------------------------------------------------------------------------
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#ifndef SERVERFONT_H_
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#define SERVERFONT_H_
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#include <Rect.h>
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#include <Font.h>
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class FontStyle;
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class ServerFont
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{
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public:
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ServerFont(void);
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ServerFont(FontStyle *fstyle, float fsize=12.0, float frotation=0.0, float fshear=90.0,
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uint16 flags=0, uint8 spacing=B_CHAR_SPACING);
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ServerFont(const ServerFont &font);
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~ServerFont(void);
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font_direction Direction(void) const { return fdirection; }
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uint32 Encoding(void) const { return fencoding; }
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edge_info Edges(void) const { return fedges; }
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uint32 Flags(void) const { return fflags; }
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uint32 Spacing(void) const { return fspacing; }
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float Shear(void) const { return fshear; }
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float Rotation(void) const { return frotation; }
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float Size(void) const { return fsize; }
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uint32 Face(void) const { return fface; }
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uint32 CountGlyphs(void);
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int32 CountTuned(void);
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font_file_format FileFormat(void);
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FontStyle *Style(void) const { return fstyle; }
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void SetDirection(const font_direction &dir) { fdirection=dir; }
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void SetEdges(const edge_info &info) { fedges=info; }
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void SetEncoding(uint32 encoding) { fencoding=encoding; }
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void SetFlags(const uint32 &value) { fflags=value; }
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void SetSpacing(const uint32 &value) { fspacing=value; }
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void SetShear(const float &value) { fshear=value; }
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void SetSize(const float &value) { fsize=value; }
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void SetRotation(const float &value) { frotation=value; }
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void SetFace(const uint32 &value) { fface=value; }
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BRect BoundingBox(void);
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void Height(font_height *fh);
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ServerFont &operator=(const ServerFont& font);
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protected:
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friend class FontStyle;
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FontStyle *fstyle;
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font_height fheight;
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edge_info fedges;
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float fsize, frotation, fshear;
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BRect fbounds;
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uint32 fflags;
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uint32 fspacing;
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uint32 fface;
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font_direction fdirection;
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uint8 ftruncate;
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uint32 fencoding;
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};
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#endif
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/*
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@log
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* added '=' operator
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*/
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