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accelerant (or the app_server via EDID info). It's still experimental API, and opinions are welcome. * Moved BPrivateScreen into the BPrivate namespace. * Rewrote Screen.h. * Introduced a BScreen::GetMonitorInfo() method, and implemented it in the app server as well (ie. AS_GET_MONITOR_INFO). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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Accelerant.h | ||
GraphicsCard.h |