haiku/headers/private/kernel/disk_device_manager/KDiskDevice.h
Ingo Weinhold c277ab01e6 Make the compiler happy. Shadowing super class methods with different signature is a very annoying C++ feature.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11069 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-26 14:57:35 +00:00

99 lines
2.5 KiB
C++

// KDiskDevice.h
#ifndef _K_DISK_DEVICE_H
#define _K_DISK_DEVICE_H
#include <OS.h>
#include "KPhysicalPartition.h"
#include "RWLocker.h"
namespace BPrivate {
namespace DiskDevice {
class UserDataWriter;
class KDiskDevice : public KPhysicalPartition {
public:
KDiskDevice(partition_id id = -1);
virtual ~KDiskDevice();
status_t SetTo(const char *path);
void Unset();
virtual status_t InitCheck() const;
// TODO: probably superfluous
// A read lock owner can be sure that the device (incl. all of its
// partitions won't be changed).
// A write lock owner is moreover allowed to make changes.
// The hierarchy is additionally protected by the disk device manager's
// lock -- only a device write lock owner is allowed to change it, but
// manager lock owners can be sure, that it won't change.
bool ReadLock();
void ReadUnlock();
bool IsReadLocked(bool orWriteLocked = true);
bool WriteLock();
void WriteUnlock();
bool IsWriteLocked();
virtual bool PrepareForRemoval();
virtual void SetID(partition_id id);
virtual status_t PublishDevice();
virtual status_t UnpublishDevice();
void SetDeviceFlags(uint32 flags); // comprises the ones below
uint32 DeviceFlags() const;
bool IsReadOnlyMedia() const;
bool IsWriteOnce() const;
bool IsRemovable() const;
bool HasMedia() const;
status_t SetPath(const char *path);
// TODO: Remove this method or make it private. Once initialized the
// path must not be changed.
const char *Path() const;
virtual status_t GetPath(KPath *path) const;
// File descriptor: Set only from a kernel thread, valid only for
// kernel threads.
void SetFD(int fd);
int FD() const;
// access to C style device data
disk_device_data *DeviceData();
const disk_device_data *DeviceData() const;
status_t CreateShadowDevice(team_id team);
status_t DeleteShadowDevice();
void SetShadowOwner(team_id team);
team_id ShadowOwner() const;
virtual void WriteUserData(UserDataWriter &writer,
user_partition_data *data);
void WriteUserData(UserDataWriter &writer, bool shadow);
virtual void Dump(bool deep = true, int32 level = 0);
protected:
virtual status_t GetMediaStatus(status_t *mediaStatus);
virtual status_t GetGeometry(device_geometry *geometry);
private:
void _InitPartitionData();
disk_device_data fDeviceData;
RWLocker fLocker;
int fFD;
status_t fMediaStatus;
team_id fShadowOwner;
};
} // namespace DiskDevice
} // namespace BPrivate
using BPrivate::DiskDevice::KDiskDevice;
#endif // _K_DISK_DEVICE_H