haiku/docs/develop/servers/app_server/asis.htm
DarkWyrm fb49720446 Initial checkin
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@955 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-09-02 00:14:11 +00:00

272 lines
42 KiB
HTML

<HTML>
<HEAD>
<TITLE>App Server Interface Spec.htm</TITLE>
<style type="text/css">
<!--
.Default {background-color: rgb(255,255,255); color: rgb(0,0,0); font-family: 'Dutch801 Rm BT'; font-size: 12pt}
.Text-Background {background-color: rgb(255,255,255)}
.GR-Default {}
.Body {margin: 0px}
.Footer {margin: 0px}
.Header {margin: 0px}
.WP-Default {text-align: left; text-indent: 0px; margin-left: 0px; margin-right: 0px}
-->
</style>
</HEAD>
<BODY BGCOLOR="#ffffff">
<DIV class="sheet" id="Sheet 1">
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,128); font-family: 'Swis721 BT'; font-size: 18pt">App Server Interface Specification v0.3</span><span style="color: rgb(0,0,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt">Purpose:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">The app_server provides services to the OpenBeOS by managing processes, filtering and dispatching input from the Input Server to the appropriate applications, and managing all graphics-related tasks.</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Tasks:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">The tasks performed by the app_server are grouped in relation to its purpose.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Receives and redirects (dispatches) messages from the input server</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
Responds to messages from apps</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Receives and consolidates requests from BView, BWindow, BBitmap, and others to draw stuff (draw bitmap, etc)</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Utilizes ports to communicate with child processes</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Handles drag &amp; drop messaging</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Manages the system clipboard</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
Loads and Kills processes</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Detects absence of Input Server and restarts when not running</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Aids in system shutdown</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
Dynamically loads accelerant portion of graphics driver</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Creates a connection with BBitmaps requiring a child view</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Draws the blue desktop screen</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Provides workspace support</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Provides functionality to the BeAPI for drawing primitives, such as rectangles, ellipses, and beziers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Provides a means for BViews to draw on BBitmaps</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Manages window behavior with respect to redraw (move to front, minimize, etc)</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Returns a frame buffer to direct-access classes</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Caches fonts for screen and printer use</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt">Draws text and provides other font API support for the BeAPI classes</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 16pt">Table of Contents</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
</span><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 14pt">Graphics:</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 14pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Desktop Initialization</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Window management</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> A. ServerApp</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> B. ServerWindow</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> C. Layer</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> D. WindowBorder</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> E. Decorator</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Screen updates</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> IV. Cursor management</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> V. Display Drivers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 13pt">Process Management:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Non-BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Killing/Exiting applications</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> IV. System Shutdown</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 13pt">Input Processing:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Input Server messages</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Mouse</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Keyboard</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 14pt">Messaging:</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 14pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Inter-Application messaging</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Drag-and-drop</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Methods</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 11pt"><BR>
<BR>
<BR>
<BR>
</span><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 14pt">Graphics:</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 14pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Desktop Initialization</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Window management</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Screen updates</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 13pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> IV. Cursor management</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 13pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 13pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">I. Desktop Initialization</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
The graphics hardware is abstracted from the rest of the app_server. When started, the server creates the desktop, which is little more than a collection of workspaces. The desktop actually creates a DisplayDriver and then calls the driver's method Inititialize() before calling a few high-level routines for setup. Below is the process by which the HWDriver class, which is used to access the primary graphics card in the system, followed by the steps taken to set up the desktop.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Load Accelerant</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> The app_server looks in three paths when scanning for an accelerant:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">/fd/beos/system/add-ons/app_server</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">/boot/home/config/add-ons/app_server</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">/boot/beos/system/add-ons/app_server</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
When the app_server searches a path, it simply prints to the debug stream on the serial port a message akin "Attempting to load accelerant so-and-so" when loading the accelerant. Following this, it is loads the accelerant via load_add_on(), obtains the hook function control_graphics_card is via get_image_symbol, and control_graphics_card(OPEN_GRAPHICS_CARD) is called. If this returns an error, the image is unloaded after a control_graphics_card(CLOSE_GRAPHICS_CARD) is called and the server spits out a message like "So-and-so is not an acceptable driver" to the serial port. Assuming that the OPEN call succeeds, the app_server serial prints "Using so-and-so as accelerant." Hook functions are then acquired through control_graphics_card(B_GET_GRAPHICS_CARD_HOOKS). At this point, it is a good idea to have a palette generated for 8-bit mode (just in case we're going to use it), so the server generates the system palette. The palette on the graphics card is then set through many calls to control_graphics_card(B_SET_INDEXED_COLOR). </span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Set up workspaces</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> Workspace preferences are read in from disk. If they exist, they are used; otherwise the default of 3 workspace, each with the settings 640x480x256@59.9Hz, is used. Each workspace is initialized to the proper information (preferences or default). Additionally, all settings are checked and possibly "clipped" by information gained through the driver class. With the desktop having been given the proper settings, the default workspace, 0, is activated.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Display</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> Provided that everything has gone well so far, the screen is filled to the user-set workspace color or RGB(51,102,160) Also, the global clipboard is created, which is nothing more than a BClipboard object. The Input Server will notify the app_server of its existence, at which point the cursor will be set to B_HAND_CURSOR and shown on the screen.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
II. Window management</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Window management is a complicated issue, requiring the cooperation of a number of different types of elements. Each BApplication, BWindow, and BView has a counterpart in the app_server which has a role to play. These objects are Decorators, ServerApps, ServerWindows, Layers, and WindowBorders.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">A. ServerApps</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
ServerApp objects are created when a BApplication notifies the app_server of its presence. In acknowledging the BApplication's existence, the server creates a ServerApp which will handle future server-app communications and notifies the BApplication of the port to which it must send future messages.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
ServerApps are each an independent thread which has a function similar to that of a BLooper, but with additional tasks. When a BWindow is created, it spawns a ServerWindow object to handle the new window. The same applies to when a window is destroyed. Cursor commands and all other BApplication functions which require server interaction are also handled. B_QUIT_REQUESTED messages are received and passed along to the main thread in order for the ServerApp object to be destroyed. The server's Picasso thread also utilizes ServerApp::PingTarget in order to determine whether the counterpart BApplication is still alive and running.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B. ServerWindows</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
ServerWindow objects' purpose is to take care of the needs of BWindows. This includes all calls which require a trip to the server, such as BView graphics calls and sending messages to invoke hook functions within a window.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">C. Layers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Layers are shadowed BViews and are used to handle much BView functionality and also determine invalid screen regions. Hierarchal functions, such as AddChild, are mirrored. Invalid regions are tracked and generate Draw requests which are sent to the application for a specific BView to update its part of the screen.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">D. WindowBorders</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
WindowBorders are a special kind of Layer with no BView counterpart, designed to handle window management issues, such as click tests, resize and move events, and ensuring that its decorator updates the screen appropriately.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">F. Decorators</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Decorators are addons which are intended to do one thing: draw the window frame. The Decorator API and development information is described in the Decorator Development Reference. They are essentially the means by which WindowBorders draw to the screen.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">G. How It All Works</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">The app_server is one large, complex beast because of all the tasks it performs. It also utilizes the various objects to accomplish them. Input messages are received from the Input Server and all messages not specific to the server (such as Ctrl-Alt-Shift-Backspace) are passed to the active application, if any. Mouse clicks are passed to the ServerWindow class for hit testing. These hit tests can result in window tabs and buttons being clicked, or mouse click messages being passed to a specific view in a window.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
These input messages which are passed to a running application will sometimes cause things to happen inside it, such as button presses, window closings/openings, etc. which will cause messages to be sent to the server. These messages are sent either from a BWindow to a ServerWindow or a BApplication to a ServerApp. When such messages are sent, then the corresponding app_server object performs an appropriate action.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">III. Screen Updates</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Screen updates are done entirely through the BView class or some subclass thereof, hereafter referred to as a view. A view's drawing commands will cause its window to store draw command messages in a message packet. At some point Flush() will be called and the command packet will be sent to the window's ServerWindow object inside the server.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
The ServerWindow will receive the packet, check to ensure that its size is correct, and begin retrieving each command from the packet and dispatching it, taking the appropriate actions. Actual drawing commands, such as StrokeRect, will involve the ServerWindow object calling the appropriate command in the graphics module for the Layer corresponding to the view which sent the command.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">IV. Cursor Management</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
The app_server handles all messiness to do with the cursor. The cursor commands which are members of the BApplication class will send a message to its ServerApp, which will then call the DisplayDriver's appropriate function. The DisplayDriver used will actually handle the drawing of the cursor and whether or not to do so at any given time.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
OpenBeOS R1 will also include the advent of an extension of the API: SetCursor(BBitmap *), which will accept a BBitmap of color space RGB(A)32, RGBA16, CMAP8, GRAY8, or GRAY1. Thus, color cursors and cursors which are not 16x16 are now supported.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
V. Display Drivers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Unlike the BeOS R5 app_server, OpenBeOS' server will have a special feature: a modular graphics driver access class. The class is not actually the graphics driver, but, rather, a generalized interface which is implemented to interact with various destinations for graphics output. This allows the server to draw to a BWindow/BView combination, a BDirectWindow, or the actual frame buffer of a particular graphics card. All that the rest of the server needs to do is call whichever graphics function that is needed.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 13pt">Process Management:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Non-BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Killing/Exiting applications</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> IV. System Shutdown</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">I. BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Applications will come in two types: those which communicate with the app_server and take advantage of its services, and those which do not. To access the app_server, an application must be derived from BApplication.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
When a BApplication (referred to hereafter as a BApp) is executed, the app constructor creates its BLooper message port with the name AppLooperPort. This port's id, by means of BLooper, registers its port_id with the app_server so that the two can communicate with each other most easily.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
When the app_server receives notification that an app has been created, the server creates an AppMonitor (with accompanying thread) in its own team to handle messages sent to it and sends a reply with the port_id of the AppMonitor, to which all future messages are sent. These AppMonitor objects are stored in a global BList created for the storage of such things.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">II. non-BApplication execution</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Other applications do not communicate with the app_server. These applications have no access to app services and do not generally pass BMessages. This includes, but is not limited to, UNIX apps. The app_server ignores such applications except when asked to kill them.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
While, technically, these are not limited to being non-GUI applications, in practice these applications are command-line-only, for the application would be required to (1) render the app_server unable to access video hardware and (2) reinvent existing graphics code to load and use accelerants and draw onto the video buffer. This is extremely bad style and programming practice, not to mention more work than it is worth except in one case: the OpenBeOS app_server can coexist with the BeOS R5 app_server with some degree of peace because it can utilize extra video cards which the BeOS app_server does not use.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">III. Killing/Exiting Applications</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">While the input server handles the Team Monitor window, the app_server actually takes care of shutting down teams, peacefully or not. Exiting an app is done simply by sending a B_QUIT_REQUESTED message to particular app. Killing an app is done via kill_team, but all the messy details are handled by the kernel itself through this call. When the user requests a team die via the Team Monitor, the Input Server sends a message to the app_server to kill the team, attaching the team_id. The app_server responds by happily nuking the respective team and notifies the registrar of its forcible removal from the roster.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
IV. System Shutdown</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Although the server maintains an internal list of running GUI applications, when a request to shut down the system is received by the app_server, it will pass the request on to the registrar, which will, in turn, increment its way through the app roster and request each app quit. When each quit request is sent, a timer is started and after timeout, the registrar will ask the server to kill the particular team and continue iterating through the application list.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 13pt">Input Processing:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Input Server messages</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Mouse</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Keyboard</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 12pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
I. Input Server messages</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">The Input Server collects information about keyboard and mouse events and forwards them to the app_server via messages. They are sent to port specifically for such messages, and the port is monitored by a thread whose task is to monitor, process, and dispatch them to the appropriate recipients. The Input Server is a regular BApplication, and unlike other applications, it requests a port to which it can send input messages.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">II. Mouse</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Mouse events consist of button changes, mouse movements, and the mouse wheel. The message will consist of the time of the event and attachments appropriate for each message listed below:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
B_MOUSE_DOWN</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> when</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> location of the cursor</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> button number</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> clicks</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_MOUSE_UP</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> buttons' status // not implemented for R5 but included for future expansion</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> location of the cursor</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_MOUSE_MOVED</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> location of the cursor</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> buttons' status</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_MOUSE_WHEEL_CHANGED</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> location of the cursor</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> transit - in or out</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> x delta</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> y delta</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">III. Keyboard</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Keyboard events consist of notification when a key is pressed or released. Any keypress or release will evoke a message, regardless of whether or not the key is mapped. The message will consist of the appropriate code and attachments listed below:</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
B_KEY_DOWN</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> key code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> repeat count</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> UTF-8 code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> string generated</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifier-independent ASCII code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_KEY_UP</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> key code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> UTF-8 code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> string generated</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifier-independent ASCII code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_UNMAPPED_KEY_DOWN</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> key code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_UNMAPPED_KEY_UP</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> key code</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifiers</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">B_MODIFIERS_CHANGED // sent when a modifier key changes</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> time</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> modifier states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> previous modifier states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"> states</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
Nearly all keypresses received by the app_server are passed onto the appropriate application. Control-Tab, when held, is sent to the Deskbar for app switching. Command+F?? is intercepted and a workspace is switched. Left Control + Alt + Delete is not even intercepted by the app_server. The Input Server receives it and shows the Team Monitor window.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,128,128); font-weight: bold; font-family: 'Swis721 BT'; font-size: 14pt">Messaging:</span><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 14pt"></span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> I. Inter-Application messaging</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> II. Drag-and-drop</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,128,128); font-family: 'Swis721 BT'; font-size: 13pt"> III. Methods</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 13pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">I. Inter-Application Messaging</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">The details of messaging are depicted under Process Management::BApplication.</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt">II. Drag-and-drop</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
III. Methods</span></P>
<P class="Body" style="margin: 0px"><span style="color: rgb(128,0,0); font-family: 'Swis721 BT'; font-size: 12pt"><BR>
</span><span style="color: rgb(0,0,0); font-family: 'Swis721 BT'; font-size: 12pt">Messaging with the app_server is not done using BMessages because of the overhead required to send them costs time and speed. Instead, ports are utilized indirectly by means of the PortLink class, which simply makes attaching data to a port message easier, but requires very little overhead. </span></P>
<DIV class="layer" id="Layer 1">
</DIV>
</DIV>
</BODY>
</HTML>