haiku/headers/private/servers/app/DisplaySupport.h
DarkWyrm 66133bb5d9 s/OpenBeOS/Haiku/
Style fixes for ServerBitmap and ServerCursor
Assignment operator for GraphicsBuffer


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-09-20 22:46:37 +00:00

162 lines
5.4 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, Haiku, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: DisplaySupport.h
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Gabe Yoder <gyoder@stny.rr.com>
// Description: Support classes for the DisplayDriver class
//
//------------------------------------------------------------------------------
#ifndef DDRIVER_SUPPORT_H_
#define DDRIVER_SUPPORT_H_
#include <Rect.h>
#include <List.h>
#include "ServerBitmap.h"
class BezierCurve
{
public:
BezierCurve(BPoint* pts);
~BezierCurve();
BPoint* GetPointArray();
BList points;
BRect Frame(void) const { return fFrame; }
private:
void GenerateFrame(BPoint *pts);
int GeneratePoints(int startPos);
BPoint* pointArray;
BRect fFrame;
};
struct integer_rect
{
int32 x;
int32 y;
int32 w;
int32 h;
};
struct integer_scaling_info
{
int32 k;
};
static inline void BRect_to_integer_rect(BRect source_rect, integer_rect &dest_rect)
{
dest_rect.x = (int32)source_rect.left;
dest_rect.y = (int32)source_rect.top;
dest_rect.w = (int32)(source_rect.right - source_rect.left) + 1;
dest_rect.h = (int32)(source_rect.bottom - source_rect.top) + 1;
}
static inline integer_rect BRect_to_integer_rect(BRect source_rect)
{
integer_rect dest_rect;
dest_rect.x = (int32)source_rect.left;
dest_rect.y = (int32)source_rect.top;
dest_rect.w = (int32)(source_rect.right - source_rect.left) + 1;
dest_rect.h = (int32)(source_rect.bottom - source_rect.top) + 1;
return dest_rect;
}
class Blitter
{
public:
Blitter();
void draw_8_to_8(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_8_to_16(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_8_to_32(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_16_to_8(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_16_to_16(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_16_to_32(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_32_to_8(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_32_to_16(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_32_to_32(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void draw_none(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor) {}
void Draw(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
void Select(int32 source_bits_per_pixel, int32 dest_bits_per_pixel);
drawing_mode GetDrawMode() const { return mode; }
void SetDrawMode(drawing_mode draw_mode) { mode = draw_mode; }
private:
void (Blitter::*DrawFunc)(uint8 *src, uint8 *dst, int32 width, int32 xscale_position, int32 xscale_factor);
drawing_mode mode;
};
class LineCalc
{
public:
LineCalc();
LineCalc(const BPoint &pta, const BPoint &ptb);
void SetPoints(const BPoint &pta, const BPoint &ptb);
float GetX(float y);
float GetY(float x);
float Slope(void) { return slope; }
float Offset(void) { return offset; }
float MinX() { return minx; }
float MinY() { return miny; }
float MaxX() { return maxx; }
float MaxY() { return maxy; }
void Swap(LineCalc &from);
bool ClipToRect(const BRect &rect);
BPoint GetStart() { return start; }
BPoint GetEnd() { return end; }
private:
float slope;
float offset;
BPoint start, end;
float minx;
float miny;
float maxx;
float maxy;
};
/*!
\class FBBitmap DisplayDriver.h
\brief Class used for easily passing around information about the framebuffer
*/
class FBBitmap : public ServerBitmap
{
public:
FBBitmap(void) : ServerBitmap(BRect(0,0,0,0),B_NO_COLOR_SPACE,0) { }
~FBBitmap(void) { }
void SetBytesPerRow(const int32 &bpr) { fBytesPerRow=bpr; }
void SetSpace(const color_space &space) { fSpace=space; }
// WARNING: - for some reason ServerBitmap adds 1 to the width and height. We do that also.
void SetSize(const int32 &w, const int32 &h) { fWidth=w+1; fHeight=h+1; }
void SetBuffer(void *ptr) { fBuffer=(uint8*)ptr; }
void SetBitsPerPixel(color_space space,int32 bytesperline) { _HandleSpace(space,bytesperline); }
void ShallowCopy(const FBBitmap *from)
{
ServerBitmap::ShallowCopy((ServerBitmap*)from);
SetBuffer(from->Bits());
}
};
#endif