..
ApplicationPrivate.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
AppMisc.h
Added global lock that can be used for lazy initializations.
2007-10-10 21:30:51 +00:00
AppServerLink.h
AreaLink.h
* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
2007-10-15 20:13:55 +00:00
ClipboardPrivate.h
DesktopLink.h
* Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
2006-06-09 21:46:40 +00:00
DirectMessageTarget.h
Made DirectMessageTarget's destructor private to avoid potential future
2008-03-06 00:36:31 +00:00
LinkReceiver.h
LinkSender.h
LooperList.h
* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
2007-10-15 20:13:55 +00:00
MessageAdapter.h
* Unified handling of different BMessage formats into MessageAdapter.cpp
2007-06-27 20:22:53 +00:00
MessagePrivate.h
Rewrite and activate message passing by area. Passing by area works now with
2008-03-09 13:35:41 +00:00
MessageUtils.h
* Respect endiannes for item lengths inside swapped BMessages
2007-08-12 10:32:21 +00:00
MessengerPrivate.h
PortLink.h
RegistrarDefs.h
* Reorganized the passwd and group support: A dedicated thread in the
2008-04-17 16:19:18 +00:00
RosterPrivate.h
Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
2007-01-18 17:45:08 +00:00
Server.h
ServerLink.h
* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
2007-10-15 20:13:55 +00:00
ServerMemoryAllocator.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
ServerProtocol.h
* Added two more private InterfaceDefs functions: get_application_order(), and
2008-08-12 17:39:42 +00:00
ServerReadOnlyMemory.h
App Server now saves/restores ui_color settings.
2008-03-04 01:19:04 +00:00
SimpleMallocIO.h
TokenSpace.h
* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
2007-10-15 20:13:55 +00:00