haiku/headers/os/media/Sound.h
Stephan Aßmus cb3f273dd2 Rewrote more headers, style updates in some
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-28 14:39:55 +00:00

79 lines
1.8 KiB
C++

/*
* Copyright 2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _SOUND_H
#define _SOUND_H
#include <MediaDefs.h>
class BFile;
class BSoundPlayer;
struct entry_ref;
namespace BPrivate {
class BTrackReader;
};
class BSound {
public:
BSound(void* data, size_t size,
const media_raw_audio_format& format,
bool freeWhenDone = false);
BSound(const entry_ref* soundFile,
bool loadIntoMemory = false);
status_t InitCheck();
BSound* AcquireRef();
bool ReleaseRef();
int32 RefCount() const; // unreliable!
virtual bigtime_t Duration() const;
virtual const media_raw_audio_format &Format() const;
virtual const void* Data() const; // returns NULL for files
virtual off_t Size() const;
virtual bool GetDataAt(off_t offset,
void* intoBuffer, size_t bufferSize,
size_t* outUsed);
protected:
BSound(const media_raw_audio_format& format);
virtual status_t Perform(int32 code, ...);
private:
friend class DummyFriend;
virtual ~BSound();
public:
virtual status_t BindTo(BSoundPlayer* player,
const media_raw_audio_format& format);
virtual status_t UnbindFrom(BSoundPlayer* player);
private:
status_t _Reserved_Sound_0(void*); // BindTo
status_t _Reserved_Sound_1(void*); // UnbindFrom
virtual status_t _Reserved_Sound_2(void*);
virtual status_t _Reserved_Sound_3(void*);
virtual status_t _Reserved_Sound_4(void*);
virtual status_t _Reserved_Sound_5(void*);
private:
void* fData;
size_t fDataSize;
BFile* fFile;
int32 fRefCount;
status_t fStatus;
media_raw_audio_format fFormat;
bool fFreeWhenDone;
bool fReserved[3];
BPrivate::BTrackReader* fTrackReader;
uint32 fReserved2[18];
};
#endif // _SOUND_H