b289aaf66b
BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is late" notification (unless we only have a single input). To solve this, the media_header now contains extra fields that can be used to create a media_source object. * Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in case there is more than one. Hence, I deprecated the existing SendBuffer() call and moved it into "private" - IOW old sources using it won't compile anymore under Haiku. * I introduced a new SendBuffer() variant that also gets the media_source as argument. * Updated all sources (that are part of the image) to use the new variant. * Removed some purposely commented out code in the audio mixer. * Implemented late buffer notification, as well as late buffer handling in the audio mixer; this is a bit of work in progress, so the debug output is left in there. * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
235 lines
8.2 KiB
C++
235 lines
8.2 KiB
C++
/*
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* Copyright 2009, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _BUFFER_PRODUCER_H
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#define _BUFFER_PRODUCER_H
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#include <MediaNode.h>
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class BBuffer;
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class BBufferGroup;
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class BRegion;
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namespace BPrivate {
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namespace media {
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class BMediaRosterEx;
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}
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}
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class BBufferProducer : public virtual BMediaNode {
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protected:
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// NOTE: This has to be at the top to force a vtable.
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virtual ~BBufferProducer();
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public:
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// Supported formats for low-level clipping data
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enum {
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B_CLIP_SHORT_RUNS = 1
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};
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// Handy conversion function for dealing with clip information.
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static status_t ClipDataToRegion(int32 format, int32 size,
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const void* data, BRegion* region);
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media_type ProducerType();
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protected:
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explicit BBufferProducer(media_type producer_type
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/* = B_MEDIA_UNKNOWN_TYPE */);
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enum suggestion_quality {
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B_ANY_QUALITY = 0,
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B_LOW_QUALITY = 10,
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B_MEDIUM_QUALITY = 50,
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B_HIGH_QUALITY = 100
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};
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// BBufferProducer interface
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virtual status_t FormatSuggestionRequested(media_type type,
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int32 quality, media_format* format) = 0;
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virtual status_t FormatProposal(const media_source& output,
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media_format* ioFormat) = 0;
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// If the format isn't good, put a good format into ioFormat and
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// return error.
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// If format has wildcard, specialize to what you can do (and change).
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// If you can change the format, return OK.
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// The request comes from your destination sychronously, so you cannot ask
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// it whether it likes it -- you should assume it will since it asked.
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virtual status_t FormatChangeRequested(
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const media_source& source,
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const media_destination& destination,
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media_format* ioFormat,
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int32* _deprecated_) = 0;
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virtual status_t GetNextOutput(
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int32* ioCookie,
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media_output* _output) = 0;
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virtual status_t DisposeOutputCookie(int32 cookie) = 0;
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// In this function, you should either pass on the group to your upstream
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// guy, or delete your current group and hang on to this group. Deleting
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// the previous group (unless you passed it on with the reclaim flag set
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// to false) is very important, else you will 1) leak memory and 2) block
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// someone who may want to reclaim the buffers living in that group.
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virtual status_t SetBufferGroup(const media_source& forSource,
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BBufferGroup* group) = 0;
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// Format of clipping is (as int16-s): <from line> <npairs> <startclip>
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// <endclip>. Repeat for each line where the clipping is different from
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// the previous line. If <npairs> is negative, use the data from line
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// -<npairs> (there are 0 pairs after a negative <npairs>. Yes, we only
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// support 32k*32k frame buffers for clipping. Any non-0 field of
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// 'display' means that that field changed, and if you don't support that
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// change, you should return an error and ignore the request. Note that
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// the buffer offset values do not have wildcards; 0 (or -1, or whatever)
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// are real values and must be adhered to.
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virtual status_t VideoClippingChanged(
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const media_source& forSource,
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int16 numShorts,
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int16* clipData,
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const media_video_display_info& display,
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int32 * _deprecated_);
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// Iterates over all outputs and maxes the latency found
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virtual status_t GetLatency(bigtime_t* _lantency);
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virtual status_t PrepareToConnect(const media_source& what,
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const media_destination& where,
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media_format* format,
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media_source* _source,
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char* _name) = 0;
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virtual void Connect(status_t error,
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const media_source& source,
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const media_destination& destination,
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const media_format& format,
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char* ioName) = 0;
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virtual void Disconnect(const media_source& what,
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const media_destination& where) = 0;
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virtual void LateNoticeReceived(const media_source& what,
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bigtime_t howMuch,
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bigtime_t performanceTime) = 0;
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virtual void EnableOutput(const media_source& what,
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bool enabled, int32* _deprecated_) = 0;
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virtual status_t SetPlayRate(int32 numer, int32 denom);
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// NOTE: Call this from the thread that listens to the port!
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virtual status_t HandleMessage(int32 message, const void* data,
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size_t size);
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virtual void AdditionalBufferRequested(
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const media_source& source,
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media_buffer_id previousBuffer,
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bigtime_t previousTime,
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const media_seek_tag* previousTag
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/* = NULL */);
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virtual void LatencyChanged(const media_source& source,
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const media_destination& destination,
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bigtime_t newLatency, uint32 flags);
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// NOTE: Use this function to pass on the buffer on to the BBufferConsumer.
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status_t SendBuffer(BBuffer* buffer,
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const media_source& source,
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const media_destination& destination);
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status_t SendDataStatus(int32 status,
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const media_destination& destination,
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bigtime_t atTime);
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// Check in advance if a target is prepared to accept a format. You may
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// want to call this from Connect(), although that's not required.
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status_t ProposeFormatChange(media_format* format,
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const media_destination& forDestination);
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// Tell consumer to accept a proposed format change
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// NOTE: You must not call SendBuffer while this call is pending!
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status_t ChangeFormat(const media_source& forSource,
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const media_destination& forDestination,
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media_format* format);
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// Check how much latency the down-stream graph introduces.
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status_t FindLatencyFor(
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const media_destination& forDestination,
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bigtime_t* _latency,
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media_node_id* _timesource);
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// Find the tag of a previously seen buffer to expedite seeking
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status_t FindSeekTag(
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const media_destination& forDestination,
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bigtime_t inTargetTime,
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media_seek_tag* _tag,
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bigtime_t* _taggedTime, uint32* _flags = 0,
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uint32 flags = 0);
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// Set the initial latency, which is the maximum additional latency
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// that will be imposed while starting/syncing to a signal (such as
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// starting a TV capture card in the middle of a field). Most nodes
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// have this at 0 (the default); only TV input Nodes need it currently
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// because they slave to a low-resolution (59.94 Hz) clock that arrives
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// from the outside world. Call this from the constructor if you need it.
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void SetInitialLatency(bigtime_t inInitialLatency,
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uint32 flags = 0);
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// TODO: Needs a Perform() virtual method!
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private:
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// FBC padding and forbidden methods
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BBufferProducer();
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BBufferProducer(const BBufferProducer& other);
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BBufferProducer& operator=(const BBufferProducer& other);
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status_t _Reserved_BufferProducer_0(void*);
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// was AdditionalBufferRequested()
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status_t _Reserved_BufferProducer_1(void*);
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// was LatencyChanged()
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virtual status_t _Reserved_BufferProducer_2(void*);
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virtual status_t _Reserved_BufferProducer_3(void*);
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virtual status_t _Reserved_BufferProducer_4(void*);
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virtual status_t _Reserved_BufferProducer_5(void*);
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virtual status_t _Reserved_BufferProducer_6(void*);
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virtual status_t _Reserved_BufferProducer_7(void*);
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virtual status_t _Reserved_BufferProducer_8(void*);
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virtual status_t _Reserved_BufferProducer_9(void*);
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virtual status_t _Reserved_BufferProducer_10(void*);
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virtual status_t _Reserved_BufferProducer_11(void*);
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virtual status_t _Reserved_BufferProducer_12(void*);
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virtual status_t _Reserved_BufferProducer_13(void*);
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virtual status_t _Reserved_BufferProducer_14(void*);
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virtual status_t _Reserved_BufferProducer_15(void*);
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// deprecated calls
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status_t SendBuffer(BBuffer* buffer,
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const media_destination& destination);
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private:
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friend class BBufferConsumer;
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friend class BMediaNode;
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friend class BMediaRoster;
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friend class BPrivate::media::BMediaRosterEx;
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static status_t clip_shorts_to_region(const int16* data,
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int count, BRegion* output);
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static status_t clip_region_to_shorts(const BRegion* input,
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int16* data, int maxCount, int* _count);
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private:
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media_type fProducerType;
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bigtime_t fInitialLatency;
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uint32 fInitialFlags;
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bigtime_t fDelay;
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uint32 _reserved_buffer_producer_[12];
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};
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#endif // _BUFFER_PRODUCER_H
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