2222864eed
* the previous AGG implementation is superfluous * the new implementation is based on that one, but in a way that allows read/write locking to the list of cache entries (fonts) as well as read/write locking to the cached glyphs per individual font cache entry * new GlyphLayoutEngine.h, which is to be the central place for layouting glyphs along the baseline. It handles the locking for getting the font cache entries. It works by giving it a template class GlyphConsumer which does the actual work. * changed AGGTextRenderer to use the new font cache * changed ServerFont::StringWidth(), and the bounding box stuff to use it * changed DrawingEngine, it doesn't need the global font lock anymore * our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString is the same, which of course it isn't, hence the two separate functions... AsGlyphs just gets the bounding box of each glyph in a string, not treating the string as an actual word AsString adds the offset of the glyph in the word to the bounding box * changed ServerProtocol.h accordingly for the different bounding box meaning git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
||
---|---|---|
.. | ||
build | ||
compatibility/bsd | ||
cpp | ||
glibc | ||
gnu | ||
legacy/network | ||
libs | ||
os | ||
posix | ||
private | ||
tools |